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os_javascript.cpp
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Author
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2015-06-22
Multiple scene editing *POTENTIALLY UNSTABLE*
Juan Linietsky
37
-276
/
+1260
2015-06-16
fix "v" pivot adjust function
Juan Linietsky
1
-1
/
+11
2015-06-14
fixed small refresh issue when moving docks
Juan Linietsky
1
-0
/
+4
2015-06-14
fixes for dock motion
Juan Linietsky
2
-2
/
+62
2015-06-14
missing changes
Juan Linietsky
11
-12
/
+45
2015-06-13
some editor window changes
Juan Linietsky
14
-60
/
+656
2015-06-12
some optimizations in godot memory handling
Juan Linietsky
3
-14
/
+14
2015-06-12
added ability for Area (3D) to detect other areas
Juan Linietsky
10
-22
/
+500
2015-06-12
made changing pivot simpler in 2D nodes (just press v with mouse over position)
Juan Linietsky
4
-14
/
+54
2015-06-12
Update rasterizer_gles2.cpp
Juan Linietsky
1
-1
/
+1
2015-06-11
added icon
Juan Linietsky
2
-0
/
+1
2015-06-11
new space shooter demo
Juan Linietsky
44
-44
/
+468
2015-06-08
Fixed get_packet/put_packet bindings in PacketPeer.
James McLean
1
-2
/
+2
2015-06-08
draw button focus before text and icon
Juan Linietsky
3
-5
/
+14
2015-06-08
grid container supports separate h and v spacing
Juan Linietsky
2
-9
/
+12
2015-06-08
Delete godot.creator.user.RG2068
Juan Linietsky
1
-193
/
+0
2015-06-08
logo in svg curves & license
Juan Linietsky
2
-0
/
+136
2015-06-08
Added Node.find_node(mask) function
Juan Linietsky
2
-0
/
+25
2015-06-07
Complete fix for windows compilability
est31
2
-2
/
+4
2015-06-07
Fix windows compilability
est31
4
-24
/
+14
2015-06-06
-fixed many memory initialization issues
Juan Linietsky
23
-41
/
+80
2015-06-06
new file dialog!
Juan Linietsky
75
-213
/
+2218
2015-06-06
Add OS.get_time_zone_info function
est31
8
-2
/
+119
2015-06-06
Add utc param to get_time and get_date methods
est31
11
-35
/
+62
2015-06-06
Use local time for both time and date on win
est31
2
-3
/
+3
2015-06-03
improved calculation of screen resolution on ios
romulox_x
1
-2
/
+3
2015-06-04
Add String.to_utf8() and String.to_ascii()
est31
1
-1
/
+36
2015-06-02
Fix DAE exporter - files unreadable by Assimp
Josh Heidenreich
1
-7
/
+17
2015-06-01
small fixes
Juan Linietsky
3
-3
/
+4
2015-06-01
-fixes to navigation, so edge-merging is more flexible on conflict
Juan Linietsky
12
-55
/
+611
2015-05-31
Additional Fix for Multi-touch release problem
Kyle Luce
1
-1
/
+1
2015-05-31
mesh preview
reduz
3
-0
/
+132
2015-05-31
work in progress, resource previews
Juan Linietsky
30
-28
/
+2485
2015-05-29
Fixed ui_accept problem. It's possible now to make a custom ui_accept action ...
krzycho
1
-0
/
+1
2015-05-28
Inline get_color_at_offset(). Delete unnecessary check.
Biliogadafr
2
-49
/
+44
2015-05-27
-fix bug in animation editor
Juan Linietsky
3
-2
/
+17
2015-05-27
added conversion from int, string to color
Juan Linietsky
1
-2
/
+6
2015-05-26
Add get_color_at_offset(). Ensure correct points order.
Biliogadafr
3
-38
/
+67
2015-05-26
oops, previous commit was not working
Juan Linietsky
4
-6
/
+15
2015-05-26
ability to run 2D physics in a thread
Juan Linietsky
24
-573
/
+1220
2015-05-25
opening data.pcz
Ariel Manzur
1
-1
/
+1
2015-05-25
fixed support for zip packages
Ariel Manzur
1
-3
/
+18
2015-05-25
improved animation editor
Juan Linietsky
30
-106
/
+840
2015-05-24
fix typo error in Color::invert
choikwa
1
-1
/
+1
2015-05-24
Replace color phases with color ramp for Particles2D.
Biliogadafr
13
-64
/
+831
2015-05-23
added response event for game center overlay closing
romulox_x
3
-2
/
+13
2015-05-23
added data to descriptions dictionary that was missing. Made the elements th...
romulox_x
1
-5
/
+11
2015-05-23
Fixed null pointer bug in ios store. added functions to game center to reset ...
romulox_x
5
-19
/
+208
2015-05-22
Fix building release target with debug symbols
Rémi Verschelde
1
-2
/
+2
2015-05-21
version bump to stable
1.1-stable
Juan Linietsky
1
-1
/
+1
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