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2017-08-19Removes extra argument from StyleBoxFlat::get_border_color()Ignacio Etcheverry1-1/+1
2017-08-19Quit after command-line exportRuslan Mustakov1-1/+2
2017-08-18Small fix that makes overal UI (including dragging spliiters) much, much faster.Juan Linietsky1-77/+2
Flushing messages meant that for every event, UI was reaccomodating everything. This is relly slow. Messages will have to happen sometime later, during iteration most likely. I still can't fix the overall code editor slowness on Mesa+Radeon, I suspect it's a driver issue.
2017-08-18Inspector re-edits edited object when dock moves, closes #9287Juan Linietsky1-0/+3
2017-08-18Fix primitive mesh selection, closes #9210Juan Linietsky1-1/+1
2017-08-19Set the X11 class hint before mapping the windowRichard Adenling2-11/+14
Setting the class hint before mapping the window will allow some window managers to determine if a window should be treated specially. This is also in accordance with the ICCCM spec which says that WM_CLASS should only be changed when a window is in a withdrawn (unmapped) state. Fixes #10429
2017-08-18ProceduralSky now regenerates in a thread (the second time, first does not), ↵Juan Linietsky2-5/+69
closes #9138
2017-08-18-Volume sliders, mute, solo and fx bypass are functional, closes #9021Juan Linietsky8-37/+88
-Fixed tree reselect, makes reselecting an audio bux FX work
2017-08-18Rename localization method to `tr` againRémi Verschelde10-35/+35
Partial revert of #10380 based on contributor ~~bullying~~ feedback.
2017-08-18Windows: Drop support for obsolete MinGWRémi Verschelde1-34/+19
The version we support is MinGW-w64: https://sourceforge.net/p/mingw-w64 The old original MinGW from which it was forked (https://sourceforge.net/projects/mingw), is no longer maintained and useless for us. Fixes #10396.
2017-08-18Update script signals in real-time when script changes. Fixes #8980Juan Linietsky7-4/+31
2017-08-18Workaround missing WM_TOUCH on mingw-w64 < 4.0Rémi Verschelde1-4/+3
Upstream bug report: https://sourceforge.net/p/mingw-w64/bugs/460/
2017-08-18TextEdit: Moving between words now works across lines.Andreas Haas1-0/+14
Fixes #10403
2017-08-18Properly manage drawing of primitives when they lack an area, fixes #8930Juan Linietsky5-13/+26
2017-08-18Windows: Drop support for Vista (0x0600)Rémi Verschelde1-2/+4
We need the efficient SRWLock methods which are not supported on Vista, and loading them dynamically while providing fallbacks is not worth the effort. Closes #10243. Sorry Vista users... As you are running a supported which is no longer supported by Microsoft (https://support.microsoft.com/en-us/help/13853/windows-lifecycle-fact-sheet), we can only encourage you to upgrade to a more recent version if you can, or switch to Linux, which should give your old hardware a new youth.
2017-08-18-Properly check limits to objects sent (regarding to size), fixes #9034Juan Linietsky10-123/+231
-Changed the way objects are marshalled and sent to the debugger -Editing debugged objects happens in the remote inspector now
2017-08-18Make sure local to scene resources are initialized after loading all nodes, ↵Juan Linietsky2-7/+17
fixes #9438
2017-08-17Add closest_power_of_2 func and implement mix_rate/latency on OS XMarcelo Fernandez27-94/+143
2017-08-17Oops, fixed wrong color masking problem. Closes #10149Juan Linietsky2-2/+3
2017-08-17Several improvements and fixes to import system. Might fix many issues ↵Juan Linietsky3-5/+78
opened, but have to check in detail..
2017-08-17Shader: Fix typo in "facefordward"Rémi Verschelde1-3/+3
Fixes #10399.
2017-08-17Rename `XL_MESSAGE` aka `tr` to `localize`Rémi Verschelde10-50/+34
Also renames `set_message_translation` to `set_message_localization` for consistency.
2017-08-17Removed unused variableWilson E. Alvarez1-1/+0
2017-08-17Fix progress dialog's bars overflowing.Gilles Roudiere1-3/+4
2017-08-16Fixed OUYA Game Controller for 3.0Corruptinator1-1/+1
Input_default.cpp has been updated for the OUYA Game Controller to work with fixed and functional mapping for Godot 3.0
2017-08-17Fix/improve property evaluatorPedro J. Estébanez1-7/+7
Evolution of #10366 based on what has been discussed there. Now you can refer to the relevant object either by `self` or `s`. No conflicts with a potential `tool` script attached to the object. Proper cleanup since a dummy object is used to have an instance and the temporary script dies with it.
2017-08-16Fix particles emitting when emitting is set to false in sceneBojidar Marinov1-0/+4
Caused by #10297 calling particles_restart() on the same frame as the one set_emitting(false) is called. The rasterizer would wait a frame, and then set emitting back to true.
2017-08-16Tilemap Editor: Setting to hide tile info in the menu barRémi Verschelde2-5/+17
Based on e513ecb7a14560d7238408a16a3b855863fd6df9.
2017-08-16EditorPlugin: Renames virtual method hiding inherited methodIgnacio Etcheverry1-3/+3
2017-08-16Synchronize parameter names in definition and declarationTwistedTwigleg134-974/+974
Fixes #10244.
2017-08-16Rename cull_AABB to cull_aabbRémi Verschelde4-9/+9
Part of #8830.
2017-08-16Use precision for samples only when #version 300 esFabio Alessandrelli1-0/+4
Fix #10332
2017-08-16Fix double point in Navigation2DPedro J. Estébanez1-1/+2
Fixes #10324.
2017-08-16Remove needless check in motion testPedro J. Estébanez1-17/+13
Since now one-way collision is at shapes, the removed if was unneeded.
2017-08-16Checking vecs before normalization. Fixes #10183Niko Abeler1-7/+9
2017-08-16Rename layouts file to editor_layouts-3.cfgPedro J. Estébanez1-6/+6
To avoid conflicts with 2.x, in the same fashion as editor_settings-3.tres.
2017-08-16Allow zero-padded serial namingPedro J. Estébanez1-1/+2
Thereby, the editor will acknowledge node namings such as _Thing003_ so that a duplicate, for instance, will be named _Thing004_, instead of _Thing4_, that was the case formerly. Closes #7758.
2017-08-16Revive inspector property evaluationPedro J. Estébanez2-4/+3
GDScript was restricted to parse only scripts beginning with __res://__ or __user://__ to avoid templates from being parsed. I've made that a bit less inclusive by allowing scripts with an empty path to be parsed too, which doesn't conflict and is needed for this to work. Also I've removed the `this` variable of the generated script and made the relevant object to be the one the script instance refers to, so you can use `self` instead. Now, with the shorter 3.0-style syntax, you can write things like: `self.position.x + 10` Closes #9500.
2017-08-16Keep shapes bound to out-of-tree 3D physics objectsPedro J. Estébanez1-7/+0
Now the shape in the physics server is unbound only when it's unparented from its body, because if it's unbound when just exiting the tree, a later readd would have the body shapeless in the server. It's the same currently being done in 2D physics. Fixes #10074.
2017-08-15Changed anchor constants to enum, removed ANCHOR_CENTER, fixes #9889Juan Linietsky3-8/+14
2017-08-15Fixes crash related to animatio editor, closes #8687Juan Linietsky1-2/+2
2017-08-15Fix debug materials, closes #8607Juan Linietsky1-20/+21
2017-08-15Comment include order to avoid errorsPedro J. Estébanez1-1/+1
So as to not revive #10071, as suggested by @akien-mga.
2017-08-15Small fix for problem of nodes losing type, this is not good enough to solve ↵Juan Linietsky3-1/+15
a core reimport problem, but so far fixes #8116
2017-08-15Fix Editor dimming.Andreas Haas1-5/+11
Fixes #10353
2017-08-15styleBoxFlat removed light, dark color entirelytoger53-51/+8
2017-08-15new StyleBoxFlat removed multiBorderColortoger51-8/+9
- removed only the bindings because the drawing code is not done yet - kept c++ functions for setting individual border color for future implementation
2017-08-15new StyleBoxFlat limits for drawingtoger51-36/+45
- corner and border are decreased if necassary to achoieve clean stylboxes - prohibits wired drawing artifacts when using wrong values - corner radius are relative to the partner corner when they would result in glitches
2017-08-15new StyleBoxFlat added more drawing featurestoger52-5/+181
- corner radius bindings - shadow - antiAliasing - CornerDetail
2017-08-15Added Corner Enumtoger52-0/+9