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(cherry picked from commit 44cb8eb3a2c0aae7a4c5b1c41d72288b027a23fe)
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Fix #17644
(cherry picked from commit 4e378aeeb874b596fa08d079d9e107b2863f1144)
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RasterizerGLES3
(cherry picked from commit e9ac87390c952e7a7a93442a5ceee76324b10a1a)
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(cherry picked from commit 4d81e8afe61635f7542342ea3af928afcad41197)
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(cherry picked from commit e5ae9750ed011c545cf2c002159f5095a9592e7c)
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The cache and progress logic assumed the 'env' to be defined,
but it is only when the selected platform is in the supported list.
Fixes #17497.
(cherry picked from commit a44f9ca545795dc43a59ee284874eac81ac7cbe2)
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(cherry picked from commit 61e8f8a86689bcac91382f993b7b0f9803222b68)
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(cherry picked from commit bbd21c22030c85d098fa79ee69f78803a86c15ba)
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(cherry picked from commit 38623e07acb5addbd47b046d7734510d4e074156)
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When importing non-valid OGG Vorbis audio files, now the filesystem
navigation tree shows the correct sad red-face icon, as it does with
non-valid PNG, JPG or WAV files.
Fix #9793.
(cherry picked from commit a8d37de4611e1ee9e73a8aed19fe2d7090ec45ce)
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Update of libwebm.
Up-to-date version of libwebm contains several bugfixes that allow playback of files that would crash Godot otherwise.
(cherry picked from commit e71f1099104e0420ebdd458b61225f7c29d79358)
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(cherry picked from commit 1f26da0ad11e3b68f4ceecb2e39dc6b3302082ee)
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Aside from the colors themselves, the rejection was adding somes issues later in the mesh import process.
(cherry picked from commit adbe74951362591f39828e346db10225bee36298)
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Fix "ui_accept" action in BaseButton.cpp not calling _pressed() func in
GDScript
(cherry picked from commit ceb079fa35fd837f29bc606cbde8346ba6c89c55)
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(cherry picked from commit 5f917139ab4050b9e03edff71ceeb5cff7abd386)
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(cherry picked from commit 0269e366f13104ccd4e2e50475460b032006730a)
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Merge the trailing dot test into existing test. Removed OS test.
(cherry picked from commit 96f61b2d6557b89885188362a724f40564bbcfcb)
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The name of the remote host is passed to mbed TLS in all cases so the client hello message is correctly formed.
(cherry picked from commit 602da6fa4fbc13255e1b0f6c8748ff0035e96325)
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EditorExportPlatformPC::can_export
(cherry picked from commit a42dfd7882305e80ba7f7cdacc836de1139d6b50)
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I had a grid container and tried to set rect.min_height larger in the
editor; that caused an infinite loop in GridContainer::_notification
at line 118. The reason is max_index was being set to the *height* of
the row, not the *index* of the row. So later when it tried to erase
that row and try again, there was nothing to erase.
I applied the same fix to the width code.
(cherry picked from commit 561e57df1386122714fae7b413be91e210b33b65)
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(cherry picked from commit 506e17ee7075b107b96cc52854b72c9f2bc3014f)
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(cherry picked from commit 555a8c0b8de28fe092aa02097e6bb3412402e489)
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(cherry picked from commit 934498d37ad8f57384a3eeddc9b577797f2339a3)
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(cherry picked from commit 1cfc43421ee75304a63ef3905c0334f9d3faf302)
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(cherry picked from commit 00693f4ad04dcea5f057a226d0c4b0608cb9f25f)
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(cherry picked from commit 20cab06f9a90fc4907056931a06337bc18bb0238)
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(cherry picked from commit a0ddd6122c988880c0f4f37c4d0b22293d906861)
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- Editor font hinting can now be tweaked in the Editor Settings.
- DynamicFonts used in projects now have tweakable hinting settings
in their DynamicFontData child. Changes will be visible upon
reloading the scene in the editor.
(cherry picked from commit c1544c12efe72dd584429e115ff484428f27e759)
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AudioStreamPlayer3D
(cherry picked from commit 5bc010e8eeef71ad9a9034bd16df454a9933592a)
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(cherry picked from commit d002b7d24afa0b1c15d470ba170a62f2be648d7f)
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(cherry picked from commit 56dcf4b983efd201d92fcdac9348042d39213622)
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(cherry picked from commit 5ec09455ed04a8e0c11c97c72833c457c307e1c1)
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(cherry picked from commit da652c1539281c820240489cb15c3387033b2af9)
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(cherry picked from commit 7e5b10b7d39104055dd4d6dc6c35f1493847c994)
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(cherry picked from commit 095e2bcc26302a27a71b37b76348cb9231ab5862)
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stopped.
Clear debugger stack inspector if the debugger is stopped when selected stack changed.
(cherry picked from commit cfde7374785d2e4033ebcee0459836c648439eb6)
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(cherry picked from commit 36aa62802a5024ad088efe07f186c4a401cde888)
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keeps 'grabbing' variable to true
(cherry picked from commit f68594a5251814e950a6f22ecce09333f44274d6)
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(cherry picked from commit d2fae5c9a6350bc8007fdc28245f27911d79cd8b)
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(cherry picked from commit a36f6e5386d5cf41256bbd53034998f7453a2376)
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Fix basic function and interference of touch pad pan with mesh tile delete (shift + right click on touch pad) in grid map editor (fix 16524)
(cherry picked from commit b90810ce8eec07b4333074c9217a242b129f8d27)
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AssetLib now uses thread as requested to download previews and items
(cherry picked from commit 3a25415a1c2928e22b4eb9da782237ed73fb79c8)
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(cherry picked from commit 5cf331588a878271645773dd9fd839ed4ab38749)
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And onwards!
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(cherry picked from commit a55e2f2dac040246d780e55d27c0ca22c3eb179f)
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Fixes #17245.
(cherry picked from commit e619727e999ecd8e6883330f2c6950cd0624de99)
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Thanks to all of our contributors!
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(cherry picked from commit c6b6af7bb579ea52c6d0dd40069c280a6c7ae69f)
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