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2017-10-21Adds world_to_map() and map_to_world() methods to GridMap.David Saltares2-3/+35
2017-10-20Fix ambiguous documentation for RigidBody2DJakob Sinclair1-2/+2
2017-10-20Mono: Fix static linking on macOSRémi Verschelde1-1/+5
2017-10-20[GDnative] remove useless (and illegal !) STL includeEmmanuel Leblond2-2/+0
2017-10-20Fixed unnecesary structure copying in bugfix.Juan Linietsky1-3/+2
2017-10-20Fix adding a NavigationPolygonInstance to a Node2D freezing the editorBojidar Marinov1-1/+1
2017-10-20variant.h: Update comments with numeric enum valuesSebastian Krzyszkowiak1-4/+4
2017-10-20update GKScore init functionsersoong1-1/+1
2017-10-20Fix compilation on Visual Studio 2013 (#10219).scorched21-4/+166
2017-10-20Fix window display shrink can't set to float numbersgeequlim3-4/+4
2017-10-20Fix iOS GameCenter connection flowEvgeny Zuev2-17/+62
2017-10-20Fix rotated logger naming and backup deletionRuslan Mustakov1-3/+3
2017-10-20Adjusted editable_warning for "This resource was imported...." alert:Indah Sylvia1-1/+1
2017-10-20Bind some VisualServer functionsLeon Krause5-7/+439
2017-10-19Added a node_added signal to the SceneTreeNathan Warden3-0/+11
2017-10-19Fix Color.r8/g8/b8/a8 being type float instead of type intMarcelo Fernandez1-4/+4
2017-10-20Always mixing up binary and and boolean and...Bastiaan Olij1-1/+2
2017-10-19Fix Viewport clear mode is bool instead of int, fixes #12202Poommetee Ketson1-1/+1
2017-10-19Formatting an unformatted hyperlink (#12226)haugenmitch1-1/+1
2017-10-19Fix spatial shader conversion with textureHiroshi Ogawa3-2/+21
2017-10-19Fix depth draw alpha prepass for shadowHiroshi Ogawa1-1/+3
2017-10-18[DOCS] EditorScriptFallayn1-2/+14
2017-10-18Itemlist rmb now provides the same pos as Tree rmbAlexHolly1-3/+3
2017-10-18Tweaks ParallaxBackground to work better with zoom. Ensures a Parallax Layer ...Sofox1-1/+1
2017-10-18Mono: Fix warning about exported static fieldsIgnacio Etcheverry1-1/+2
2017-10-18Mono: Fix build with tools=no or target=releaseIgnacio Etcheverry2-0/+4
2017-10-18Fix drag and drop collision with non-centred origin points.Saracen1-2/+8
2017-10-17Adjust openssl #defines to be libressl compatibleMatthew Kunjummen2-4/+4
2017-10-17Improved viewport zoom and speed iconsDaniel J. Ramirez2-175/+8
2017-10-18Restored files modeGilles Roudiere3-0/+0
2017-10-18Fixes snapping and replaces the _draw_canvas by forward_canvas_drawGilles Roudiere21-164/+118
2017-10-17Fix BSD compile issuesMarcelo Fernandez3-0/+10
2017-10-17[DOCS] EditorInterfaceFallayn1-0/+18
2017-10-17Export attribute fixes and improvementsIgnacio Etcheverry9-25/+94
2017-10-17(VS) Add space after "=" sign in variable listhomer6661-1/+1
2017-10-17Take self-contained mode into considerationIgnacio Etcheverry1-6/+15
2017-10-17[GDnative] add pluginscript \o/Emmanuel Leblond20-11/+1937
2017-10-17Fix directional light specularHiroshi Ogawa1-2/+2
2017-10-17SCons: Disable server platform as it does not buildRémi Verschelde1-0/+3
2017-10-16Fix formatting of debug log overflowPedro J. Estébanez1-4/+8
2017-10-16Fix crash in shader parsingPedro J. Estébanez1-0/+2
2017-10-16Reset slider mouse state on hiding/removingPedro J. Estébanez1-0/+6
2017-10-16Check if input is handled before handling itRuslan Mustakov1-2/+7
2017-10-16[Nativescript] fix crash when loading a library with missing godot_nativescri...Emmanuel Leblond1-6/+12
2017-10-16Sign iOS dylibs before packagingRuslan Mustakov2-14/+14
2017-10-16Avoid adding built-in script path to csprojIgnacio Etcheverry1-6/+9
2017-10-16Improve signature of signal target generated functionIgnacio Etcheverry4-34/+108
2017-10-16Re-write SignalAwaiter implementationIgnacio Etcheverry7-57/+97
2017-10-15[DOCS] documented and edited Particles2DKaukamieli1-5/+7
2017-10-15Added icon under zoom/speed indicator barMarc Gilleron3-24/+234