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2017-09-08ClassRef: fill in the blanksPoommetee Ketson1-0/+141
2017-09-07Ability to use a sky for reflection together with a background color.Juan Linietsky4-4/+10
2017-09-07Fixed orthogonal projection in all effects and post processesJuan Linietsky7-892/+945
2017-09-07Several fixes to directional shadows, closes #10926Juan Linietsky13-962/+1044
Added option to change directional light range mode, between optimized and stable. For Orthogonal, you might need to use optimized.
2017-09-07Restored auto snapping of controls to pixels, fixes #10847 and probably ↵Juan Linietsky5-0/+36
several more issues. Made it optional in the project settings but defaults to true.
2017-09-07Removed camera interpolation in orthogonal mode (I have no idea how to fix ↵Juan Linietsky1-1/+1
this due to how orthogonal works), closes #10718
2017-09-06Mono vorbis support fixed, closes #10787Juan Linietsky1-0/+6
2017-09-06Force redraw when HDR auto exposure is enable in all frames, fixes #10784Juan Linietsky1-0/+2
2017-09-06Renamed playing property of audiostreams to play, to make it clearer. Fixes ↵Juan Linietsky3-7/+11
#10730 Also disabled the auto shut down of the property when stream ends, to make it easier to animate
2017-09-06-Fix folow surface in subsurface scattering, closes #10696Juan Linietsky1-56/+57
-Fixed filter kernels of subsurface scattering so quality settings make more sense
2017-09-07Fix EOF in wav file importerHein-Pieter van Braam1-4/+2
In #10973 I reset the state of the stream in get_pos() assuming that the ftell failing would cause proper error checking. This is not how this class was designed, however. This commit fixes the get_8() method to not return unitialized data on eof, and removes the wrong error resets added in #10973. This fixes #11022
2017-09-06Check whether stuff is visible before baking it, closes #10525Juan Linietsky1-14/+17
2017-09-06-Fixed changes to default input actions not working, closes #10502Juan Linietsky4-4/+19
-Added Array.duplicate() method, needed to fix above
2017-09-06Remove dead ButtonGroup codeRémi Verschelde13-247/+0
2017-09-06Fix frame selection in 2D particles, closes #10668Juan Linietsky1-1/+1
2017-09-06doc: Sync classref with current sourceRémi Verschelde1-115/+176
[ci skip]
2017-09-06Further symlink fixessupagu1-16/+26
2017-09-06Fixes ERR_EXPLAIN being overwrittenIgnacio Etcheverry1-2/+1
2017-09-05hide next pass for material types that make it pointless, closes #10686Juan Linietsky2-0/+17
2017-09-05Added a warning for when a PC compression is not found for the project, ↵Juan Linietsky1-1/+8
closes #10626
2017-09-05Setting visibility on GridMap now works. Closes #907.David Saltares2-0/+20
Basically, `GridMap` wasn't reacting to the `NOTIFICATION_VISIBILITY_CHANGED` event. This reacts to such events and walks over the set of `Octants` and all of their `MultiMeshInstances` to set their visibility on the `VisualServer`.
2017-09-05Fix directional vertex shaded light which was using normal instead of light ↵Juan Linietsky1-1/+1
color, closes #10608
2017-09-05Escape special character in classes.xmlIgnacio Etcheverry1-1/+1
2017-09-05Added support for for, break and continue. Closes #10560, closes #10661Juan Linietsky3-22/+183
2017-09-05Provide NativeScript properties in definition orderRuslan Mustakov3-30/+76
2017-09-05Fix unshaded materials renderEvgeny Zuev1-8/+5
2017-09-05Optimize memory allocations in VariantParser::get_tokenEvgeny Zuev1-10/+12
2017-09-05Add StringBuffer classEvgeny Zuev2-0/+184
2017-09-05Automatically redraw when shaders using TIME are visible, fixes #10554Juan Linietsky5-0/+14
2017-09-04Fix opaque pre pass, closes #10472Juan Linietsky3-40/+41
2017-09-05Fix UNIX file openHein-Pieter van Braam1-9/+8
In #10973 I refactored FileAccessUnix::_open() but I accidentally made it impossible to create new files. This fixes that and fixes #10984
2017-09-05fixed log colorstoger52-4/+1
2017-09-04Fix ETC2 import for luminance/lumalpha textures, fixes #10421Juan Linietsky1-2/+1
2017-09-05MeshLibrary: remove duplicated linePoommetee Ketson1-1/+0
2017-09-04Improve guessing of what editor to switch to, fixes #10405Juan Linietsky1-10/+22
2017-09-04Remove NULL check from Object::cast_to()Hein-Pieter van Braam1-12/+0
After discussing this with @reduz on IRC we agreed to remove these checks. We now consider cast_to() to be NULL safe
2017-09-04Make UNIX file access more correctHein-Pieter van Braam1-23/+65
Check for errors in the POSIX recommended ways.
2017-09-04Don't compare float to intHenrik Andersson1-1/+1
2017-09-04documented StyleBoxFlattoger51-2/+42
2017-09-04fixed copy on osx + help selection colortoger52-1/+17
2017-09-04changed tree font color to be more saturatedtoger51-1/+1
2017-09-04fixed hover line for menu buttontoger53-8/+24
2017-09-04Fixed theme (chagnes introduced in light theme)toger51-5/+7
- adapted contrast color intensity (to make buttons less bright) - added missing border for lineEdit - removed unnecassary code for option button
2017-09-04EditorAbout: fix names being selectablePoommetee Ketson1-1/+1
2017-09-04-Changed KinematicBody API yet again to make it friendlierJuan Linietsky7-118/+197
-Fixed get_scale functions (and added set_scale) to make it more coherent when decomposing and composing (fixes bugs in transform interpolation)
2017-09-04ProjectSettings: enhance add action error, fix confirm dialogPoommetee Ketson2-18/+38
- Disable add action button if name is invalid - Fix dialog being ConfirmationDialog instead of AcceptDialog
2017-09-042DEditor: enhance viewport cursor shapePoommetee Ketson2-0/+47
2017-09-03Add note to Array#sort_custom about the dangers of using random return valuesJared A. Scheel1-1/+1
2017-09-03Fixes language overridden external editorsIgnacio Etcheverry5-4/+20
2017-09-03Fix. resizeable -> resizable.Daniel J. Ramirez3-14/+14
(not actually a typo, but the rest of the API uses resizable)