| Commit message (Expand) | Author | Files | Lines |
| 2015-01-16 | fix bug | quabug | 1 | -2/+2 |
| 2015-01-14 | -fix shader param names broken issue on code completion | Juan Linietsky | 2 | -5/+5 |
| 2015-01-14 | Fixed typo in message | Luke Picciau | 1 | -1/+1 |
| 2015-01-13 | -Add support for one-way collision in 2D (only works for kinematic body so far) | Juan Linietsky | 14 | -29/+813 |
| 2015-01-14 | Add missing shader function: refract | sanikoyes | 2 | -0/+2 |
| 2015-01-13 | fixes | Juan Linietsky | 7 | -11/+26 |
| 2015-01-13 | -begin work on unidirectional collision detection | Juan Linietsky | 19 | -37/+191 |
| 2015-01-13 | Total rows of text edit was calculated wrong, fixed issue #842 | marynate | 1 | -1/+1 |
| 2015-01-12 | -fixed issue with shader not being reset on layers, closes #1199 | Juan Linietsky | 11 | -35/+81 |
| 2015-01-12 | -Initial working(?) implementation of shaders for 2D. Lighting still not ther... | Juan Linietsky | 11 | -7/+115 |
| 2015-01-11 | 2D shader progress | reduz | 10 | -59/+95 |
| 2015-01-11 | -Initial (untested) implementation of 2D shaders. Probably broken, will be fi... | Juan Linietsky | 20 | -196/+583 |
| 2015-01-11 | Fixes #1160 | BenH | 1 | -2/+2 |
| 2015-01-10 | 2D Rewrite Step [1] | Juan Linietsky | 35 | -7694/+653 |
| 2015-01-10 | fix saving texture flags to *.png.flags file, closes #399 | Dana Olson | 2 | -2/+3 |
| 2015-01-09 | mergable version of ndee's pull request | Dana Olson | 2 | -22/+488 |
| 2015-01-09 | Fix compile error when tools=no | marynate | 1 | -4/+2 |
| 2015-01-08 | Fix process being debugged has exited pop up #1128 | Maximillian | 1 | -2/+0 |
| 2015-01-08 | Create the test string to detect kb layouts directly from the unicode chars | Rhody Lugo | 1 | -3/+1 |
| 2015-01-08 | OS X: Add keyboard layout detection and fix build | Rhody Lugo | 4 | -2/+100 |
| 2015-01-08 | Fixes to GraphEdit: | Juan Linietsky | 11 | -46/+292 |
| 2015-01-07 | -Fixed matrix and vec+scalar multiplication issues, fixes #1143 | Juan Linietsky | 2 | -15/+36 |
| 2015-01-07 | -changed type of C component of vec interp, fixes #1144 | Juan Linietsky | 2 | -2/+5 |
| 2015-01-07 | -Visual Shader Editing Finished, PLEASE TEST! | Juan Linietsky | 40 | -152/+397 |
| 2015-01-06 | fix little mistake that made the project run each save | Maximillian | 1 | -1/+0 |
| 2015-01-06 | Prompt save dialog if running a unsaved scene. Solution for #966 | Maximillian | 2 | -5/+26 |
| 2015-01-06 | Fix invaild path error text in project manager when no path is entered | Maximillian | 1 | -2/+2 |
| 2015-01-06 | fixes CurveXD::interpolatef() | UsernameIsAReservedWord | 1 | -3/+3 |
| 2015-01-06 | -Resolved bug that made yield() not work in some situations, fixes #884 | Juan Linietsky | 3 | -2/+22 |
| 2015-01-05 | -CCD in 3D physics was not working (code was not even there!) re-added, fixes... | Juan Linietsky | 3 | -2/+63 |
| 2015-01-05 | Changes to 2D physics engine | Juan Linietsky | 13 | -42/+188 |
| 2015-01-04 | -attempt to be friendlier on non english keyboards | Juan Linietsky | 7 | -102/+202 |
| 2015-01-04 | -WIP to add proper key swapping according to keyboard layout | Juan Linietsky | 5 | -1/+25 |
| 2015-01-04 | Remove compiler flag LIBYUV_NEON from iOS release build | Rhody Lugo | 1 | -1/+1 |
| 2015-01-04 | Fix issue #1113 | Rhody Lugo | 1 | -2/+2 |
| 2015-01-04 | -Fix shortcuts for OSX code completion, fixes #1111 | Juan Linietsky | 4 | -16/+68 |
| 2015-01-03 | -Obscure bug in popups solved, fixes #1008 | Juan Linietsky | 1 | -1/+14 |
| 2015-01-03 | -Completely removed EmptyControl (but added fallback), closes #1017 | Juan Linietsky | 13 | -35/+35 |
| 2015-01-03 | -removed empty control | Juan Linietsky | 2 | -107/+0 |
| 2015-01-03 | -Work in progress visual shader editor *DOES NOT WORK YET* | Juan Linietsky | 51 | -1835/+4250 |
| 2015-01-03 | removed print | Juan Linietsky | 1 | -2/+0 |
| 2015-01-03 | -fixed bug on focus capture, now respets line/text edit | Juan Linietsky | 5 | -2/+84 |
| 2015-01-03 | -add *.flags as a filter automatically when exporting, solves #1029 | Juan Linietsky | 1 | -2/+10 |
| 2015-01-03 | -added new code completion guess locations, closes #1032 | Juan Linietsky | 9 | -37/+141 |
| 2015-01-03 | -fixed issue with denormals in half precission, closes #1073 | Juan Linietsky | 7 | -8/+60 |
| 2015-01-02 | Changed texturebutton scale from float to Size2 | romulox_x | 2 | -8/+11 |
| 2015-01-03 | -added a check for setget while running the game , closes #1009 | Juan Linietsky | 3 | -4/+58 |
| 2015-01-03 | removed deadcode | Juan Linietsky | 1 | -6/+0 |
| 2015-01-03 | -ability to scale and modulate texturebutton, closes #818 | Juan Linietsky | 3 | -16/+77 |
| 2015-01-02 | -proper minimum size computation for TabContainer | Juan Linietsky | 3 | -2/+40 |