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2017-03-05A Whole New World (clang-format edition)Rémi Verschelde1-13/+15
2017-03-05Style: prevent bogus macro formatting by clang-formatRémi Verschelde3-54/+60
2017-03-05really fixed PTRCALL nowKarroffel3-6/+2
2017-03-05Add a bunch of missing Godot headers in own filesRémi Verschelde180-120/+3787
2017-03-05Added PowerState casting operator to VariantKarroffel2-0/+7
2017-03-05iphone: Drop unused Appirater thirdparty APIRémi Verschelde6-970/+0
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde2029-302/+302
2017-03-05TileMap: Respect self_modulate propertyAndreas Haas1-0/+3
2017-03-05- `tab_changed` signal emits only by selecting a different tab.Thaer Razeq3-7/+42
2017-03-04Expose uncapped versions of closest-point-to-segment utilitiesPedro J. Estébanez2-0/+15
2017-03-04Add API to access battery power stateJulian Murgia44-1/+2162
2017-03-04Added AppImage structureDaniel J. Ramirez3-0/+12
2017-03-04Implements modules documentsGeequlim4-5/+43
2017-03-04Added a SceneTree.has_network_peer, closes #7922Karol Walasek3-0/+13
2017-03-04Expose Geometry::get_closest_point_to_segment_2d()Pedro J. Estébanez2-0/+7
2017-03-03Make Editor, Export and Project settings dialogs resizable and store their bo...Ray Koopa7-42/+105
2017-03-04Fix handling input for Androidvolzhs1-37/+12
2017-03-02Added missing FIXMEs in PR #7878Ferenc Arn2-2/+2
2017-03-03Fix wrong TreeItem reference after reconstructingvolzhs2-2/+4
2017-03-02Implement single-field property change for multinode editPedro J. Estébanez8-82/+359
2017-03-01Added functionality for resizable dialogs.Ray Koopa3-64/+180
2017-03-01Fix RANDOM_MAX, which is 2^32-1 with PCG32.Leandro Motta Barros1-1/+1
2017-03-01added join to PoolStringArrayAlexHolly2-0/+13
2017-02-28Inf and NaN support added to GDScript.Saracen11-4/+53
2017-02-28 Various fixes detected using PVS-Studio static analyzer.Thaer Razeq32-39/+41
2017-02-27Use the common PRNG in 2D particles code.Ferenc Arn2-19/+7
2017-02-27Fix failing build on mageia v6 x64 linux.Shlomi Fish1-0/+1
2017-02-27Add disabled tabsRay Koopa6-12/+86
2017-02-27Add menu item for file resources in the inspector to reveal them in the FileS...Ray Koopa4-5/+51
2017-02-27Fix several drawing and logic issues in TabContainerRay Koopa2-427/+309
2017-02-27fix custom scene arguments from the editorBenjamin Bäumler3-24/+19
2017-02-27Add process mode option to Particles2DPedro J. Estébanez2-2/+37
2017-02-26Better handling of joypad device IDs.Andreas Haas8-43/+20
2017-02-25Fix auto-enable of _input processing when _input() method is set.Andreas Haas1-0/+1
2017-02-25Add emission_finished signal to Particles2DBojidar Marinov4-10/+6
2017-02-23Really fix iphone buildsBojidar Marinov1-1/+1
2017-02-23Complete the globals.h -> global_config.h conversionBojidar Marinov11-11/+11
2017-02-22Fixes to webgl/opengl es 3.0 for compatibility with webgl2.0, still does not ...Juan Linietsky11-33/+58
2017-02-23Fix crash when click icon while editing node namevolzhs1-0/+1
2017-02-22Fix crash if TouchScreenButton is pressed while exiting the treePedro J. Estébanez1-6/+8
2017-02-21working on template validationJuan Linietsky2-9/+48
2017-02-22Tween: Fix undefined behavior found by static code analyzer.Andreas Haas1-1/+2
2017-02-21Fix WebAssembly builds on Windowseska2-13/+29
2017-02-21Fix some compilation warnings.Shlomi Fish4-7/+7
2017-02-21-renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky121-226/+542
2017-02-20Add Rect2 TileMap::get_used_rect(), closes #4390Bojidar Marinov2-2/+31
2017-02-20Don't switch to script on breakpoint hit when using external editor.Andreas Haas1-0/+4
2017-02-20Add more options to Node.duplicate()Pedro J. Estébanez2-14/+32
2017-02-20Replace misuse of list iterationIgnacio Etcheverry1-3/+3
2017-02-20Automatically zip web export templateseska2-30/+30