| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2016-07-21 | Implement OS.request_attention() for X11 | Mario Schlack | 2 | -0/+21 | |
| 2016-07-21 | Implement OS.request_attention() for OSX (#5662) | GungnirInd | 2 | -1/+6 | |
| Keeps bouncing icon until user focuses window | |||||
| 2016-07-21 | Fix mouse wheel event position on Windows | George Marques | 1 | -4/+7 | |
| 2016-07-21 | Instance only selected scenes in FS dock, closes #5795 | Juan Linietsky | 1 | -1/+2 | |
| 2016-07-21 | Renamed scenes_dock to filesystem_dock (makes more sense, it has not been a ↵ | Juan Linietsky | 4 | -72/+72 | |
| scenes dock since a long time). | |||||
| 2016-07-21 | Hide editor types from create node dialog, closes #3263 | Juan Linietsky | 1 | -0/+3 | |
| 2016-07-21 | Some optimizations and limits for extreme zoom in and out in editor, fixes #5820 | Juan Linietsky | 2 | -9/+58 | |
| 2016-07-21 | Minor code formatting in platform/android | Mario Schlack | 13 | -47/+69 | |
| 2016-07-21 | Remove "SMOOTH BEGIN?" message | volzhs | 1 | -2/+0 | |
| 2016-07-21 | Fix compile error if use android_stl=yes | volzhs | 1 | -7/+7 | |
| 2016-07-20 | Fixed reloading of tool scripts within editor, they should work much better ↵ | Juan Linietsky | 2 | -2/+22 | |
| now, closes #3194 | |||||
| 2016-07-21 | Implement missing ShortCuts in CanvasItemEditor | Ignacio Etcheverry | 2 | -11/+10 | |
| 2016-07-21 | Fix the rotation not updating in the inspector with Controls | Johan Manuel | 1 | -0/+1 | |
| 2016-07-20 | Implement get_screen_dpi() on Android | Mario Schlack | 5 | -3/+37 | |
| 2016-07-19 | put text formats for resources and scenes as priority | Juan Linietsky | 5 | -8/+26 | |
| 2016-07-19 | Fixed properly not save signals that already exist in their base scenes, ↵ | Juan Linietsky | 6 | -31/+36 | |
| closes #5656 | |||||
| 2016-07-19 | WIP bugfix for existing connections | Juan Linietsky | 4 | -15/+140 | |
| 2016-07-19 | classref: WIP improved docs for Node | Rémi Verschelde | 1 | -37/+53 | |
| Also clarified the purpose of Input.get_mouse_speed (see #1355) | |||||
| 2016-07-19 | classref: Sync classes with source | Rémi Verschelde | 1 | -74/+103 | |
| 2016-07-19 | Fix main scene not being saved when set via Play button | Rémi Verschelde | 3 | -3/+6 | |
| Fixes #1134 for real. Also tweaked the engine.cfg template and the preference order when browsing for the main scene. | |||||
| 2016-07-19 | Revert "Homogeinize resource formats loaders/savers" | Rémi Verschelde | 4 | -15/+19 | |
| The text format definition needs to stay in `scene/` as it relies on other scene components, and `core/` must stay self-contained. This reverts commits a5e27503fd52589703d637d1245a023233a14a27 and 1492fd846073a4fa643365a8a5d4e021868c0e48. | |||||
| 2016-07-18 | Always soft reload editor plugins. Closes #5273 | Juan Linietsky | 1 | -1/+3 | |
| 2016-07-18 | Keep selected section in Editor Settings when reopening the dialog | Franklin Sobrinho | 1 | -8/+23 | |
| 2016-07-18 | Fix Editor Settings dialog range editing by dragging and using the slider | Franklin Sobrinho | 2 | -2/+14 | |
| 2016-07-18 | Label: Added `get_visible_line_count` method | Ignacio Etcheverry | 2 | -0/+17 | |
| 2016-07-18 | Property convert images to RGBA before applying hq2x, fixes #5168 | Juan Linietsky | 2 | -3/+7 | |
| 2016-07-18 | MenuButton: Fix event propagation with dialogs | Ignacio Etcheverry | 1 | -0/+4 | |
| 2016-07-18 | remove GLU dependency, closes #3787 | Juan Linietsky | 1 | -1/+1 | |
| 2016-07-18 | Properly transform sub-viewport input, closes #3580 | Juan Linietsky | 1 | -4/+31 | |
| 2016-07-18 | properly fixed notificaitons for theme changed, closes #5774 | Juan Linietsky | 3 | -3/+42 | |
| 2016-07-18 | Fix multichar character constant warning | Rémi Verschelde | 1 | -5/+5 | |
| Multi-character character constants are implementation defined, and therefore they are risky to use for use when trying to be compatible with so many different platforms. Fixes #2540. | |||||
| 2016-07-18 | Revert "Change default extension to .tscn when import 3d scene" | Rémi Verschelde | 1 | -1/+3 | |
| Also adds a comment as to why this extension should not be changed. This commit reverts edf7082326526d76bfda095daa99e56317e30803. | |||||
| 2016-07-18 | Fix crash when dropping scene as a sibling of the root node | Franklin Sobrinho | 2 | -15/+14 | |
| 2016-07-18 | Script Editor: adding close all docs menu option | Siyuan Gao | 2 | -1/+27 | |
| 2016-07-18 | Add icon for root node in Create Dialog | George Marques | 1 | -0/+3 | |
| Close #5766 | |||||
| 2016-07-18 | Fix ScriptEditor don't saving the layout when opening a help page | Franklin Sobrinho | 2 | -9/+19 | |
| - Use ScriptEditor::_update_script_names just once when re-creating the layout | |||||
| 2016-07-18 | Change default extension to .tscn when import 3d scene | volzhs | 1 | -1/+1 | |
| 2016-07-18 | Fixed caret width on tabs | Paulb23 | 1 | -2/+3 | |
| 2016-07-18 | Add a function to notify font users that the font changed. Closes #5774 | Juan Linietsky | 3 | -0/+12 | |
| 2016-07-18 | OS: Add get_engine_version method | Rémi Verschelde | 4 | -3/+38 | |
| Fixes #5693. | |||||
| 2016-07-18 | Revert "Make editor compatible with Windows high contrast themes" | Rémi Verschelde | 2 | -27/+0 | |
| This reverts commit 85a5290ee8a4c95be19f086181379330baf0deed. The patch itself is good and it could maybe be readded in the future, but right now Microsoft forced its Windows 10 "update" on people with older Intel HD Graphics 3000 IGP without ensuring that they can ship proper drivers, and such users seem to get Godot crashing due to this patch. Sorry :( Closes #5452. | |||||
| 2016-07-17 | Fix editor states saving, and remove related error messages | Franklin Sobrinho | 1 | -2/+9 | |
| 2016-07-17 | Could not use pre multiply alpha for material in editor | Kyle Luce | 1 | -1/+1 | |
| - 3 was hard coded, I just changed to 4. Unfortunately this will break every time a blend mode is added | |||||
| 2016-07-17 | Forgot to clear signals on recompile, closes #5729 | Juan Linietsky | 1 | -0/+1 | |
| 2016-07-17 | Fix empty reference pages after restarting Godot | Franklin Sobrinho | 1 | -1/+3 | |
| 2016-07-17 | Remove some noisy debug prints | Rémi Verschelde | 5 | -30/+1 | |
| Part of #5031 | |||||
| 2016-07-17 | Keep debugger selected tab open when pressing the pause button | Franklin Sobrinho | 1 | -1/+2 | |
| 2016-07-16 | Fix signals/group button on Scene dock | Franklin Sobrinho | 1 | -2/+10 | |
| 2016-07-16 | TreeItem.set_button exposed. | Ovnuniarchos | 1 | -0/+1 | |
| 2016-07-16 | MenuButton: Fix regression | Ignacio Etcheverry | 1 | -1/+1 | |
