| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2016-10-09 | i18n: Sync template and translations with current code | Rémi Verschelde | 31 | -905/+6050 | |
| 2016-10-09 | i18n: Fix string that broke msgmerge | Rémi Verschelde | 2 | -1/+2 | |
| 2016-10-09 | i18n: Sync translations with Weblate | Rémi Verschelde | 13 | -653/+7219 | |
| Adds template for Icelandic translation. | |||||
| 2016-10-08 | editor_node: add an option to stop the update spinner from spinning, fixes #6653 | J08nY | 2 | -4/+13 | |
| 2016-10-08 | Refactor node naming APIs used by editor | Pedro J. Estébanez | 4 | -128/+81 | |
| Make 'name_num_separator' a project setting Make all node operations separator-aware | |||||
| 2016-10-08 | Fix reparent undo not renaming back | Pedro J. Estébanez | 1 | -0/+3 | |
| 2016-10-08 | Added simple check to viewport, if matrix32 is invesile ↵ | Mateusz Adamczyk | 2 | -1/+4 | |
| (https://github.com/godotengine/godot/issues/6296). | |||||
| 2016-10-07 | Better checks for Multiplayer API, prevent packet source spoofing. | Fabio Alessandrelli | 1 | -1/+6 | |
| Fixes the following problems. A malicious client was able to contact another peer faking its identity (even looking like he was the server). A malicious client was able to force other client disconnections by sending bogus system packets to the server. | |||||
| 2016-10-07 | Attempt to fix travis builds for android | Bojidar Marinov | 1 | -2/+2 | |
| Using travis_wait command | |||||
| 2016-10-06 | Throw an error when exporting a resource class | Fabio Alessandrelli | 1 | -0/+10 | |
| "export var tex = Texture" will now throw an error to avoid crashing the editor: "Exported constant not a type or resource" Fixes #6719 . Closes #6729 | |||||
| 2016-10-06 | Project manager: grab focus on ok button after path selection. | Andreas Haas | 1 | -1/+2 | |
| Slight usability improvement: grabs focus on the Import/Create button after engine.cfg/path selection. So then I can just press enter to create the project ^^ | |||||
| 2016-10-05 | fixes #6695 - MultiNodeEdit edit path in exported NodePath | Răzvan Cosmin Rădulescu | 1 | -1/+8 | |
| 2016-10-05 | Fix code completion drawing under other gui elements. | Andreas Haas | 1 | -1/+5 | |
| Raises the z-index of the Script editor when the completion is shown. fixes #1257 fixes #6690 | |||||
| 2016-10-05 | Prevent crash on focus change when no valid next control has been found. | Andreas Haas | 1 | -5/+5 | |
| Fixes the crash discussed in #6714. | |||||
| 2016-10-05 | bind method canvas_item_set_sort_children_by_y | Ariel Manzur | 1 | -0/+1 | |
| 2016-10-05 | fix #6012 exposed setters and getters of Camera H/V offset to GDScript | Adham Zahran | 1 | -4/+8 | |
| 2016-10-04 | Add shortcut to reset cursor position in 3D Editor ( #166 ) | Fabio Alessandrelli | 2 | -0/+8 | |
| The shortcut will focus the origin after you moved around with shift + mouse3. The default shortcut is the letter "O", like "F" for focus. This can be customized in the editor shortcuts menu. Closes #166 | |||||
| 2016-10-05 | Expose selected value of GraphNode | volzhs | 1 | -0/+3 | |
| 2016-10-05 | Fix GraphEdit grab random node when delete or deselect by clicking empty space | volzhs | 2 | -4/+7 | |
| 2016-10-04 | Fix compile flags not getting to the Android build | Pedro J. Estébanez | 1 | -3/+3 | |
| 2016-10-04 | Add editor_only param to Light2D | Pedro J. Estébanez | 2 | -1/+37 | |
| 2016-10-04 | Add warning when (pre)loading paths with leading / (#4280 - #3106) | Fabio Alessandrelli | 2 | -1/+14 | |
| 2016-10-04 | ConnectionDialog: Don't allow connecting to a Node without a script if ↵ | Andreas Haas | 1 | -0/+8 | |
| target method is invalid. Shows a warning now. Fixes #6656 | |||||
| 2016-10-04 | fixes #6331, Variant::can_convert | Răzvan Cosmin Rădulescu | 1 | -11/+3 | |
| 2016-10-03 | light: respect editor_only setting in release build and dont show the light | J08nY | 1 | -2/+4 | |
| 2016-10-03 | Expose more 2D/3D physics options in project settings | Fabio Alessandrelli | 7 | -14/+15 | |
| 2016-10-03 | Vector3: added angle_to(Vector3 other) | J08nY | 2 | -5/+9 | |
| 2016-10-03 | Vector3: format properly, fix indents | J08nY | 2 | -97/+100 | |
| 2016-10-03 | Limit directional shadow draw distance, fixes #559, optimization (#1991) | mookiexl | 2 | -3/+22 | |
| * Shadow fadeout exponent hardcoded for now, should be user configurable. * optimization - skip shadows outside visible range | |||||
| 2016-10-03 | Fixes in Theora SCsub | Błażej Szczygieł | 1 | -23/+21 | |
| - properly pass x86 assembly define to the compiler, - don't compile unnecessary/encoder files. | |||||
| 2016-10-03 | Properly encode InputEvent of type NONE. Fix #5987 | Fabio Alessandrelli | 1 | -1/+15 | |
| In the editor settings you can disable default editor shortcuts. When a default shortcut is disabled an InputEvent of type NONE must be stored in the config file to allow the editor to remember that setting. variant_parser.cpp was not properly encoding InputEvent of type NONE causing the "corruption" of the editor settings file. | |||||
| 2016-10-02 | Fix "Save All" option in Script editor. | Andreas Haas | 1 | -20/+1 | |
| Also removes some old code. fixes #6667 | |||||
| 2016-10-01 | PCKPacker: moved from tools into core, fixes #4129 | J08nY | 6 | -8/+4 | |
| 2016-10-01 | PopupMenu: added toggle_item_checked and exposed set_item_tooltip and ↵ | J08nY | 2 | -13/+27 | |
| get_item_tooltip | |||||
| 2016-10-01 | Filled blanks and normalized documentation on RayCast[2D] | Karol Walasek | 1 | -4/+33 | |
| 2016-10-01 | Classref: Sync template with current source | Rémi Verschelde | 1 | -12/+249 | |
| 2016-09-30 | Respect texture .flags files on export | Pedro J. Estébanez | 4 | -75/+100 | |
| 2016-09-30 | Fix possible buffer overflow in NetworkedMultiplayerENet | Fabio Alessandrelli | 1 | -1/+1 | |
| NetworkedMultiplayerENet::get_packet was reporting the wrong size for the packet buffer exposing a potential buffer overflow in case of malformed/malicious packets | |||||
| 2016-09-30 | Use 2 different ENet channels for reliable/unreliable packets | Fabio Alessandrelli | 2 | -16/+27 | |
| This avoids stalling other sequenced but unreliable packets (i.e. UNRELIABLE_ORDERED) when sending RELIABLE packets. | |||||
| 2016-09-30 | Fix typo for word_wrap | volzhs | 4 | -5/+5 | |
| 2016-09-30 | Fix error when using 2 or more slashes on resource path | volzhs | 1 | -0/+5 | |
| 2016-09-29 | Fix #6480, area duplicated param | Pawel Kowal | 2 | -4/+4 | |
| 2016-09-29 | Add inline ColorPicker to Script text editor. | Andreas Haas | 4 | -6/+132 | |
| Adds an option to the script editor context menu that lets you open a ColorPicker in order to easily edit `Color()` constructors. To do this, right click on the word `Color` and select `Pick Color`. A side effect of this change is that the script editor now has its own context menu instead of re-using the one from TextEdit. It's now possible to indent left/right and to toggle comments via this menu. I also felt free to make it more context-sensitive than before: Now "Cut" and "Copy" will only be shown if text has actually been selected. I also added default shortcuts for indent left/right. (alt + left/right) Closes #6232 | |||||
| 2016-09-29 | Windows: prevent huge prints from crashing the engine | Marc Gilleron | 1 | -2/+5 | |
| 2016-09-28 | LineEdit long indicator, fix #6624 | Pawel Kowal | 1 | -3/+4 | |
| 2016-09-28 | Don't crash when video is stopped and played again | Błażej Szczygieł | 1 | -1/+2 | |
| 2016-09-26 | Now ignoring remaining collision shapes. | Victor Seiji Hariki | 1 | -0/+3 | |
| 2016-09-26 | Code completion for is_action_just_{pressed, released} | Andreas Haas | 1 | -1/+1 | |
| fixes #6621 | |||||
| 2016-09-26 | removed confusing "if(true)" statement with empty "else" block | syskrank | 1 | -9/+4 | |
| 2016-09-25 | Tween reset/stop/resume/remove for all object properties at once | Pawel Kowal | 2 | -18/+21 | |
