| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | WebGL 2 export per WebAssembly or asm.js | eska | 2017-03-29 | 1 | -140/+57 |
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| * | Enable WebGL2 in web export, start fixing build | eska | 2017-02-01 | 1 | -8/+8 |
| | | | | | Will not yet compile | ||||
| * | Improve usability and style in web export presentation | eska | 2017-01-14 | 1 | -153/+222 |
| | | | | | | | | | | | | | - Check for WebGL support, don't load if unsupported - Check for IndexedDB support - Make canvas support check message visible - Colored debug output for warnings and errors - Make it obvious status can be closed by clicking - Don't use status to display non-critical errors - Limit output message count - Add clear output button - Fix setting total memory | ||||
| * | Add option 'wasm' to compile to WebAssembly in web export | eska | 2016-10-31 | 1 | -0/+357 |
| WebAssembly is still experimental, so disabled by default. The HTML shell file now uses $GODOT_BASE, a placeholder for the base filename, instead of $GODOT_JS, $GODOT_MEM and $GODOT_FS. | |||||
