| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2017-09-25 | Use BoolVariable in platform-specific options. | Elliott Sales de Andrade | 8 | -47/+47 | |
| 2017-09-25 | Use BoolVariable for module options. | Elliott Sales de Andrade | 7 | -9/+9 | |
| 2017-09-25 | Use BoolVariable for third-party options. | Elliott Sales de Andrade | 19 | -91/+87 | |
| 2017-09-25 | Use BoolVariable in target/component/advanced options. | Elliott Sales de Andrade | 14 | -44/+44 | |
| 2017-09-25 | Use EnumVariable for choice-based build options. | Elliott Sales de Andrade | 6 | -10/+15 | |
| 2017-09-26 | Enhance iOS export | Ruslan Mustakov | 52 | -264/+588 | |
| - The export process now builds complete .ipa on macOS, instead of just creating XCode project. - The project includes Capabilities games usually require: Game Center, Push Notifications, In-App Purchase. - Icons and launch screens can be specified in export preset. | |||||
| 2017-09-25 | Make variant_op jumptable const | Hein-Pieter van Braam | 1 | -26/+26 | |
| Not doing this was a bit of an oversight | |||||
| 2017-09-25 | Allow inlining of all parts of safe_refcount | Hein-Pieter van Braam | 2 | -304/+210 | |
| Differences with this aren't huge but the effort is minimal, in some workloads gain a couple of percent of performance. | |||||
| 2017-09-25 | Remove several checks on DEBUG_RELEASE | Hein-Pieter van Braam | 1 | -4/+13 | |
| These errors shouldn't be possible on a tested game. Remove the checks on release. Shaves about 10% off of tight loops. | |||||
| 2017-09-25 | Use computed goto to dispatch next opcode | Hein-Pieter van Braam | 1 | -109/+183 | |
| On compulers that define __GNUC__ use computed goto to directly dispatch the next instruction rather than going through another switch statement. This saves a jump and some comparisons. In tight loops this is is roughly 10% faster than the switch() method. | |||||
| 2017-09-25 | 2DEditor: fix duplicated 'id_pressed' connection | Poommetee Ketson | 1 | -2/+0 | |
| 2017-09-25 | Add font size setting for output panel | volzhs | 3 | -7/+20 | |
| 2017-09-25 | Fixed Voice_Count issues in AudioEffectChorus: | Indah Sylvia | 1 | -2/+1 | |
| - Setting voice_count value to 4 (MAX_VOICES) is now allowed - Fixed slider glitch on setting voice_count value | |||||
| 2017-09-25 | AudioEffectLimiter: fix wrong soft_clip_ratio getter | Poommetee Ketson | 1 | -1/+1 | |
| 2017-09-25 | Removed print_line in Physics2DServerWrapMT::init() | Indah Sylvia | 1 | -3/+0 | |
| 2017-09-25 | Fixed tooltip font color | Daniel J. Ramirez | 1 | -1/+2 | |
| 2017-09-25 | Improved audio buses editor | Daniel J. Ramirez | 2 | -22/+34 | |
| 2017-09-24 | Added the ability to revert to initial value in editor settings. | Daniel J. Ramirez | 4 | -157/+200 | |
| 2017-09-24 | Bump required scons version to 0.98.1. | Elliott Sales de Andrade | 1 | -1/+1 | |
| * Environment.AddPostAction() and the global AlwaysBuild() were added in 0.93, so requiring 0.14 is broken. * Environment.Decider and Glob were added in some intermediate 0.97 release. * The Variables object was added in 0.98.1. | |||||
| 2017-09-24 | [DOCS] Update SpriteFrames class ref | Chris Bradfield | 1 | -1/+17 | |
| 2017-09-24 | Add a missing constant binding in SceenTree | Tetane | 1 | -0/+1 | |
| Add missing constant binding "STRETCH_ASPECT_EXPAND" (I cannot test it because godot does not compile anymore on my pc (windows10)) | |||||
| 2017-09-24 | Fix typo in fixed-fps help line | Hein-Pieter van Braam | 1 | -1/+1 | |
| 2017-09-24 | Fix Variant::get_named return when p_index is invalid | Marcelo Fernandez | 1 | -0/+1 | |
| 2017-09-24 | Fix Dictionary set_named | Hein-Pieter van Braam | 1 | -1/+1 | |
| Reduz optimized field indexing in 3c85703 but the changes didn't apply to dictionary so this code remained untouched. However, the logic for validity checking was changed but not updated for the dictionary case. | |||||
| 2017-09-24 | Dist: Fix typos in manpage | Rémi Verschelde | 1 | -2/+2 | |
| [ci skip] | |||||
| 2017-09-24 | Dist: Use HTTPS for screenshot link in AppData file | Rémi Verschelde | 2 | -5/+5 | |
| [ci skip] | |||||
| 2017-09-24 | Fixed caret blink and speed resetting in scenes, issue 10764 | Paulb23 | 2 | -2/+2 | |
| 2017-09-24 | Fixed scrollbar jitter when clicking | Paulb23 | 1 | -1/+1 | |
| 2017-09-24 | Bucket fill will now incrementally process the queue on preview mode | Marcelo Fernandez | 2 | -11/+32 | |
| 2017-09-24 | Goto to parent on left arrow in tree with single column | Paulb23 | 1 | -2/+10 | |
