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path: root/platform/javascript/http_client_javascript.cpp
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* Flush HTTPClient response data only on request/close in HTML5 platformLeon Krause2018-02-191-2/+0
| | | | (cherry picked from commit 98039909f202aac2795ead44104b56f7609059d8)
* Warn when polling HTTPClient synchronously in HTML5 platformLeon Krause2018-02-191-0/+19
| | | | (cherry picked from commit ca9fa9cca8a27f14a7b0178d6abf573815722996)
* Disable insecure HTTP methods CONNECT and TRACE in HTML5 platformLeon Krause2018-02-191-0/+2
| | | | (cherry picked from commit 2cd7bc04ea9a99510c26113a81f8371be5b1f49f)
* Fix HTML5 HTTPClient response header retrievalLeon Krause2018-02-191-2/+4
| | | | (cherry picked from commit 8a21f27f540750a76f19fcfb7d7a9d5e7f03f771)
* Fix HTML5 HTTPClient failure detectionLeon Krause2018-02-191-11/+7
| | | | (cherry picked from commit 9ea4452d2118fb071066cce1e2e2525bc4e29841)
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-1/+2
| | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
| | | | Happy new year to the wonderful Godot community!
* Fix javascript build error and improve #14604Fabio Alessandrelli2017-12-151-3/+3
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* HTTP cleanup & better defaultsmhilbrunner2017-12-141-15/+20
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* Implement HTTPClient in HTML5 platformLeon Krause2017-11-131-0/+282
Limitations: - Subject to same-origin policy - No persistent connection (but simulated for compatibility) - No blocking mode - No StreamPeer access - No chunked responses - Cannot disable host verification