index
:
godot.git
feature/gio-open
feature/gridmap-used-cells
fix/use-bin-name
master
mirror
Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
J08nY
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
platform
/
javascript
/
javascript_main.cpp
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2017-05-25
Fix virtual methods in InputEventKey.
Andreas Haas
2
-3
/
+3
2017-05-25
Removed skybox support, added panorama support. Skybox support may come back ...
Juan Linietsky
14
-258
/
+256
2017-05-25
Implement OS.alert() for iOS
Pedro J. Estébanez
4
-0
/
+16
2017-05-24
Join text menus on the top-left, move shortcut buttons to new location
Nuno Donato
2
-156
/
+113
2017-05-24
Improved default colors for the new theme
Nuno Donato
2
-14
/
+16
2017-05-24
Change InputEventScreenTouch from struct to class
George Marques
1
-1
/
+1
2017-05-24
Fix 2D-editor mouse wheel zoom (x11).
Martin Capitanio
1
-1
/
+1
2017-05-23
[GDNative] fixed some functions that returned references
Karroffel
4
-15
/
+8
2017-05-23
Fix UWP compilation issues
George Marques
5
-87
/
+74
2017-05-23
Fix crash when interacting with the 2d editor
George Marques
1
-2
/
+2
2017-05-23
Make arm64 the default option and set minimum to iOS 9
BastiaanOlij
1
-8
/
+9
2017-05-23
More fixes for iOS Godot 3.0
BastiaanOlij
3
-10
/
+21
2017-05-23
-Fix the "set_val" call deferred, it was the only one.. closes #8742
Juan Linietsky
2
-2
/
+2
2017-05-23
Fix stex import into black textures when lossless and lossy are selected, clo...
Juan Linietsky
2
-2
/
+3
2017-05-23
Fix a few issues compiling windows and using VS2015 and earlier
BastiaanOlij
3
-51
/
+58
2017-05-23
fixed crash on code that checks InputEvent
Juan Linietsky
1
-1
/
+1
2017-05-23
Fix disabled style of LineEdit
volzhs
1
-4
/
+5
2017-05-22
Fix errors on engine startup.
Andreas Haas
4
-7
/
+5
2017-05-22
Fix weigth scale of A* being applied to the whole path and estimation
Bojidar Marinov
1
-5
/
+2
2017-05-22
Show description box on create new node window
volzhs
1
-1
/
+1
2017-05-22
Fit grid with label and component of editor
volzhs
1
-0
/
+1
2017-05-22
Show disabled item with proper color on FileDialog of editor theme
volzhs
1
-0
/
+5
2017-05-22
added modifier key to scroll event
toger5
1
-34
/
+34
2017-05-22
fixed osx input event
toger5
1
-135
/
+141
2017-05-21
fixed crash when dragging to change color in color picker
toger5
1
-1
/
+1
2017-05-21
Fix 2d path editor controls.
Zaven Muradyan
1
-85
/
+53
2017-05-21
Avoid overestimating the cost in AStar heuristics.
Ferenc Arn
2
-1
/
+2
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
206
-9039
/
+8419
2017-05-20
GDScript can now tell if the wheel is in contact with the ground; change roll...
Zireael07
2
-0
/
+23
2017-05-20
Add recent contributors to AUTHORS
Rémi Verschelde
1
-1
/
+4
2017-05-20
Fix crash when saving AudioPlayer without stream.
Andreas Haas
1
-0
/
+1
2017-05-20
Removing rasterizer from iphone
BastiaanOlij
3
-3467
/
+0
2017-05-20
Added texture_get_texid
BastiaanOlij
5
-0
/
+12
2017-05-20
Doing a little bit of cleanup
BastiaanOlij
6
-518
/
+2
2017-05-19
Fix #8819. Adds _import_node() that, when used in conjunction with _import_sc...
Jon Ross
2
-12
/
+15
2017-05-19
Finish implementation of GDnative builtins bindings
Emmanuel Leblond
43
-2284
/
+2467
2017-05-19
Added bool to allow astar points to be connected in one direction only
Fabian Mathews
2
-4
/
+6
2017-05-19
Fix android payment logical error
volzhs
1
-24
/
+23
2017-05-19
Detect newer Visual Studio compilers correctly like VS2017.
Aren Villanueva
1
-0
/
+27
2017-05-18
Use libsquish to decompress DXT textures.
Ferenc Arn
5
-328
/
+47
2017-05-18
GDScript bindings for various missing Mesh functions.
Ferenc Arn
1
-0
/
+5
2017-05-18
Editor: Make "open 2d/3d/script editor" shortcuts configurable.
Andreas Haas
3
-23
/
+52
2017-05-18
Make MessageQueue::flush() reentrant
Pedro J. Estébanez
1
-6
/
+9
2017-05-18
Add column_title_pressed signal to Tree node
yanorax
1
-0
/
+21
2017-05-17
Adapt tutorials (Godot Docs) icon to new design
Rémi Verschelde
8
-169
/
+174
2017-05-17
Use new Godot icon consistently everywhere
Rémi Verschelde
12
-155
/
+329
2017-05-17
Fix two typos from previous commit
Rémi Verschelde
10
-107
/
+42
2017-05-17
Add extended check option to GDFunctionState::is_valid()
Pedro J. Estébanez
3
-4
/
+20
2017-05-17
MFI gamepad support for iPhone
BastiaanOlij
3
-80
/
+451
2017-05-17
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
110
-3203
/
+690
[next]