| Commit message (Expand) | Author | Files | Lines |
| 2015-01-08 | Fix process being debugged has exited pop up #1128 | Maximillian | 1 | -2/+0 |
| 2015-01-08 | Create the test string to detect kb layouts directly from the unicode chars | Rhody Lugo | 1 | -3/+1 |
| 2015-01-08 | OS X: Add keyboard layout detection and fix build | Rhody Lugo | 4 | -2/+100 |
| 2015-01-08 | Fixes to GraphEdit: | Juan Linietsky | 11 | -46/+292 |
| 2015-01-07 | -Fixed matrix and vec+scalar multiplication issues, fixes #1143 | Juan Linietsky | 2 | -15/+36 |
| 2015-01-07 | -changed type of C component of vec interp, fixes #1144 | Juan Linietsky | 2 | -2/+5 |
| 2015-01-07 | -Visual Shader Editing Finished, PLEASE TEST! | Juan Linietsky | 40 | -152/+397 |
| 2015-01-06 | fix little mistake that made the project run each save | Maximillian | 1 | -1/+0 |
| 2015-01-06 | Prompt save dialog if running a unsaved scene. Solution for #966 | Maximillian | 2 | -5/+26 |
| 2015-01-06 | Fix invaild path error text in project manager when no path is entered | Maximillian | 1 | -2/+2 |
| 2015-01-06 | fixes CurveXD::interpolatef() | UsernameIsAReservedWord | 1 | -3/+3 |
| 2015-01-06 | -Resolved bug that made yield() not work in some situations, fixes #884 | Juan Linietsky | 3 | -2/+22 |
| 2015-01-05 | -CCD in 3D physics was not working (code was not even there!) re-added, fixes... | Juan Linietsky | 3 | -2/+63 |
| 2015-01-05 | Changes to 2D physics engine | Juan Linietsky | 13 | -42/+188 |
| 2015-01-04 | -attempt to be friendlier on non english keyboards | Juan Linietsky | 7 | -102/+202 |
| 2015-01-04 | -WIP to add proper key swapping according to keyboard layout | Juan Linietsky | 5 | -1/+25 |
| 2015-01-04 | Remove compiler flag LIBYUV_NEON from iOS release build | Rhody Lugo | 1 | -1/+1 |
| 2015-01-04 | Fix issue #1113 | Rhody Lugo | 1 | -2/+2 |
| 2015-01-04 | -Fix shortcuts for OSX code completion, fixes #1111 | Juan Linietsky | 4 | -16/+68 |
| 2015-01-03 | -Obscure bug in popups solved, fixes #1008 | Juan Linietsky | 1 | -1/+14 |
| 2015-01-03 | -Completely removed EmptyControl (but added fallback), closes #1017 | Juan Linietsky | 13 | -35/+35 |
| 2015-01-03 | -removed empty control | Juan Linietsky | 2 | -107/+0 |
| 2015-01-03 | -Work in progress visual shader editor *DOES NOT WORK YET* | Juan Linietsky | 51 | -1835/+4250 |
| 2015-01-03 | removed print | Juan Linietsky | 1 | -2/+0 |
| 2015-01-03 | -fixed bug on focus capture, now respets line/text edit | Juan Linietsky | 5 | -2/+84 |
| 2015-01-03 | -add *.flags as a filter automatically when exporting, solves #1029 | Juan Linietsky | 1 | -2/+10 |
| 2015-01-03 | -added new code completion guess locations, closes #1032 | Juan Linietsky | 9 | -37/+141 |
| 2015-01-03 | -fixed issue with denormals in half precission, closes #1073 | Juan Linietsky | 7 | -8/+60 |
| 2015-01-02 | Changed texturebutton scale from float to Size2 | romulox_x | 2 | -8/+11 |
| 2015-01-03 | -added a check for setget while running the game , closes #1009 | Juan Linietsky | 3 | -4/+58 |
| 2015-01-03 | removed deadcode | Juan Linietsky | 1 | -6/+0 |
| 2015-01-03 | -ability to scale and modulate texturebutton, closes #818 | Juan Linietsky | 3 | -16/+77 |
| 2015-01-02 | -proper minimum size computation for TabContainer | Juan Linietsky | 3 | -2/+40 |
| 2015-01-02 | -fixed key insert from editor window (#976) | Juan Linietsky | 1 | -1/+1 |
| 2015-01-02 | -fix assignment to vector types in script using integer indices crash (#978) | Juan Linietsky | 1 | -2/+2 |
| 2015-01-02 | -fix TextEdit shift-click functionality past begin and end of selection (#1004) | Juan Linietsky | 2 | -2689/+2726 |
| 2015-01-02 | -accelerometer precission changed to "GAME" (#1015) | Juan Linietsky | 1 | -1/+1 |
| 2015-01-02 | -refresh play options in property when setting samplelibrary (#1016) | Juan Linietsky | 3 | -0/+3 |
| 2015-01-02 | -fix readonly issues (#1018) | Juan Linietsky | 1 | -1/+11 |
| 2015-01-02 | -make sure selected font is applied on load (#1050) | Juan Linietsky | 1 | -1/+13 |
| 2015-01-02 | -fixed silly bug in trigger check (#1051) | Juan Linietsky | 1 | -3/+2 |
| 2015-01-02 | -typo fixed in ImmediateGeometry (#1066) | Juan Linietsky | 1 | -1/+1 |
| 2015-01-02 | -assignment of ord to string index made valid #1072 | Juan Linietsky | 1 | -11/+21 |
| 2015-01-02 | -fixed signal in #1075 | Juan Linietsky | 1 | -1/+1 |
| 2015-01-02 | -fixed NODE_OUT error in animtreeplayer #1078 | Juan Linietsky | 2 | -1/+3 |
| 2015-01-02 | Fix for bug 1088 | Muresan Vlad aka Mury | 1 | -0/+2 |
| 2015-01-01 | change parameter name from ip to port | Dana Olson | 1 | -1/+1 |
| 2014-12-29 | Replace TileMapEditor floating tile palette with HSplitContainer. | Carl Olsson | 4 | -44/+34 |
| 2014-12-28 | fixed a typo | tommy3 | 1 | -1/+1 |
| 2014-12-28 | added blender/maya like zoom style | jaromirhribal | 3 | -4/+29 |