| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2017-05-25 | Fix virtual methods in InputEventKey. | Andreas Haas | 2 | -3/+3 | |
| This fixes a lot of problems with key input in the engine. | |||||
| 2017-05-25 | Removed skybox support, added panorama support. Skybox support may come back ↵ | Juan Linietsky | 14 | -258/+256 | |
| eventually, but hope not. | |||||
| 2017-05-25 | Implement OS.alert() for iOS | Pedro J. Estébanez | 4 | -0/+16 | |
| 2017-05-24 | Join text menus on the top-left, move shortcut buttons to new location | Nuno Donato | 2 | -156/+113 | |
| 2017-05-24 | Improved default colors for the new theme | Nuno Donato | 2 | -14/+16 | |
| Colors inspired from solarized themes. Also moved the theme settings to the Interface category. | |||||
| 2017-05-24 | Change InputEventScreenTouch from struct to class | George Marques | 1 | -1/+1 | |
| 2017-05-24 | Fix 2D-editor mouse wheel zoom (x11). | Martin Capitanio | 1 | -1/+1 | |
| Fixes #8888 | |||||
| 2017-05-23 | [GDNative] fixed some functions that returned references | Karroffel | 4 | -15/+8 | |
| Those errors were introduced with #8821 (6fd217d). These functions need to return reference types, otherwise setting values on those containers does not work. | |||||
| 2017-05-23 | Fix UWP compilation issues | George Marques | 5 | -87/+74 | |
| Also fix VS2017 compilation problems. | |||||
| 2017-05-23 | Fix crash when interacting with the 2d editor | George Marques | 1 | -2/+2 | |
| 2017-05-23 | Make arm64 the default option and set minimum to iOS 9 | BastiaanOlij | 1 | -8/+9 | |
| 2017-05-23 | More fixes for iOS Godot 3.0 | BastiaanOlij | 3 | -10/+21 | |
| - nicely exit if initialisation fails - fix a few issues around new event handling - use 16bit single channel framebuffer as 32bit is not supported on iOS | |||||
| 2017-05-23 | -Fix the "set_val" call deferred, it was the only one.. closes #8742 | Juan Linietsky | 2 | -2/+2 | |
| -Removed redundant bind in input_event | |||||
| 2017-05-23 | Fix stex import into black textures when lossless and lossy are selected, ↵ | Juan Linietsky | 2 | -2/+3 | |
| closes #8801 | |||||
| 2017-05-23 | Fix a few issues compiling windows and using VS2015 and earlier | BastiaanOlij | 3 | -51/+58 | |
| 2017-05-23 | fixed crash on code that checks InputEvent | Juan Linietsky | 1 | -1/+1 | |
| 2017-05-23 | Fix disabled style of LineEdit | volzhs | 1 | -4/+5 | |
| 2017-05-22 | Fix errors on engine startup. | Andreas Haas | 4 | -7/+5 | |
| Fixes a bunch of the most spammy console errors introduced by recent refactorings: - `AudioServerState` does not exist, this was the reference to it in the source. The surrounding code made it clear that `AudioServerLayout` was meant to be used instead. - `StreamCSVTranslation` same here, it's the only reference. I went with `Translation` here, but I'm not 100% sure on this one. - Some methods have been moved from `Texture` to `Image`, but the old bindings were still there. - A few `name == ""` errors related to duplicating nodes. | |||||
| 2017-05-22 | Fix weigth scale of A* being applied to the whole path and estimation | Bojidar Marinov | 1 | -5/+2 | |
| Attempt to fix #8584 | |||||
| 2017-05-22 | Show description box on create new node window | volzhs | 1 | -1/+1 | |
| 2017-05-22 | Fit grid with label and component of editor | volzhs | 1 | -0/+1 | |
| 2017-05-22 | Show disabled item with proper color on FileDialog of editor theme | volzhs | 1 | -0/+5 | |
| Fix #8635 | |||||
| 2017-05-22 | added modifier key to scroll event | toger5 | 1 | -34/+34 | |
| 2017-05-22 | fixed osx input event | toger5 | 1 | -135/+141 | |
| 2017-05-21 | fixed crash when dragging to change color in color picker | toger5 | 1 | -1/+1 | |
| 2017-05-21 | Fix 2d path editor controls. | Zaven Muradyan | 1 | -85/+53 | |
| Fixes #502. This appears to have been broken due to a merge conflict after the InputEvents changes. | |||||
| 2017-05-21 | Avoid overestimating the cost in AStar heuristics. | Ferenc Arn | 2 | -1/+2 | |
| This is a necessary condition for finding optimal solutions. This is achieved by simply requiring/ensuring that no weights are smaller than 1. Fixes #8584. | |||||
| 2017-05-20 | Removal of InputEvent as built-in Variant type.. | Juan Linietsky | 206 | -9039/+8419 | |
| this might cause bugs I haven't found yet.. | |||||
| 2017-05-20 | GDScript can now tell if the wheel is in contact with the ground; change ↵ | Zireael07 | 2 | -0/+23 | |
| roll influence of the wheel in editor | |||||
| 2017-05-20 | Add recent contributors to AUTHORS | Rémi Verschelde | 1 | -1/+4 | |
| 2017-05-20 | Fix crash when saving AudioPlayer without stream. | Andreas Haas | 1 | -0/+1 | |
| Guards against calling this setter with invalid input. | |||||
| 2017-05-20 | Removing rasterizer from iphone | BastiaanOlij | 3 | -3467/+0 | |
| 2017-05-20 | Added texture_get_texid | BastiaanOlij | 5 | -0/+12 | |
| 2017-05-20 | Doing a little bit of cleanup | BastiaanOlij | 6 | -518/+2 | |
| 2017-05-19 | Fix #8819. Adds _import_node() that, when used in conjunction with ↵ | Jon Ross | 2 | -12/+15 | |
| _import_scene, recurses through the scene tree and exports all available nodes. | |||||
| 2017-05-19 | Finish implementation of GDnative builtins bindings | Emmanuel Leblond | 43 | -2284/+2467 | |
| 2017-05-19 | Added bool to allow astar points to be connected in one direction only | Fabian Mathews | 2 | -4/+6 | |
| 2017-05-19 | Fix android payment logical error | volzhs | 1 | -24/+23 | |
| getting sku detail runs only if mod != 0 which means querying 20*n will not get sku details. referenced from https://github.com/googlesamples/android-play-billing/blob/master/TrivialDrive/app/src/main/java/com/example/android/trivialdrivesample/util/IabHelper.java#L1029-L1062 | |||||
| 2017-05-19 | Detect newer Visual Studio compilers correctly like VS2017. | Aren Villanueva | 1 | -0/+27 | |
| 2017-05-18 | Use libsquish to decompress DXT textures. | Ferenc Arn | 5 | -328/+47 | |
| 2017-05-18 | GDScript bindings for various missing Mesh functions. | Ferenc Arn | 1 | -0/+5 | |
| Fixes #8041. | |||||
| 2017-05-18 | Editor: Make "open 2d/3d/script editor" shortcuts configurable. | Andreas Haas | 3 | -23/+52 | |
| Also adds shortcuts for opening the AssetLib and for switching to the next/prev editor. | |||||
| 2017-05-18 | Make MessageQueue::flush() reentrant | Pedro J. Estébanez | 1 | -6/+9 | |
| 2017-05-18 | Add column_title_pressed signal to Tree node | yanorax | 1 | -0/+21 | |
| The Tree node column/table form is missing the ability to capture column title clicks easily. Adding this functionality will give us the ability to create functions such as sort by column, which is a common table manipulation ability in games/apps. https://godotengine.org/qa/7699 | |||||
| 2017-05-17 | Adapt tutorials (Godot Docs) icon to new design | Rémi Verschelde | 8 | -169/+174 | |
| 2017-05-17 | Use new Godot icon consistently everywhere | Rémi Verschelde | 12 | -155/+329 | |
| 2017-05-17 | Fix two typos from previous commit | Rémi Verschelde | 10 | -107/+42 | |
| Also cleanup comments on variant types. | |||||
| 2017-05-17 | Add extended check option to GDFunctionState::is_valid() | Pedro J. Estébanez | 3 | -4/+20 | |
| 2017-05-17 | MFI gamepad support for iPhone | BastiaanOlij | 3 | -80/+451 | |
| 2017-05-17 | Removal of Image from Variant, converted to a Resource. | Juan Linietsky | 110 | -3203/+690 | |
