aboutsummaryrefslogtreecommitdiff
path: root/platform/javascript/javascript_main.cpp (unfollow)
Commit message (Expand)AuthorFilesLines
2015-02-16-Some more work on 2D Lights (NOT FUNCTIONAL YET!)reduz7-1/+349
2015-02-15Fix a shadow declaration.Felix Laurie von Massenbach1-2/+2
2015-02-15Godot UI is quick and snappy again!Juan Linietsky2-2/+56
2015-02-15fix return value of slide and reflectJuan Linietsky1-2/+2
2015-02-15begin new serialization frameworkJuan Linietsky13-206/+729
2015-02-14fixes to mouse warpJuan Linietsky7-4/+44
2015-02-14-resolved shader set parameter bug, closes #1361Juan Linietsky1-52/+62
2015-02-14New Navigation & Pathfinding support for 2DJuan Linietsky26-2/+3932
2015-02-14Replace body_mode property with use_kinematic flag.Carl Olsson4-72/+75
2015-02-13Added body mode property to TileMap to select between static and kinematic ph...Carl Olsson9-223/+339
2015-02-12fix get_joy_name() on windowsHinsbart2-1/+52
2015-02-11fixes to HTTPClientJuan Linietsky2-10/+39
2015-02-11added missing set_shader_param functionsJuan Linietsky3-2/+25
2015-02-10customizable content margin in styleboxesJuan Linietsky1-0/+6
2015-02-10add support for CADisplayLinkRhody Lugo2-0/+40
2015-02-10remove make.batJuan Linietsky1-1/+0
2015-02-10ignore make.batJuan Linietsky1-0/+1
2015-02-10fixes to skinned bufferJuan Linietsky3-7/+17
2015-02-10Added the default arguments to the binding for ResourceImportMetadata::add_so...Jeffrey Steward1-1/+1
2015-02-10fix typo in script templateHinsbart1-1/+1
2015-02-10Added get_gui_base to the EditorNode class to allow for import plugins to cre...Jeffrey Steward1-1/+1
2015-02-09Added the ability to add and remove editor import plugins.Jeffrey Steward4-10/+62
2015-02-09ability to customize max render elementsJuan Linietsky2-6/+29
2015-02-04io_scene_dae: fixed invalid variable nameSegey Lapin1-2/+2
2015-02-01Completed more complex formatting.Bil Bas (Spooner)2-65/+423
2015-02-01Completed implementing standard formatting.Bil Bas (Spooner)2-40/+135
2015-02-01changed PolygonPathFinder::get_closest_point to return the closest position i...romulox_x1-9/+17
2015-01-31fixed math in Camera::project_positionjaromirhribal1-1/+1
2015-01-27Adjust x11/detect.pysambler1-17/+11
2015-01-27fix build on freebsdsambler2-2/+25
2015-01-27Show a confirmation for the revert action.Felix Laurie von Massenbach1-1/+8
2015-01-26Move the Revert Scene menu item to be less intrusive.Felix Laurie von Massenbach1-2/+2
2015-01-25Add a revert menu item.Felix Laurie von Massenbach2-0/+15
2015-01-23Fix init crash on iPad 1st gen device with iOS 5.1.1Maxime CHAPELET1-7/+12
2015-01-22Fix iOS Simulator SDK path for isim platform.Maxime CHAPELET1-1/+1
2015-01-22begin work on lighting system for 2DJuan Linietsky6-1/+180
2015-01-21fixed world vertex issues in canvas item shaderJuan Linietsky3-9/+9
2015-01-20Fixed bug in 3D materialJuan Linietsky1-3/+6
2015-01-20Fixes to texscreen, fixes to white testcubeJuan Linietsky2-6/+17
2015-01-20Visual Shader Editing for 2DJuan Linietsky12-29/+137
2015-01-20Fixed a bug where if a scene hadn't been saved it would find a cyclical depen...Nathan Warden1-5/+9
2015-01-20Fix filter options not works in render target texturesanikoyes1-2/+10
2015-01-20Add InputEvent::ACTION get/set support for variantsanikoyes2-0/+26
2015-01-19Fixed a bug where a user could add a cyclical dependency, causing a crash.Nathan Warden2-1/+29
2015-01-19Color Ramp and Curve Map added to visual shader editing.Juan Linietsky9-10/+1240
2015-01-18-intentional breakage of shader graph to fix issues, existing graphs will be ...Juan Linietsky5-4/+25
2015-01-17Fix whitespace on previous commitManuel Lagang1-1/+1
2015-01-17Modifiers are unset on events for the modifier key itselfManuel Lagang1-3/+4
2015-01-17ignore and remove .fscache files. closes #1249Dana Olson3-37/+1
2015-01-17fixesDana Olson1-1/+2