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2017-10-30Fix crash when click an empty tabs containersanikoyes1-0/+7
2017-10-30Add missing StyleBoxLine bindingsanikoyes1-0/+1
2017-10-29Added multi level undo redo to line editPaulb232-31/+88
2017-10-30Add support for non-ISO locale identifiers via renames mapRémi Verschelde3-65/+75
Windows apparently uses "no" for Norwegian Bokmål, even though its ISO 639-1 language code is "nb"... Closes #12479. Also did some non-intrusive cleanup while at it.
2017-10-29Fix FrameworkPathOverride and assemblies path loopIgnacio Etcheverry3-24/+35
2017-10-29added support for paths with spaces for VSBUILDSnicholasbuckner1-3/+7
There was a problem with MSBuild in that windows file paths end with a backslash, which was escaping the last of the double quotes which surround the $(ProjectDir) directive. This was fixed by removing the last backslash through changing it to $(ProjectDir.TrimEnd('\')).
2017-10-29Fixes keybord directionnal keys not moving nodes in the 2D editorGilles Roudiere1-26/+26
2017-10-29Fix build with Python 3 on WindowsMatthias Hoelzl2-5/+11
2017-10-29Fix typo in project managerRémi Verschelde37-37/+37
[ci skip]
2017-10-29Mono: Fix Windows buildRémi Verschelde1-2/+2
2017-10-29libpng: Cosmetic update to upstream 1.6.34Rémi Verschelde6-22/+22
No code change in the part we are using, it only affected contrib code. [ci skip]
2017-10-29Disable logging until the logs location is sorted outRémi Verschelde6-6/+18
Temporary workaround for #12277.
2017-10-29i18n: Sync translation templates with current sourceRémi Verschelde36-551/+2499
[ci skip]
2017-10-29i18n: Sync translations with WeblateRémi Verschelde35-1939/+8771
2017-10-29classref: Apply doctool to fix formattingRémi Verschelde3-5/+10
Fixes regression from #12396 which caused #12466. [ci skip]
2017-10-29Fix regression from #12473 and #12388Ignacio Etcheverry3-66/+54
2017-10-29Mono: Add build project button and reload intervalIgnacio Etcheverry8-17/+96
2017-10-29Buildsystem improvements for the Mono moduleIgnacio Etcheverry6-112/+338
- Make sure to search the mono installation directory for the right architecture in the windows registry. - Do not build GodotSharpTools directly to #bin dir. Instead build to the default output path and copy it. This way we avoid MSBuild adding files we don't want to #bin. - Add hint path for MSBuild in OSX. - Copy shared library on Unix if not statically linking. - Use vswhere to search MSBuild and search for 14.0 tools version in the registry instead of 4.0. - SCons will only fallback xbuild when msbuild is not found if 'xbuild_fallback=yes' is passed to the command. - Use mono's assembly path as FrameworkPathOverride if using with system's MSBuild (not mono's fork). - Cleanup.
2017-10-29BindingsGenerator cleanup and improved error messagesIgnacio Etcheverry2-535/+572
If there is an error generating a property or a method, the error message will include the member and class names.
2017-10-28[DOCS]Completed LineEdit.xmlMattUV1-23/+35
2017-10-28Detect javascript platform using EMSCRIPTEN env as wellMarcelo Fernandez1-2/+5
2017-10-28Refactor bufer to bufferPoommetee Ketson8-17/+17
2017-10-28ProjectSettings: show error msg in a label insteadPoommetee Ketson2-4/+15
2017-10-27Fixed interface scaling issues with editor action button and value editor ↵Jake Larson1-13/+13
popovers
2017-10-28Add copy button to sprite_frames_editor_pluginsersoong2-0/+21
2017-10-27Mono: Use "UnnamedProject" if application/config/name is emptyUnknown4-7/+24
2017-10-27detect.py: Fix KeyError if using MinGW and LTOmhilbrunner1-4/+1
2017-10-27Fixing vsproj generation for paths with spacesDaniel Alexandru Radu1-3/+3
Fixing vsproj generation by adding quotes arounnd $(ProjectDir). Otherwise the build will fail if the name has spaces in it [ci skip]
2017-10-27Travis: Simplify matrix, disable iphone and add X11 tools=no/clangRémi Verschelde2-37/+25
Travis always has massive backlog of macOS builds, so we can't rely on them too much. The iphone build was mostly useful to spot tools=no or target=release_debug issues, so replacing it by an appropriate X11 build.
2017-10-27AStar: Add setters for point position and scale weight, cleanupUnknown3-17/+69
2017-10-27Add an option to use zstd's recently introduced long range matching (off by ↵Ferenc Arn5-6/+26
default).
2017-10-27Fix shader compiler typo gl_FrotFaceScayze1-1/+1
2017-10-27Fix editor action button layoutJake Larson1-4/+4
2017-10-27[DOCS] Corrected some typing mistakes on Node2D.xmlMattUV1-4/+4
2017-10-26Sound support for Javascript (untested).Juan Linietsky2-3/+92
2017-10-26Update zstd to 1.3.2.Ferenc Arn34-3435/+5436
2017-10-26Remove HTTPClient::send_body_text and ::send_body_dataLeon Krause3-32/+0
These were never implemented, the request* methods provide parameters to send body data as part of the client's requests.
2017-10-26Add language option button to project managersheepandshepherd2-2/+77
Closes #4901
2017-10-26Add and polish up documentation for Image methodsJakob Sinclair1-16/+55
Written new documentation for undocumented methods. The already documented methods seemed to follow a very old style and changed them to fit the new guidelines for documentation. Signed-off-by: Jakob Sinclair <sinclair.jakob@mailbox.org>
2017-10-26Fixes infinite loop in NavPolygonInstance warningsCédric Fuchs1-1/+1
2017-10-26Added description for camera2D missing membersHenrique Campos2-4/+8
Also fixed typo in AudioEffectFilter. [ci skip]
2017-10-25Fix default C# scriptPrzmk1-1/+1
2017-10-25fix a 'proximity_fade_distacne' typo in materialJakub Grzesik1-1/+1
2017-10-25Added descriptions to RichTextLabelJason Anderson1-3/+20
2017-10-25Removes Script::get_node_type()Jerome6700013-41/+0
used before GDScript, with squirrel apparently
2017-10-25Fix text margins in value editor pop-up.Robin Arys1-7/+8
2017-10-25Add a function to get the full name of a localesheepandshepherd2-0/+17
2017-10-24[DOCS] CubeMapNathan Warden1-0/+8
2017-10-25Added hotkey for Continue actionChaosus1-1/+1
2017-10-24Fix margin with tree drawingJakob Sinclair1-1/+1
Fixes @akien-mga point brought up in #12352 Signed-off-by: Jakob Sinclair <sinclair.jakob@mailbox.org>