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2015-06-22Multiple scene editing *POTENTIALLY UNSTABLE*Juan Linietsky37-276/+1260
2015-06-16fix "v" pivot adjust functionJuan Linietsky1-1/+11
2015-06-14fixed small refresh issue when moving docksJuan Linietsky1-0/+4
2015-06-14fixes for dock motionJuan Linietsky2-2/+62
2015-06-14missing changesJuan Linietsky11-12/+45
2015-06-13some editor window changesJuan Linietsky14-60/+656
2015-06-12some optimizations in godot memory handlingJuan Linietsky3-14/+14
2015-06-12added ability for Area (3D) to detect other areasJuan Linietsky10-22/+500
2015-06-12made changing pivot simpler in 2D nodes (just press v with mouse over position)Juan Linietsky4-14/+54
2015-06-12Update rasterizer_gles2.cppJuan Linietsky1-1/+1
2015-06-11added iconJuan Linietsky2-0/+1
2015-06-11new space shooter demoJuan Linietsky44-44/+468
2015-06-08Fixed get_packet/put_packet bindings in PacketPeer.James McLean1-2/+2
2015-06-08draw button focus before text and iconJuan Linietsky3-5/+14
2015-06-08grid container supports separate h and v spacingJuan Linietsky2-9/+12
2015-06-08Delete godot.creator.user.RG2068Juan Linietsky1-193/+0
2015-06-08logo in svg curves & licenseJuan Linietsky2-0/+136
2015-06-08Added Node.find_node(mask) functionJuan Linietsky2-0/+25
2015-06-07Complete fix for windows compilabilityest312-2/+4
2015-06-07Fix windows compilabilityest314-24/+14
2015-06-06-fixed many memory initialization issuesJuan Linietsky23-41/+80
2015-06-06new file dialog!Juan Linietsky75-213/+2218
2015-06-06Add OS.get_time_zone_info functionest318-2/+119
2015-06-06Add utc param to get_time and get_date methodsest3111-35/+62
2015-06-06Use local time for both time and date on winest312-3/+3
2015-06-03improved calculation of screen resolution on iosromulox_x1-2/+3
2015-06-04Add String.to_utf8() and String.to_ascii()est311-1/+36
2015-06-02 Fix DAE exporter - files unreadable by AssimpJosh Heidenreich1-7/+17
2015-06-01small fixesJuan Linietsky3-3/+4
2015-06-01-fixes to navigation, so edge-merging is more flexible on conflictJuan Linietsky12-55/+611
2015-05-31Additional Fix for Multi-touch release problemKyle Luce1-1/+1
2015-05-31mesh previewreduz3-0/+132
2015-05-31work in progress, resource previewsJuan Linietsky30-28/+2485
2015-05-29Fixed ui_accept problem. It's possible now to make a custom ui_accept action ...krzycho1-0/+1
2015-05-28Inline get_color_at_offset(). Delete unnecessary check.Biliogadafr2-49/+44
2015-05-27-fix bug in animation editorJuan Linietsky3-2/+17
2015-05-27added conversion from int, string to colorJuan Linietsky1-2/+6
2015-05-26Add get_color_at_offset(). Ensure correct points order.Biliogadafr3-38/+67
2015-05-26oops, previous commit was not workingJuan Linietsky4-6/+15
2015-05-26ability to run 2D physics in a threadJuan Linietsky24-573/+1220
2015-05-25opening data.pczAriel Manzur1-1/+1
2015-05-25fixed support for zip packagesAriel Manzur1-3/+18
2015-05-25improved animation editorJuan Linietsky30-106/+840
2015-05-24fix typo error in Color::invertchoikwa1-1/+1
2015-05-24Replace color phases with color ramp for Particles2D.Biliogadafr13-64/+831
2015-05-23added response event for game center overlay closingromulox_x3-2/+13
2015-05-23added data to descriptions dictionary that was missing. Made the elements th...romulox_x1-5/+11
2015-05-23Fixed null pointer bug in ios store. added functions to game center to reset ...romulox_x5-19/+208
2015-05-22Fix building release target with debug symbolsRémi Verschelde1-2/+2
2015-05-21version bump to stable1.1-stableJuan Linietsky1-1/+1