| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2016-09-06 | -Added diectly editable expressions on node to VSEditor, closes #6392 | Juan Linietsky | 5 | -25/+94 | |
| -Added ability for LineEdit to expand to fit text | |||||
| 2016-09-06 | Better snapping for graph ports, closes #6394 | Juan Linietsky | 1 | -4/+8 | |
| 2016-09-06 | Do not expose resource/ properties in sectioned property editor, closes #6396 | Juan Linietsky | 1 | -1/+1 | |
| 2016-09-06 | Added option for UVs (and tangents) in adding sphere for ImmediateGeometry, ↵ | Juan Linietsky | 2 | -3/+7 | |
| closes #6398 | |||||
| 2016-09-06 | Changed Vector3.snap from fmod to stepify, which makes more sense, fixes #6399 | Juan Linietsky | 6 | -383/+507 | |
| 2016-09-06 | Always show output panel when debugging | supaiku | 1 | -0/+3 | |
| 2016-09-06 | Show object string cast instead of object id in debugger | supaiku | 1 | -2/+4 | |
| 2016-09-06 | Select newly created folder on Directory dialog | volzhs | 1 | -7/+7 | |
| 2016-09-06 | Should Fix Compiling Export Templates | ISylvox | 3 | -2/+5 | |
| - Works on Windows, Linux x11, Linux Server, Android, HTML5 - Not tested on Mac/iOS (don't have Apple's devices yet) | |||||
| 2016-09-05 | Clean up GDScript template | Răzvan Cosmin Rădulescu | 1 | -7/+5 | |
| 2016-09-05 | Remove tools/script_plugins, demos of the old plugin API | Rémi Verschelde | 6 | -82/+0 | |
| They are superseded by the official demos in https://github.com/godotengine/godot-demo-projects/tree/master/plugins | |||||
| 2016-09-05 | Merge tools/docdump in tools/doc | Rémi Verschelde | 4 | -8/+0 | |
| Reduces clutter in the tools folder. | |||||
| 2016-09-05 | Move various scripts to the "scripts" folder | Rémi Verschelde | 7 | -171/+1 | |
| Thus cleaning up the "tools" folder a bit. | |||||
| 2016-09-05 | Remove obsolete Win32 libraries that everyone had forgotten about | Rémi Verschelde | 1 | -0/+0 | |
| 2016-09-05 | Move templates and distribution stuff to tools/dist | Rémi Verschelde | 63 | -782/+0 | |
| Also removed the obsolete iOS xcode template. | |||||
| 2016-09-04 | Removed script_variables/ prefix to VS properties, made them easier to ↵ | Juan Linietsky | 2 | -27/+12 | |
| access from GD and Expression nodes | |||||
| 2016-09-04 | Added expression nodes to visual script, please test. | Juan Linietsky | 6 | -6/+1727 | |
| 2016-09-03 | small fix | Juan Linietsky | 1 | -0/+1 | |
| 2016-09-03 | Connection hints when connecting to empty space. | Juan Linietsky | 10 | -4/+499 | |
| 2016-09-03 | Made basic call nodes unsequenced, since they are like gdscript and most ↵ | Juan Linietsky | 1 | -2/+2 | |
| return const. | |||||
| 2016-09-02 | Update gamepad mappings from community db. | Andreas Haas | 1 | -1/+28 | |
| 2016-09-02 | InputEvent: Fix event comparisons when type is NONE | Rémi Verschelde | 1 | -0/+4 | |
| Was a regression from 2e5a4cb5ca33576ea81601f949b2e633ff92213c. Fixes #6376. | |||||
| 2016-09-02 | Fixes LineEdit text selection with mouse selecting more than intended | Waldson Patrício | 1 | -10/+0 | |
| 2016-09-02 | -Added focus to comment node | Juan Linietsky | 5 | -1/+40 | |
| -Make comment node not grab focus on main area | |||||
| 2016-09-02 | Basic type constants for visual script | Juan Linietsky | 5 | -3/+200 | |
| 2016-09-01 | made visual script switch more flexible | Juan Linietsky | 4 | -53/+53 | |
| 2016-09-01 | -Modified Input and added is_action_just_pressed() as well as ↵ | Juan Linietsky | 11 | -41/+196 | |
| is_action_just_released() | |||||
| 2016-09-01 | i18n: Update list of supported locales based off glibc | Rémi Verschelde | 1 | -24/+414 | |
| Fixes #5733, fixes #6214. | |||||
| 2016-09-01 | i18n: Sync template and and merge translations | Rémi Verschelde | 30 | -528/+2082 | |
| 2016-09-01 | i18n: Sync translations from Weblate | Rémi Verschelde | 22 | -3955/+23534 | |
| Translator credits added manually based on Weblate git log. Adds Catalan, Danish and Norwegian Bokmål initial translations. | |||||
| 2016-09-01 | -Fixed issue in Kinematicbody2D | Juan Linietsky | 9 | -35/+51 | |
| 2016-08-31 | More improvements to visual script.. | Juan Linietsky | 17 | -29/+171 | |
| fixed a bug of not saving when sub-nodes changed. | |||||
| 2016-09-01 | Fix release build. (II) | Mario Schlack | 1 | -2/+2 | |
| 2016-08-31 | -Reworked constant nodes better | Juan Linietsky | 8 | -53/+359 | |
| -Added simple switch node, removed InputEventFilter | |||||
| 2016-08-31 | classref: Sync with recent changes | Rémi Verschelde | 1 | -157/+914 | |
| 2016-08-31 | draw_line: Properly bind antialiased argument | Rémi Verschelde | 2 | -2/+2 | |
| 2016-08-30 | More visual script improvements | Juan Linietsky | 26 | -357/+725 | |
| -Added anti-aliasing on lines -Improved draw performance enormously -Removed sequence ports for most nodes, current visual scripts will likely be broken now. Sorry! | |||||
| 2016-08-30 | editor: Add mouse position information in TileMap | Mark Nokalt | 2 | -0/+13 | |
| 2016-08-30 | VisualScript: Fixed VariableGet vs VariableSet node names, fixes #6325 | J08nY | 1 | -3/+3 | |
| 2016-08-29 | Fixed compilation | Daniel J. Ramirez | 1 | -1/+1 | |
| 2016-08-29 | Hide the mouse cursor when MOUSE_MODE_CAPTURED is activated. | Mario Schlack | 1 | -0/+2 | |
| 2016-08-28 | Colors for VS sockets and icons | Daniel J. Ramirez | 83 | -385/+366 | |
| 2016-08-28 | Several all around fixes to visual scripting (in the process of creating demos) | Juan Linietsky | 13 | -135/+1272 | |
| 2016-08-28 | VS icons improvements | Daniel J. Ramirez | 52 | -273/+274 | |
| 2016-08-28 | Fix crash when trying to access the guid of an unavailable Gamepad. | Andreas Haas | 1 | -0/+1 | |
| Throws an error now. | |||||
| 2016-08-28 | check "disable_filter" option for backward compatibility | volzhs | 1 | -0/+3 | |
| 2016-08-28 | Show last added action on Input Map and implement InputEvent "==" | volzhs | 4 | -4/+76 | |
| 2016-08-27 | Double click on scene tree element to focus currently selected node | Daniel J. Ramirez | 8 | -81/+167 | |
| In 3D it will focus in the first viewport Enable double click for trees | |||||
| 2016-08-27 | Prevent to add node to selection when node is not inside tree | volzhs | 1 | -1/+1 | |
| 2016-08-27 | add NetworkedMultiplayerENet::set_bind_ip | Hubert Jarosz | 2 | -2/+12 | |
| which allows ENet to bind on custom IP. | |||||
