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2018-03-29Fixes infinite loop in GridContainerGilles Roudiere1-4/+4
2018-03-29Fix getting Android device informationvolzhs1-2/+8
2018-03-29Fixed several leaks in VisualServerScene, RasterizerSceneGLES3 and Rasterizer...Wilson E. Alvarez5-0/+24
2018-03-29Fix a potential bug hinted by clangBojidar Marinov1-4/+4
2018-03-29Fixed leak in BulletPhysicsServerWilson E. Alvarez1-1/+3
2018-03-29SCons: Fix running 'scons' without platform argumentRémi Verschelde1-105/+104
2018-03-29Prevent android to split-screenXavier Sellier1-1/+2
2018-03-29Fix for clang warning at distance_toMarcelo Fernandez1-1/+1
2018-03-29Prevent division by zero in GridContainerLeon Krause1-2/+2
2018-03-29Fix silent failure of importing OGG Vorbis filesrobfram1-0/+1
2018-03-29Update libwebmShyRed5-107/+371
2018-03-29Fix animation length from glTF not correctly setPedro J. Estébanez1-4/+3
2018-03-29Fix glTF not accepting VEC3 colorsPedro J. Estébanez1-3/+11
2018-03-28Fix BaseButton not always calling _pressed()bncastle1-0/+5
2018-03-28Fix uninitialized data in Sprite::_get_rects()Bernhard Liebl1-2/+2
2018-03-28Fix garbage in string padding.Andrew Dunai1-1/+1
2018-03-28Added a check for trailing dot when creating folder.Felix Yang1-1/+1
2018-03-28Fix wrong SSL handshakePedro J. Estébanez1-1/+1
2018-03-28Modify OSX can_export logic to match the logic from EditorExportPlatformPC::c...Marcelo Fernandez1-9/+15
2018-03-28Fix infinite loop in GridContainer layoutGary Oberbrunner1-6/+6
2018-03-28Hack to force macOS window activation for non-bundled app.bruvzg1-1/+35
2018-03-28EditorAudioBus: expand effects listPoommetee Ketson1-0/+2
2018-03-28Add "Show Origin" and "Show Viewport" options to 2D Editor ViewportBlazej Floch2-17/+61
2018-03-28ScriptEditor: Use EditorSettings instead of hardcoded values in constructor.Andreas Haas1-5/+5
2018-03-28Support for uneven amount of channels on PulseAudioMarcelo Fernandez2-19/+46
2018-03-28Use GL_LINE_STRIP instead of GL_LINES when drawing polylines.Nicolas Silva1-1/+1
2018-03-28Add documentation for the DynamicFont hinting propertyHugo Locurcio1-0/+12
2018-03-28Add an hinting mode setting to DynamicFontsHugo Locurcio4-11/+65
2018-03-28Added pitch scale property to AudioStreamPlayer, AudioStreamPlayer2D and Audi...MrCdK7-9/+57
2018-03-28Fix Automatic switch to viewport when playing a scene #16357Unknown1-2/+0
2018-03-28AudioServer emit bus_layout_changed signal when adding, moving or deleting a busMrCdK1-0/+6
2018-03-28Abort compilation on missing return values (CGG/clang)bruvzg1-0/+1
2018-03-28add restore purchases for iOSJ Andrew Long2-0/+15
2018-03-28Fix get_drive (bookmarks) in linux not workingPoommetee Ketson1-1/+1
2018-03-28Fix builtin script cannot open from debug stacksgeequlim1-1/+1
2018-03-28Don't print error message when select debugger stacks if the debugger is stop...geequlim1-8/+8
2018-03-28Draw relationship line on scene tree dock if option is onvolzhs1-0/+1
2018-03-28Fix weird editor crash when switching from editing one gradient to another ke...JFonS1-0/+7
2018-03-28Fix Line2D tile mode for non-square texturesMarc Gilleron3-7/+15
2018-03-28Fix line thickness for CollisionPolygon2D.poke10241-1/+2
2018-03-28Fix grid mesh tile panning bug (issue 16524)poke10242-3/+14
2018-03-28More threading in AssetLibFabio Alessandrelli1-0/+2
2018-03-28GridMapEditorPlgn: fix a leakPoommetee Ketson1-2/+3
2018-03-18Bump version to 3.0.3-develHein-Pieter van Braam2-4/+4
2018-03-14Dist: Fix Linux desktop file launch argumentRémi Verschelde1-1/+1
2018-03-04SCons: Fix linking system pcre2 on server platformRémi Verschelde1-0/+5
2018-03-03Bump to 3.0.2-stable3.0.2-stableHein-Pieter van Braam1-1/+1
2018-03-03Fix documentation indentation for apply_torqe_impulseHein-Pieter van Braam1-1/+1
2018-03-03Update changelog for 3.0.2Hein-Pieter van Braam1-0/+28
2018-03-03Fix floatBitsToUint functionChaosus1-4/+4