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2016-06-28Properly show the source:line even in inner clases, closes #3766Juan Linietsky2-1/+2
2016-06-28Fix typo in file dialog shortcutGeorge Marques2-7/+7
Also change the shortcut to refresh to F5.
2016-06-28Fix bug in inner class reference, closes #1411Juan Linietsky1-4/+9
2016-06-28Fixed bug related to resolving constants in a class, closes #1110Juan Linietsky1-1/+1
2016-06-28Fix extends issue, closes #4026Juan Linietsky2-1/+7
2016-06-28Fixed bug in instance state ordering, closes #3904Juan Linietsky2-4/+4
2016-06-28Avoid recursion in filesystem scanning, closes #3838Juan Linietsky1-16/+25
2016-06-28i18n: Corrected a typo (#5460)Bonfi961-1/+1
2016-06-28i18n: Merge translations with templateRémi Verschelde17-868/+2500
2016-06-28i18n: Sync template with sourceRémi Verschelde1-22/+105
2016-06-28i18n: Sync translations from WeblateRémi Verschelde10-297/+12594
Also adds Bulgarian and Japanese WIPs.
2016-06-28i18n: Fix malformed TTR callRémi Verschelde1-2/+2
2016-06-28Fix style bug in event queueRémi Verschelde1-1/+1
Same fix as for 1f9812ab835e97ff07f4abba23a7915e04d306c9 Not sure if this code actually does anything though, `buffer_max_used` seems unused.
2016-06-27Figured out a way to fix event propagation for shortcuts and some other ↵Juan Linietsky5-1/+18
cases so they properly stop shortcuts if a modal window is open, closes #4848
2016-06-27Ask about selecting a main scene if one has not been selected.Juan Linietsky2-11/+41
2016-06-27fix bug in reporting of message queue sizeJuan Linietsky1-1/+1
2016-06-27Make most resources (save for packedscenes and scripts) reload if they ↵Juan Linietsky9-11/+35
change on disk. Closes #4059.
2016-06-27Add a small workaround to avoid modal tabs to be closed if they are spawned ↵Juan Linietsky3-1/+11
in the same frame, closes #3837
2016-06-27Properly complain when a scene file has not be selected, closes #3811Juan Linietsky1-0/+22
2016-06-27Ability to rotate controls using tool, closes #3800Juan Linietsky2-10/+40
2016-06-27Properly deliver localized coordinates when passing gui events through ↵Juan Linietsky4-64/+74
parents, closes #4215
2016-06-26Fix visual server error when minimizing the windowGeorge Marques1-2/+6
2016-06-26Revert "Added toggle for loop interpolation based on adolson's code"Rémi Verschelde6-61/+4
This reverts commits 8884b8f51963553dd1ecc0bc4accf64deb4f645f bd5c8f2aa086c2cacc704dfef249c124760ab569 and 5cb31f6d5b667a551092b699de6f4786e0bb5b6d. <reduz> Akien, I understand the need for the second loop mode, but I think the current UI is pretty confusing. I think this should be changed for an enum, both there and in the animation.. otherwise we should revert it [...] <reduz> alternatively this could be added per track, which I think should make it a little less confusing Reopens #959..
2016-06-26Avoid mirroring to go negative to fix crash, closes #4036Juan Linietsky1-0/+5
2016-06-26remove the warning of instances in use at exitJuan Linietsky2-2/+2
2016-06-26Added an option to ParallaxLayer to add an extra scroll offset, helps if you ↵Juan Linietsky4-7/+50
want to make clouds to move by themselves and animate that, for example.
2016-06-26Fix error reporting when a scene is not imported properly, closes #3968Juan Linietsky3-12/+18
2016-06-26Fix cscript module syntax errors for MSVC compilerGeorge Marques1-14/+14
2016-06-26Revert "Fix issue when switching between FileSystem and other editor docks"Juan Linietsky1-0/+1
2016-06-26Revert "Improve parallax mirroring algorithm"Rémi Verschelde1-4/+14
2016-06-26Ability to set draw transform as a matrix, closes #5428Juan Linietsky2-0/+13
2016-06-26Cleaner way to enable ptrcallJuan Linietsky2-1/+5
2016-06-26missing filesJuan Linietsky4-0/+83
2016-06-26-Fix crashes with thread_exit()Juan Linietsky5-1/+586
-Added draft of C script API (still disabled and unused)
2016-06-25Fix issue when switching between FileSystem and other docks. #5384samuel.grigolato1-1/+0
2016-06-25try to fix windows buildJuan Linietsky2-1/+2
2016-06-25Add *Array.invert() documentationGeorge Marques1-0/+35
2016-06-25Expose *Array.invert() to scriptGeorge Marques1-0/+14
Properly solve #4601.
2016-06-25Added function to notify ScriptLanguage when a thread is created/freed, ↵Juan Linietsky7-5/+49
allows scripts to allocate a stack there via TLS
2016-06-25Gradle: remove trailing spacesRémi Verschelde1-7/+7
2016-06-25Changes X11 res_name to "Godot_Engine"paper-pauper1-1/+1
Add additional/alternative WM_CLASS; only affects the game window, avoids redundancy and allows finer control in WMs (#5265)
2016-06-24Configurable shortcuts for tabs switchingDaniel J. Ramirez1-12/+16
2016-06-24Added high resolution icons for the Gizmos, fixes #1638Daniel J. Ramirez37-158/+141
2016-06-24Fix Android sensors polling rate on resumeGeorge Marques1-2/+2
Fix #5306
2016-06-24changed way to return referenceJuan Linietsky1-2/+2
2016-06-25Fix string array parameter check with jnivolzhs2-4/+4
2016-06-24Improve parallax mirroring algorithmPedro J. Estébanez1-14/+4
Replaces the iterative approach currently used by the standard fmod() function. Also fixes infinite looping that happens when the mirroring value is negative.
2016-06-25Remove duplicated aidl for androidvolzhs1-144/+0
Tested IAP function on device.
2016-06-24Add "bool" to GDScript reserverd keywordsAndreas Haas1-0/+1
Noticed that "bool" wasn't highlighted when used like `export(bool) var is_xy = false`
2016-06-24Fix bug in String==StrRange comparisonGeorge Marques1-5/+2
It was comparing the StrRange with itself, always return true if both were the same length. Fix #3843