| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2015-08-02 | Live edit WORK IN PROGRESS | Juan Linietsky | 22 | -217/+1320 | |
| 1) press the heart while the game is running 2) select a scene to live edit from the opened scenes 3) edit/add/remove nodes or resources, change their properties, etc. 4) watch changes reflected in running game, in all places this scene is edited 5) It's not perfect obviously, but the aim of it is to try to reflect your changes as best as possible in the running game. | |||||
| 2015-07-28 | adding some base64 marshalls | punto- | 2 | -0/+83 | |
| 2015-07-26 | QOL, script buttons in scene tabs | Juan Linietsky | 8 | -5/+158 | |
| 2015-07-24 | -added icons for root node types on tabs | Juan Linietsky | 4 | -2/+25 | |
| 2015-07-24 | Fixed incorrect failsafe return values | Zher Huei Lee | 1 | -3/+3 | |
| 2015-07-24 | Made RegEx API similar to old version | Zher Huei Lee | 5 | -15/+17 | |
| 2015-07-24 | Added a live-edit RegEx tester to the demos | Zher Huei Lee | 3 | -0/+26 | |
| 2015-07-24 | More nrex fixes | Zher Huei Lee | 1 | -8/+16 | |
| 2015-07-24 | Updated nrex fixes | Lee Zher Huei | 1 | -5/+5 | |
| 2015-07-24 | Regex library Nrex initial port | Lee Zher Huei | 17 | -1206/+1254 | |
| 2015-07-23 | Use tabs instead of spaces. | Jari Ronkainen | 1 | -1/+1 | |
| 2015-07-23 | Fix audio driver setup if the first driver fails. | Jari Ronkainen | 1 | -0/+1 | |
| 2015-07-09 | when copy images enabled, 'images' path prefix was only being written to ↵ | romulox_x | 1 | -2/+2 | |
| file if the destination file didn't exist. so it only worked the first time. | |||||
| 2015-07-01 | fixed ios compilation error | romulox_x | 1 | -1/+1 | |
| 2015-06-30 | small fixes | Juan Linietsky | 2 | -5/+8 | |
| 2015-06-30 | -some changes by okam | Juan Linietsky | 13 | -6/+72 | |
| 2015-06-29 | Several performance improvements, mainly in loading and instancing scenes ↵ | Juan Linietsky | 62 | -294/+475 | |
| and resources. A general speedup should be apparent, with even more peformance increase when compiling optimized. WARNING: Tested and it seems to work, but if something breaks, please report. | |||||
| 2015-06-27 | more code completion improvements | Juan Linietsky | 5 | -85/+482 | |
| -calltip dissapears with more types of keypresses or when pressing ')' -properly looks into autoloaded scripts or nodes with another script for script functions/variables/etc. | |||||
| 2015-06-26 | improved get_node(), connect(), etc code completion. | Juan Linietsky | 10 | -25/+210 | |
| -properly completes text arguments -includes the "/root" autoloads | |||||
| 2015-06-25 | forgot to add mirroredrepeat flag to flags file. fixed. | romulox_x | 3 | -1/+9 | |
| 2015-06-25 | added support for mirrored repeat texture wrapping | romulox_x | 4 | -7/+22 | |
| 2015-06-24 | added a tiny bit more space to docks and script tab | Juan Linietsky | 4 | -2/+5 | |
| 2015-06-24 | compile fix | Juan Linietsky | 1 | -1/+1 | |
| 2015-06-24 | fix connection dialog bug | Juan Linietsky | 1 | -2/+2 | |
| 2015-06-24 | Tiny typo | Kermer | 1 | -2/+2 | |
| COPY_MODE_DISALED -> COPY_MODE_DISABLED | |||||
| 2015-06-24 | ability to change shadow color in light2d | Juan Linietsky | 9 | -1/+41 | |
| 2015-06-24 | Add some documentation for RayCast2D about is_colliding and get_collider quirks | ShadowKyogre | 1 | -0/+2 | |
| 2015-06-24 | added ability to define signals in script | Juan Linietsky | 12 | -64/+270 | |
| closes #2175 | |||||
| 2015-06-23 | Added helper methods to InputEvent | Jaguar | 3 | -0/+16 | |
| 2015-06-23 | CollisionShape2D visual editor | Franklin Sobrinho | 3 | -0/+608 | |
| 2015-06-23 | Fix for issue related to GridMap editor | Franklin Sobrinho | 1 | -3/+9 | |
| * closes #2102 | |||||
| 2015-06-22 | small in place fixes | Juan Linietsky | 1 | -5/+5 | |
| 2015-06-22 | ability to set process on parent nodes on visibility notifier | Juan Linietsky | 2 | -0/+24 | |
