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* WebGL 2 export per WebAssembly or asm.jseska2017-03-291-140/+57
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* Enable WebGL2 in web export, start fixing buildeska2017-02-011-8/+8
| | | | Will not yet compile
* Improve usability and style in web export presentationeska2017-01-141-153/+222
| | | | | | | | | | | | - Check for WebGL support, don't load if unsupported - Check for IndexedDB support - Make canvas support check message visible - Colored debug output for warnings and errors - Make it obvious status can be closed by clicking - Don't use status to display non-critical errors - Limit output message count - Add clear output button - Fix setting total memory
* Add option 'wasm' to compile to WebAssembly in web exporteska2016-10-311-0/+357
WebAssembly is still experimental, so disabled by default. The HTML shell file now uses $GODOT_BASE, a placeholder for the base filename, instead of $GODOT_JS, $GODOT_MEM and $GODOT_FS.