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2017-05-14New logo, in SVG formatJuan Linietsky2-102/+158
2017-05-13[GDNative] fixed a reload bugKarroffel1-7/+7
When there was no terminate function defined in the library the exported variables would not update. This fixes that.
2017-05-12Fix compile error when use "android_add_jni_dir"volzhs1-0/+1
2017-05-12Update to latest gradlevolzhs2-3/+4
2017-05-12Fix possible memory leak for Androidvolzhs1-2/+2
/godot_dev/platform/android/java/src/com/google/android/vending/expansion/downloader/impl/DownloaderService.java:575: Error: The WIFI_SERVICE must be looked up on the Application context or memory will leak on devices < Android N. Try changing to .getApplicationContext() [WifiManagerLeak] mWifiManager = (WifiManager) getSystemService(Context.WIFI_SERVICE); ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Explanation for issues of type "WifiManagerLeak": On versions prior to Android N (24), initializing the WifiManager via Context#getSystemService can cause a memory leak if the context is not the application context. Change context.getSystemService(...) to context.getApplicationContext().getSystemService(...). 1 errors, 0 warnings
2017-05-11[GDNative] added varcall and printKarroffel4-12/+64
2017-05-11Project Settings: Use capitalized properties.Andreas Haas1-1/+0
There's been some inconsistency between the ProjectSettings and EditorSettings: One would use "snake_case_properties", the other "Capitalized Properties". This fixes that by also using capitalized properties for the project settings. (It's actually the default, so the line setting it to false was just removed..) Was there a strong reason for using snake_case here in the first place?
2017-05-11removed multiscriptKarroffel6-1047/+0
removes MultiScript which was re-added in #8502 (aka 4c14700). This feature didn't turn out to be as useful as most expected. It causes more troubles than it does good.
2017-05-10Add error printing functions to GDNativesheepandshepherd2-0/+13
2017-05-09Fix click area for bool parameterJose M Pan1-1/+1
This fixes the issue #8551: VisualScript: can't change bool parameter in function call
2017-05-09Display remote_host/port in network->debug settingsFabio Alessandrelli3-7/+11
2017-05-09Allow selecting editor debug host and port.Fabio Alessandrelli3-5/+5
Possibly fixes various editor<->debugger connection related problems.
2017-05-08Fix local ip addresses (interfaces) detection.Fabio Alessandrelli1-4/+11
Ignore non-IP addresses for both windows and unix
2017-05-08Put brave old bb10 platform to a well-deserved restRémi Verschelde22-3153/+2
Add some 🔥 to appease @reduz. Fixes #8692.
2017-05-08Socket helpers now fall back to ipv4 on systems where ipv6 is disabled.Fabio Alessandrelli1-1/+9
2017-05-08Fix #8674, and rename a few things for clarityBojidar Marinov3-10/+16
2017-05-08Fixed the IP resolver code blocking the main thread, it uses a Mutex now to ↵Marcelo Fernandez1-18/+47
lock its own thread.
2017-05-08RayCast2D: fix detached arrow tipPoommetee Ketson1-4/+4
2017-05-08Improved freelookMarc Gilleron3-68/+174
- Fix movement input affecting all viewports even when clicking outside - Freelook up movement is now relative - Prevent tool shortcut conflict when moving - De-hardcode tool shortcuts (select, move, rotate, scale, wireframe) - Movement speed depends on zoom distance (like panning) - Mouse wheel controls speed (Blender-style) due to above point - Added zoom distance indicator, hides after short delay
2017-05-07Fix license formatting breaking GH detectionRémi Verschelde2-28/+22
2017-05-07Implemented scrolling factor for smooth trackpad scrollingtoger515-71/+118
Working platforms platform: OSX, Windows. Support for almost all ui elements, including project list.
2017-05-07Improve documentation of thirdparty code snippetsRémi Verschelde53-46/+382
2017-05-06Doc: Drop unmainted converters for html, textile, dokuwikiRémi Verschelde7-1844/+0
2017-05-06Doc: Remove unused tool translationRémi Verschelde2-142/+0
2017-05-06X11: Abort build if using OpenSSL 1.1.0+Rémi Verschelde1-0/+9
Workaround until #8624 is fixed.
2017-05-06Reworked look and feel of Add Script Dialog.Przemysław Gołąb (n-pigeon)3-147/+387
Untangled a lot of Controls logic code and placed it in one place. Which squashed few bugs and made code easier to maintain.
2017-05-06Spatial Editor: Mouse warping for orbit & freelook modes.Andreas Haas2-10/+18
2017-05-06Fixing previous merger's "not" vs. "!" mistake in C++ (#8664)Will Nations1-3/+3
Also fix typo on the main editor confirmation prompt
2017-05-06Fix bug in pause mode propagationFabio Alessandrelli1-1/+1
Pause mode was not correctly propagating effectively stopping immediately when the mode was not PAUSE_MODE_INHERIT.
2017-05-05Fix template loadingJ08nY3-92/+58
2017-05-05Better explain out of memory error in message queueFabio Alessandrelli1-4/+6
Also effectively saves one unnecessary call when everything is fine.
2017-05-05Fix UDP wait() not returning after first received packetFabio Alessandrelli2-0/+4
2017-05-04Tree: Clear search string on selection.Andreas Haas1-0/+2
The Tree node has the ability to jump to a specific item by typing the first few chars of it's name. But on selection ('item_activated' signal), it didn't clear the search string used for that. It was especially annoying in `FileDialog`s and has been bugging me for ages :P With this, you can traverse a directory structure in a FileDiag quickly with the keyboard (like you'd expect from pretty much any modern file browser) :)
2017-05-04Fix infinite loop in DirAccessPack::get_current_dir()Pedro J. Estébanez1-5/+4
2017-05-04Added 3D freelook navigation modeMarc Gilleron3-123/+122
- Triggered by holding RMB - Can look around in FPS style - Can move with WASD - Movement speed accelerates over time - Can multiply speed with a modifier key to go faster or slower - Configurable in editor settings and shortcuts
2017-05-03LineEdit: fix placeholder text affected by secretPoommetee Ketson1-2/+2
2017-05-02support obj with negative indicesPanPan1-1/+6
2017-05-02Implement cursor style control in HTML5 platformL. Krause2-3/+33
2017-05-01Fix get_shader_type index upper boundCarter Anderson1-1/+1
2017-05-02Implement mouse capture and hiding in HTML5 exportL. Krause2-10/+54
MOUSE_MODE_CONFINED cannot be implemented.
2017-05-02Fix #8617 WindowDialog with custom panel background crashes godotMarc Gilleron1-12/+16
2017-05-01Make script debugger display all kinds of objectsmbalint121-4/+28
2017-05-01Rename project file to "project.godot"Rémi Verschelde11-45/+62
Slimmed down variant from the reverted #8375. The rationale behind the name change is to give Godot's project file a unique extension (".godot") that can be registered on the OS to be associated with the Godot binary (OS registration not implemented here). This PR also adds the possibility to start the game or editor if launched with the project.godot passed as argument, which paves the way for allowing a similar behaviour on a double-click in the OS file manager (code originally by @Hinsbart). Closes #6915.
2017-05-01Make property editor display dictionaries (read only)mbalint121-0/+7
2017-04-30Scene importer: add -rigidonly flag for empties (fixes #8430)Andrea Faulds1-11/+19
2017-04-29Use correct mode for DXT1 textures.Ferenc Arn1-1/+1
libsquish, which is used to generate all S3TC textures, works only with RGBA textures. Fixes #8550.
2017-04-29Fix compilation for UWPGeorge Marques8-50/+161
2017-04-29Revert "Use .godot as file extension for project files."Juan Linietsky7-148/+45
2017-04-29Fix HTML5 key eventsL. Krause1-3/+3
Regression from 86f5ac3
2017-04-28Remove GLUT usage in HTML5 platformL. Krause3-75/+27