aboutsummaryrefslogtreecommitdiff
path: root/platform/javascript/javascript_eval.cpp (unfollow)
Commit message (Expand)AuthorFilesLines
2017-12-16Added custom editor splash (including sponsor logo).Juan Linietsky5-1/+35
2017-12-16restored binary compatibility, which was broken in #14406Juan Linietsky2-4/+11
2017-12-16Improve duplication and saving of instanced scenesMatthias Hoelzl4-5/+62
2017-12-16Remove unnecessay update on FileSystem dockvolzhs1-3/+1
2017-12-16Moved Local Space Mode and Transform Snap settings to Top Bar ...Przemysław Gołąb (n-pigeon)2-48/+76
2017-12-16Fix #12220: Add Decompress Bc5 to SquishOrkun5-1/+246
2017-12-16Enchance FileSystem dockvolzhs1-2/+5
2017-12-16TileMap: Add update_bitmask_region(2), expose update_bitmask_area(1) and upda...Andrew Thomas2-0/+24
2017-12-16Rename the debug symbol files to .debugsymbolsHein-Pieter van Braam2-4/+4
2017-12-16Remove get_stack_bottomRuslan Mustakov5-25/+0
2017-12-16Enhanced changeType menu in Scene Tree Docksersoong1-55/+58
2017-12-15Made multiline property editor deselect text when opening.Michael Alexsander Silva Dias1-0/+1
2017-12-16closes godotengine/godot#6382 - traverse classes docs so that all properties ...carlosfvieira1-2/+7
2017-12-15particles spread/flatness fixes, pi factorizationmatrem1-11/+23
2017-12-15Fix 32bit MingW build for thekla_altasHein-Pieter van Braam2-1/+10
2017-12-15Made built-in identifiers properly constant in shaders. Fixes #14449, closes ...Juan Linietsky5-86/+166
2017-12-15Enhancements and fixes for PopupMenu's submenus.Michael Alexsander Silva Dias1-19/+18
2017-12-15Renamed navmesh/poly_create to navmesh/poly_add since no navmesh is created.Nathan Warden10-17/+17
2017-12-15BakedLightmap: Update gizmo when setting extents.Andreas Haas1-0/+1
2017-12-15thekla: Fix build on x86 systems without SSE supportRémi Verschelde2-5/+17
2017-12-15Fixes close button overlapping window titleBernhard Liebl1-3/+10
2017-12-15Added third argument for String.split() function (see issue #14349)Dmitry Koteroff4-6/+22
2017-12-15ScriptCreateDialog: Fix loading scripts with named classes.Andreas Haas1-1/+1
2017-12-15Fixes oversized tooltip labels (issue 14570)Bernhard Liebl1-1/+1
2017-12-15Fix thin lines in editor gui on hidpi (issue 14691)Bernhard Liebl2-3/+22
2017-12-15Move windows networking class to drivers/windows/Fabio Alessandrelli10-49/+59
2017-12-15Some performance tweaking of string handlingpoke10242-38/+149
2017-12-15Remove "const" from PacketPeer get_packet/get_varFabio Alessandrelli8-31/+31
2017-12-15Fix javascript build error and improve #14604Fabio Alessandrelli2-5/+5
2017-12-15fix compile issueJuan Linietsky1-1/+1
2017-12-15Fixes slider node tick offsetHenrique L Alves1-4/+4
2017-12-15-Added new scene conversion to binary on export (disabled by default, please ...Juan Linietsky7-250/+670
2017-12-15Update Hack font to version 3.000Hugo Locurcio3-41/+22
2017-12-15Modifies indentation behavioursMattUV4-93/+58
2017-12-15Fixes thekla atlas mingw-w64 buildbruvzg4-2/+11
2017-12-15Remove debug printf on WindowsRémi Verschelde1-2/+0
2017-12-15[DOCS] Completed the docs for the Navigation node.Nathan Warden1-0/+11
2017-12-15Add missing godot_get_stack_bottom and godot_get_global_constants in gdnative...Emmanuel Leblond1-0/+12
2017-12-14Updated iconsDaniel J. Ramirez24-232/+48
2017-12-14Updated input_default.cpp again (new maps take priority)Andrew Silver1-12/+12
2017-12-14openmp: Simplify linking on X11, fixing clang buildRémi Verschelde1-2/+1
2017-12-14MacPorts clang version selection, and OpenMP linking fix.bruvzg3-12/+13
2017-12-14GDScript files are converted to binary on export now.Juan Linietsky5-20/+102
2017-12-14Fix type mismatch in OS::set_borderless_windowRémi Verschelde7-8/+7
2017-12-14openmp: Don't try to link GCC's implementation on ClangRémi Verschelde2-8/+9
2017-12-14Prevent users from moving instanced childrenMatthias Hoelzl1-3/+5
2017-12-14Adds `macports_clang` build flag to build using clang-5.0 form MacPorts (with...bruvzg5-3/+25
2017-12-14fix for compiling the new lightmapperMichele Valente2-4/+4
2017-12-14Fixes built-In "LIGHT" causing fragment compilation errorArnaud PEZEL1-0/+1
2017-12-14Added indent_style to editorconfig, fixed inconsistent use of tabs and spaces...Colin Kinloch3-7/+11