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2015-12-26small optimization improvement to rich text label tablesreduz1-4/+14
2015-12-26Added reload icon to FileDialog's default themeIgnacio Etcheverry4-2/+11
2015-12-26-Added table support to RichTextLabelreduz4-159/+467
-Made help more readable, closes #2851
2015-12-26Fix joystick hotplugging on windows, using right indices nowHondres1-8/+16
2015-12-24Colorize Rect2 and NodePath in script editorhondres1-0/+2
2015-12-23upgrade .travis.ymlMarqin1-11/+45
Now it test 6 builds: * Ubuntu 14.04 - x11 (g++) * Ubuntu 14.04 - x11 (clang++) * Ubuntu 14.04 - windows (via MinGW) * OS X - osx (g++) * OS X - osx (clang++) * OS X - android * OS X - iphone Instead of just g++ on Ubuntu 12.04...
2015-12-23removed -ffast-math on ios, compiler bug?Ariel Manzur1-7/+7
2015-12-23redundant TAB removedmrezai1-1/+1
2015-12-23Fix ios libpng link errormrezai1-4/+5
2015-12-22New area space override modes documented. Also, PhysicsBody2D, Area2D, and ↵Ovnuniarchos1-15/+114
CollisionObject2D.
2015-12-22threadsAriel Manzur2-1/+8
2015-12-22missing?Ariel Manzur1-0/+7
2015-12-22testing patch for aligned reads by webp in javascriptAriel Manzur3-0/+17
2015-12-21Check pkg-config for libudev and enable gamepad code only if found. Linux ↵hondres5-12/+18
only for now
2015-12-21threadAriel Manzur1-2/+1
2015-12-21-another approach to solving the deadlock problem :|Juan Linietsky3-27/+20
2015-12-21-fixed build system to use pkg-config for evdevJuan Linietsky2-3/+8
2015-12-21-different attempt to avod deadlock problemJuan Linietsky3-11/+23
2015-12-21too early to rename threadAriel Manzur1-1/+2
2015-12-21-Fix to progress dialog, speding it upJuan Linietsky8-22/+56
-Fix potential deadlock in stream player -Fix collada to support broken files from ColladaMaya
2015-12-21audio threadsAriel Manzur1-3/+7
2015-12-21Fix libpng link errors on androidmrezai3-2/+236
2015-12-20windows resource version thingAriel Manzur1-2/+2
2015-12-20this failed on mingw on linux (but not on msvc) with 2 problems:Ariel Manzur1-3/+3
1) it didn't print the error to the console, only this: build_res_file(["platform/windows/godot_res.windows.tools.32.o"], ["platform/windows/godot_res.rc"]) scons: *** [platform/windows/godot_res.windows.tools.32.o] Error 1 I had to print the actual command and run it on a console to see the error. The builder should be able to print the command it's running and the error, like it does with compiler invocations, etc. 2) The actual error was a syntax error on line 11 of godot_res.rc. I looked up "FILEVERSION" and "PRODUCTVERSION" (here https://msdn.microsoft.com/en-us/library/windows/desktop/aa381058(v=vs.85).aspx), it says they take 4 numbers as parameters, so I added those 0s, but I'm not sure if they're in the right order. @masoudbh3 can you check it out? thanks It builds on msvc just fine with (and without) these changes.
2015-12-20this failed in msvc, didn't in linux and mingwAriel Manzur2-5/+2
2015-12-20fix debouncing in axis buttonsAriel Manzur1-1/+6
2015-12-19Update to libpng 1.5.26Rémi Verschelde24-2594/+1776
Includes numerous security fixes compared to the previous version which was around 1.5.7 or so. Fixes #2787
2015-12-18Use tabs instead of spaces for new gamepad codehondres6-1000/+1000
2015-12-18thread can't rename itself on initialization :(Ariel Manzur1-2/+3
2015-12-18naming the audio thread from within itselfAriel Manzur1-2/+2
2015-12-18thread renaming by core_bindAriel Manzur1-3/+7
2015-12-18thread rename for ios and osx (if called from the thread to be renamed)Ariel Manzur3-1/+20
2015-12-18Better gamepad supporthondres15-531/+1715
2015-12-17thread set nameAriel Manzur7-1/+35
2015-12-16-fix function calls in animationtree, closes #2789Juan Linietsky1-1/+1
2015-12-16compile thingAriel Manzur1-1/+1
2015-12-16small fix for undo redoJuan Linietsky3-5/+20
2015-12-16added labels to sections and propertiesJuan Linietsky1-3/+16
2015-12-15-split view of property editor and editor settingsJuan Linietsky11-26/+251
2015-12-15Fix Remove Item option in TileSet pluginIgnacio Etcheverry2-14/+40
2015-12-15Add editor setting for display mode on file dialog and filesystem dockFranklin Sobrinho6-7/+29
2015-12-15-fixes to theora video ending sooner than expected, fixes #3066Juan Linietsky2-5/+13
2015-12-15Prevent deleting input presets as it does not workRémi Verschelde1-2/+3
Follow-up of #3076. Now the only thing possible to do with input presets is to add/remove key bindings. It was already the case previously but it's now clearer in the UI.
2015-12-14Forbid renaming input presetsIgnacio Etcheverry3-1/+16
2015-12-14Added input actions renamingIgnacio Etcheverry6-39/+122
2015-12-14Avoid project manager from processing gamepad inputFranklin Sobrinho2-0/+8
2015-12-14Add GDScript export hint for named bit flagseska1-2/+40
Syntax: `export( int, FLAGS, "A Flag", "Another Flag" ) var flags`
2015-12-14Fix editor layouts broken after 9a7ff65Ignacio Etcheverry1-2/+1
2015-12-14no need to revert this actuallyAriel Manzur1-2/+2
2015-12-14-implement arrows on tabs, when too many tabs are present, fixes #2806Juan Linietsky5-4/+141