| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2016-01-08 | removed unnecesary comma in gradle template | Juan Linietsky | 1 | -1/+1 | |
| 2016-01-08 | Renamed godot domain from com.android.godot (which was incorrect) to ↵ | Juan Linietsky | 29 | -106/+106 | |
| org.godotengine.godot | |||||
| 2016-01-08 | Fix debugger close button and script editor "Show Debugger" | Franklin Sobrinho | 2 | -2/+3 | |
| 2016-01-08 | Fix TileSet not refreshed after exporting without merge | Ignacio Etcheverry | 1 | -5/+10 | |
| 2016-01-08 | -Removed ANT build system for Android, as it was deprecated by Google | Juan Linietsky | 287 | -8861/+610 | |
| -Added new Gradle build system, as it is the required build system | |||||
| 2016-01-08 | Fix TextEdit caret drawn when outside the visible region | Ignacio Etcheverry | 1 | -1/+1 | |
| 2016-01-08 | Scene->Close scene: ask confirmation only when unsaved changes | Ignacio Etcheverry | 1 | -1/+1 | |
| 2016-01-08 | do not return zero with minus-sign within range value, fixes #3221 | Richard Nespithal | 1 | -1/+5 | |
| 2016-01-07 | TextEdit/LineEdit: Handle numpad PageUp, PageDown, Home and End | Ignacio Etcheverry | 2 | -12/+56 | |
| 2016-01-07 | TextEdit/LineEdit: Handle numpad arrows if NumLock is disabled | Ignacio Etcheverry | 2 | -16/+59 | |
| 2016-01-07 | Added missing onready token name | Ignacio Etcheverry | 1 | -0/+1 | |
| 2016-01-07 | added ':' support to VariantParser, given it' s used by export.cfg | Juan Linietsky | 1 | -0/+3 | |
| 2016-01-07 | -fix bugs related to parsing config files with new variantparser, closes ↵ | Juan Linietsky | 3 | -1/+45 | |
| #3248 closes #3207 | |||||
| 2016-01-06 | Better fix for visual studio project generation. | Peace Sells | 1 | -1/+1 | |
| 2016-01-06 | Make joydev build using udev and evdev opt-out but blocking (linux) | Rémi Verschelde | 1 | -11/+18 | |
| It is enabled by default, users have to specifically ask for it if they don't want gamepad support. If libudev or libevdev are missing, the build aborts and tells the user the reason and that they can disable gamepad support with the "gamepad=no" option. | |||||
| 2016-01-06 | You can create an inherited scene based on an already opened scene. | Nounours Heureux | 1 | -4/+6 | |
| 2016-01-06 | Fix .tscn format not loading signal binds | Franklin Sobrinho | 1 | -4/+4 | |
| 2016-01-06 | Fix config file parser bug that cause showing project name as "Unnamed Project" | mrezai | 1 | -0/+1 | |
| 2016-01-06 | visual representation for joystick demo | hondres | 6 | -5/+130 | |
| 2016-01-06 | Fix uniform scaling of non-square CanvasItem nodes | Rémi Verschelde | 1 | -34/+24 | |
| Fixes #3224. I chose the longest side of the original node (width vs height) as the "guiding direction" to handle the ever changing drag_vector and avoid issues when a component changes sign. | |||||
| 2016-01-05 | fix x11 crash on exit | hondres | 1 | -3/+3 | |
| 2016-01-05 | Fix is_node_being_edited() when not building tools | Rémi Verschelde | 1 | -0/+4 | |
| Fixes #3213. Superseded #3242. | |||||
| 2016-01-05 | -completely rewritten filesystem dock and internal editor filesystem ↵ | Juan Linietsky | 36 | -464/+639 | |
| management, fixes #1926 -filesystem dock now tracks objects and directories in real-time, fixes #2009 | |||||
| 2016-01-05 | Fix uint compile error | mrezai | 1 | -1/+1 | |
| 2016-01-05 | Fix typo | Rémi Verschelde | 1 | -1/+1 | |
| 2016-01-05 | define XUSER_MAX_COUNT if not present | hondres | 1 | -0/+3 | |
| 2016-01-04 | -make signals throw an error when target method is not found, fixes #2036 | Juan Linietsky | 7 | -126/+140 | |
| -removed 4 arguments limit for emit_signal() from script -remvoed 4 arguments limit for call_deferred() from script | |||||
| 2016-01-04 | Fix KP5 toggle perspective shortcut, fixes #2035 | Juan Linietsky | 1 | -1/+4 | |
| 2016-01-04 | restored this config | Juan Linietsky | 1 | -1/+0 | |
| 2016-01-04 | -Fix crash at exit due to unnecesary check in command queue, fixes #2034 | Juan Linietsky | 3 | -5/+6 | |
| -Fix memory corruption due to using wrong singleton in multithreaded physics, fixes #2760 | |||||
| 2016-01-03 | Fixed bug with default arguments in gdscript, closes #2024 | Juan Linietsky | 2 | -1/+3 | |
| 2016-01-03 | change android install location to automatic, closes #1997 | Juan Linietsky | 1 | -1/+1 | |
| 2016-01-03 | properly specify metadata in KB function | Juan Linietsky | 1 | -1/+1 | |
| 2016-01-03 | physics state properly returns contact metadata, closes #1979 | Juan Linietsky | 4 | -2/+28 | |
| 2016-01-03 | small usability improvement, change everything related to resolution and ↵ | Juan Linietsky | 1 | -2/+13 | |
| scaling together in the project settings, closes #1974 | |||||
| 2016-01-03 | Fixed the decimals function, it can't be perfect but it should be good ↵ | Juan Linietsky | 1 | -2/+8 | |
| enough. Closes #1955 | |||||
| 2016-01-03 | having active items is pointless in input map | Juan Linietsky | 3 | -4/+16 | |
| 2016-01-03 | -Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs ↵ | Juan Linietsky | 24 | -3236/+3985 | |
| and speeds up. Closes #2040 -Removed support of loading BitMap as image, now it must be load as a pnm, also closes #2040 | |||||
| 2016-01-03 | Change Import > Sub-Scene to Import > Node from scene | Nounours Heureux | 1 | -1/+1 | |
| 2016-01-03 | forgot to bind NOTIFICATION_INSTANCED, closes #2261 | Juan Linietsky | 1 | -0/+2 | |
| 2016-01-03 | Disable renaming AnimatedSprite frames | Ignacio Etcheverry | 1 | -1/+0 | |
| 2016-01-03 | Show the texture name after the frame number in the SpriteFrames editor | Nounours Heureux | 1 | -1/+1 | |
| 2016-01-03 | send axis events only once per frame on linux | hondres | 2 | -1/+13 | |
| 2016-01-03 | Fix delay on audio stream pause | Saracen | 2 | -2/+2 | |
| 2016-01-02 | make it impossible to shrink framebuffer < 0, fixes #2066 | Juan Linietsky | 1 | -0/+2 | |
| 2016-01-02 | Added var2bytes and bytes2var to convet any variable to bytes and back. ↵ | Juan Linietsky | 4 | -3/+75 | |
| Closes #2075 | |||||
| 2016-01-02 | -Fix global transform cache not being cleared in 2D nodes, fixes many editor ↵ | Juan Linietsky | 3 | -3/+1 | |
| bugs, closes #2115 | |||||
| 2016-01-02 | -Ability to roll-back script-exported properties to their default value on ↵ | Juan Linietsky | 7 | -49/+160 | |
| the script, closes #2128 | |||||
| 2016-01-02 | PI is now a built-in constant, fixes #2134 | Juan Linietsky | 3 | -1/+11 | |
| 2016-01-02 | Properly clear/restore current camera when switching scenes. Fixes #2137 | Juan Linietsky | 4 | -73/+56 | |
