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Author
Files
Lines
2016-01-20
Center status display in web export per flexbox
eska
1
-16
/
+8
2016-01-20
Fixed wrong variable names
Luka
1
-2
/
+2
2016-01-20
Wider initial size of the panel with scripts
kubecz3k
1
-1
/
+1
2016-01-20
fix export bug
Juan Linietsky
1
-1
/
+1
2016-01-20
fix string conversion in javascript export
hondres
1
-1
/
+1
2016-01-20
-Remote deploy now uses FS over USB on Android, super fast!
Juan Linietsky
4
-4
/
+46
2016-01-20
Revamp web export page
eska
2
-1312
/
+415
2016-01-19
-Some fixes to drag and drop and canvas offset for GUI that were introduced a...
Juan Linietsky
4
-10
/
+32
2016-01-20
duplicate groups and signals
hondres
1
-0
/
+9
2016-01-19
Fix build with tools=no
Rémi Verschelde
1
-0
/
+4
2016-01-19
thumbnail preview for AtlasTextures
hondres
1
-3
/
+16
2016-01-18
Add a slider to handle zoom
MarianoGNU
2
-3
/
+24
2016-01-18
Add zoom to GraphEdit
MarianoGNU
3
-11
/
+74
2016-01-18
-fixed bug related to mouse cursor changes, fixes #3366
Juan Linietsky
3
-19
/
+46
2016-01-19
missed rename "keep_screen_on" for ios
volzhs
1
-1
/
+1
2016-01-18
New shader nodes are now created under (more or less) the cursor.
Ovnuniarchos
4
-5
/
+10
2016-01-17
small fix
Juan Linietsky
1
-1
/
+1
2016-01-17
fixes to keying updating
Juan Linietsky
1
-1
/
+7
2016-01-17
-Massive editor dialog cleanup
Juan Linietsky
32
-515
/
+593
2016-01-17
Improved "Qucik Open" dialog navigation
Franklin Sobrinho
1
-10
/
+33
2016-01-16
-Moved all the "root" input handling for GUI from individual Controls to View...
Juan Linietsky
10
-1000
/
+1139
2016-01-16
Fix 32 bit windows export crash
mrezai
1
-2
/
+8
2016-01-16
add documentation for OS::set_keep_screen_on
volzhs
1
-0
/
+13
2016-01-16
Add ability to set "keep screen on" for iOS
volzhs
3
-2
/
+15
2016-01-16
Add ability to set "keep screen on" for android
volzhs
9
-10
/
+68
2016-01-16
Haiku: add resource file
Kostadin Damyanov
3
-2
/
+71
2016-01-15
Add guide lines to visual editor.
MarianoGNU
2
-5
/
+45
2016-01-15
add screen color picking
MarianoGNU
2
-3
/
+49
2016-01-15
Add presets.
MarianoGNU
5
-32
/
+139
2016-01-15
Move shaders to default theme and add shader_override related methods to Cont...
MarianoGNU
10
-58
/
+281
2016-01-15
Add a visual editor to color picker.
MarianoGNU
6
-139
/
+236
2016-01-15
F5 hotkey to refresh FileDialog/EditorFileDialog
Ignacio Etcheverry
2
-0
/
+8
2016-01-15
Spatial/Canvas Editor: Ignore unhandled input if there is a dialog
Ignacio Etcheverry
2
-3
/
+3
2016-01-14
Fix LineEdit not capturing text input events
Ignacio Etcheverry
1
-0
/
+2
2016-01-14
properly export sample compression type option
Juan Linietsky
2
-1
/
+10
2016-01-14
-Make sure scenes properly update when switching tabs, even if sub-instances ...
Juan Linietsky
7
-5
/
+37
2016-01-14
sample convert option was not being saved
Juan Linietsky
1
-0
/
+1
2016-01-13
Allows vec4 shader uniforms to be set by quaternion variant type.
Saracen
1
-0
/
+5
2016-01-13
Removed GDScript "function" keyword
Franklin Sobrinho
1
-1
/
+0
2016-01-13
Fix wrong type check for autoload
Rémi Verschelde
1
-1
/
+1
2016-01-13
Ability to hide panel with scripts
kubecz3k
1
-1
/
+1
2016-01-13
improve reporting of error in wrong inheritance for autoload script
Juan Linietsky
2
-4
/
+5
2016-01-13
attempt another fix
Juan Linietsky
1
-1
/
+11
2016-01-13
Reworked how autoloads are load to make sure identifiers always exist, please...
Juan Linietsky
2
-1
/
+24
2016-01-13
Properly fix tab scrolling, fixes #3128, fixes #3314
Juan Linietsky
3
-245
/
+95
2016-01-13
Fix typo
Tolga Cakir
1
-1
/
+1
2016-01-12
Fixed color ramp editor plugin to allow editing color ramps while in the spat...
Saracen
3
-6
/
+17
2016-01-12
Better search for SectionedPropertyEditor, added "All" section
Franklin Sobrinho
6
-124
/
+88
2016-01-12
Fix situation where TSCN format might crash, closes #3062
Juan Linietsky
2
-7
/
+14
2016-01-12
loading unaligned pbm
Ariel Manzur
1
-5
/
+5
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