aboutsummaryrefslogtreecommitdiff
path: root/platform/javascript/javascript_main.cpp (unfollow)
Commit message (Collapse)AuthorFilesLines
2016-04-26Various improvements to doc_status.pyRémi Verschelde1-10/+10
- Make comments opt-in (smaller table in width) - Reduce length of Brief Description and Description (also smaller table as output) - Make names cyan (blue is too dark on black terminal) - Drop some redundant synonyms for the flags
2016-04-26Edited classes.xml : GraphEdit finished (#4450)Julian Murgia1-0/+8
2016-04-25Remove last NACL referencesRémi Verschelde2-4/+1
2016-04-25Drop NACL platformRémi Verschelde24-3494/+0
It's no longer maintained and Chrome-specific, so it's not a viable solution to deploy Godot games in browsers. The current prefered alternative is asm.js (platform/javascript), and we're looking forward to WebAssembly.
2016-04-25Drop obsolete WIP for Flash platformRémi Verschelde29-24483/+0
It was apparently never fully functional and has not been maintained. Flash itself is nowadays clearly a deprecated technology, so there will not be further work on it. platform/javascript and the upcoming WebAssembly technologies should have a brighter future.
2016-04-23Trim trailing white space on save, issue 4383Paulb233-3/+54
2016-04-23Encode axis_value in Variant for InputEvent::JOYSTICK_MOTION.Hinsbart1-2/+4
Fixes a bug that caused InputMap actions which have been set to joystick axes not to work correctly on exported builds as the axis_value property wouldn't be serialized into engine.cfb. See recent discussion in #49 (Post 121+)
2016-04-23Fix continious update with Camera2DBojidar Marinov1-0/+4
Closes #4406