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2017-02-28Inf and NaN support added to GDScript.Saracen11-4/+53
2017-02-28 Various fixes detected using PVS-Studio static analyzer.Thaer Razeq32-39/+41
2017-02-27Use the common PRNG in 2D particles code.Ferenc Arn2-19/+7
2017-02-27Fix failing build on mageia v6 x64 linux.Shlomi Fish1-0/+1
2017-02-27Add disabled tabsRay Koopa6-12/+86
2017-02-27Add menu item for file resources in the inspector to reveal them in the FileS...Ray Koopa4-5/+51
2017-02-27Fix several drawing and logic issues in TabContainerRay Koopa2-427/+309
2017-02-27fix custom scene arguments from the editorBenjamin Bäumler3-24/+19
2017-02-27Add process mode option to Particles2DPedro J. Estébanez2-2/+37
2017-02-26Better handling of joypad device IDs.Andreas Haas8-43/+20
2017-02-25Fix auto-enable of _input processing when _input() method is set.Andreas Haas1-0/+1
2017-02-25Add emission_finished signal to Particles2DBojidar Marinov4-10/+6
2017-02-23Really fix iphone buildsBojidar Marinov1-1/+1
2017-02-23Complete the globals.h -> global_config.h conversionBojidar Marinov11-11/+11
2017-02-22Fixes to webgl/opengl es 3.0 for compatibility with webgl2.0, still does not ...Juan Linietsky11-33/+58
2017-02-23Fix crash when click icon while editing node namevolzhs1-0/+1
2017-02-22Fix crash if TouchScreenButton is pressed while exiting the treePedro J. Estébanez1-6/+8
2017-02-21working on template validationJuan Linietsky2-9/+48
2017-02-22Tween: Fix undefined behavior found by static code analyzer.Andreas Haas1-1/+2
2017-02-21Fix WebAssembly builds on Windowseska2-13/+29
2017-02-21Fix some compilation warnings.Shlomi Fish4-7/+7
2017-02-21-renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky121-226/+542
2017-02-20Add Rect2 TileMap::get_used_rect(), closes #4390Bojidar Marinov2-2/+31
2017-02-20Don't switch to script on breakpoint hit when using external editor.Andreas Haas1-0/+4
2017-02-20Add more options to Node.duplicate()Pedro J. Estébanez2-14/+32
2017-02-20Replace misuse of list iterationIgnacio Etcheverry1-3/+3
2017-02-20Automatically zip web export templateseska2-30/+30
2017-02-20Fix parallel asm.js/WebAssembly buildseska1-1/+1
2017-02-19Editor Export Settings Dialog is completed!! Now on to make some exporters..Juan Linietsky23-2041/+1050
2017-02-19Windows: Close audiodriver sooner on exitHein-Pieter van Braam1-6/+5
2017-02-19Fixed Line2D editor doesn't respond to inputMarc Gilleron2-4/+9
2017-02-18X11 return to cwd at exitHein-Pieter van Braam1-0/+9
2017-02-18xCode added xcuserdata to gitignoretoger51-0/+3
2017-02-17X11: Move audio driver finalize to the start of cleanupHein-Pieter van Braam1-4/+4
2017-02-18Translate ButtonArray textvolzhs2-5/+10
2017-02-18Fix zero padding formattingvolzhs1-6/+9
2017-02-17Update libwebp to 0.6.0volzhs139-3705/+10205
2017-02-17X11: Finalize audiodrivers on exitHein-Pieter van Braam1-1/+4
2017-02-16RichTextLabel add function remove_lineVincent2-0/+45
2017-02-16Correct hash behavior for floating point numbersHein-Pieter van Braam14-51/+273
2017-02-16Allow preload to accept a const string.Hein-Pieter van Braam1-4/+25
2017-02-16a ton of bug fixes to the rendererJuan Linietsky13-65/+214
2017-02-15Many fixes to make exported scenes work better, still buggy.Juan Linietsky22-604/+238
2017-02-15-begin of export work, not done yetJuan Linietsky9-844/+362
2017-02-15SceneTreeTimer: Ability to set pause modeAndreas Haas2-4/+22
2017-02-14Revert "Make nan==nan true for GDScript"Juan Linietsky9-99/+26
2017-02-14Make nan==nan true for GDScriptHein-Pieter van Braam9-26/+99
2017-02-14Spinbox: don't ignore double clicks.Andreas Haas1-2/+0
2017-02-13Use real_t as floating point type in physics code.Ferenc Arn54-520/+472
2017-02-13Fix missing semicolon in previous commitRémi Verschelde1-1/+1