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2015-02-16
-Some more work on 2D Lights (NOT FUNCTIONAL YET!)
reduz
7
-1
/
+349
2015-02-15
Fix a shadow declaration.
Felix Laurie von Massenbach
1
-2
/
+2
2015-02-15
Godot UI is quick and snappy again!
Juan Linietsky
2
-2
/
+56
2015-02-15
fix return value of slide and reflect
Juan Linietsky
1
-2
/
+2
2015-02-15
begin new serialization framework
Juan Linietsky
13
-206
/
+729
2015-02-14
fixes to mouse warp
Juan Linietsky
7
-4
/
+44
2015-02-14
-resolved shader set parameter bug, closes #1361
Juan Linietsky
1
-52
/
+62
2015-02-14
New Navigation & Pathfinding support for 2D
Juan Linietsky
26
-2
/
+3932
2015-02-14
Replace body_mode property with use_kinematic flag.
Carl Olsson
4
-72
/
+75
2015-02-13
Added body mode property to TileMap to select between static and kinematic ph...
Carl Olsson
9
-223
/
+339
2015-02-12
fix get_joy_name() on windows
Hinsbart
2
-1
/
+52
2015-02-11
fixes to HTTPClient
Juan Linietsky
2
-10
/
+39
2015-02-11
added missing set_shader_param functions
Juan Linietsky
3
-2
/
+25
2015-02-10
customizable content margin in styleboxes
Juan Linietsky
1
-0
/
+6
2015-02-10
add support for CADisplayLink
Rhody Lugo
2
-0
/
+40
2015-02-10
remove make.bat
Juan Linietsky
1
-1
/
+0
2015-02-10
ignore make.bat
Juan Linietsky
1
-0
/
+1
2015-02-10
fixes to skinned buffer
Juan Linietsky
3
-7
/
+17
2015-02-10
Added the default arguments to the binding for ResourceImportMetadata::add_so...
Jeffrey Steward
1
-1
/
+1
2015-02-10
fix typo in script template
Hinsbart
1
-1
/
+1
2015-02-10
Added get_gui_base to the EditorNode class to allow for import plugins to cre...
Jeffrey Steward
1
-1
/
+1
2015-02-09
Added the ability to add and remove editor import plugins.
Jeffrey Steward
4
-10
/
+62
2015-02-09
ability to customize max render elements
Juan Linietsky
2
-6
/
+29
2015-02-04
io_scene_dae: fixed invalid variable name
Segey Lapin
1
-2
/
+2
2015-02-01
Completed more complex formatting.
Bil Bas (Spooner)
2
-65
/
+423
2015-02-01
Completed implementing standard formatting.
Bil Bas (Spooner)
2
-40
/
+135
2015-02-01
changed PolygonPathFinder::get_closest_point to return the closest position i...
romulox_x
1
-9
/
+17
2015-01-31
fixed math in Camera::project_position
jaromirhribal
1
-1
/
+1
2015-01-27
Adjust x11/detect.py
sambler
1
-17
/
+11
2015-01-27
fix build on freebsd
sambler
2
-2
/
+25
2015-01-27
Show a confirmation for the revert action.
Felix Laurie von Massenbach
1
-1
/
+8
2015-01-26
Move the Revert Scene menu item to be less intrusive.
Felix Laurie von Massenbach
1
-2
/
+2
2015-01-25
Add a revert menu item.
Felix Laurie von Massenbach
2
-0
/
+15
2015-01-23
Fix init crash on iPad 1st gen device with iOS 5.1.1
Maxime CHAPELET
1
-7
/
+12
2015-01-22
Fix iOS Simulator SDK path for isim platform.
Maxime CHAPELET
1
-1
/
+1
2015-01-22
begin work on lighting system for 2D
Juan Linietsky
6
-1
/
+180
2015-01-21
fixed world vertex issues in canvas item shader
Juan Linietsky
3
-9
/
+9
2015-01-20
Fixed bug in 3D material
Juan Linietsky
1
-3
/
+6
2015-01-20
Fixes to texscreen, fixes to white testcube
Juan Linietsky
2
-6
/
+17
2015-01-20
Visual Shader Editing for 2D
Juan Linietsky
12
-29
/
+137
2015-01-20
Fixed a bug where if a scene hadn't been saved it would find a cyclical depen...
Nathan Warden
1
-5
/
+9
2015-01-20
Fix filter options not works in render target texture
sanikoyes
1
-2
/
+10
2015-01-20
Add InputEvent::ACTION get/set support for variant
sanikoyes
2
-0
/
+26
2015-01-19
Fixed a bug where a user could add a cyclical dependency, causing a crash.
Nathan Warden
2
-1
/
+29
2015-01-19
Color Ramp and Curve Map added to visual shader editing.
Juan Linietsky
9
-10
/
+1240
2015-01-18
-intentional breakage of shader graph to fix issues, existing graphs will be ...
Juan Linietsky
5
-4
/
+25
2015-01-17
Fix whitespace on previous commit
Manuel Lagang
1
-1
/
+1
2015-01-17
Modifiers are unset on events for the modifier key itself
Manuel Lagang
1
-3
/
+4
2015-01-17
ignore and remove .fscache files. closes #1249
Dana Olson
3
-37
/
+1
2015-01-17
fixes
Dana Olson
1
-1
/
+2
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