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2017-11-16Fix current scene run when scene savedChaosus1-1/+1
2017-11-17Added modules' doc files to make_doc_headerZher Huei Lee1-2/+12
2017-11-16GDScript: Refactor "GD" class prefix to "GDScript"Rémi Verschelde19-1327/+1330
2017-11-16Cleanup of Visual Studio project generation (#12929)Roy Berube1-3/+6
2017-11-16Added 'convcol' flag for importing meshes as convex collision and completed codeSaracen1-19/+68
2017-11-15Add support for remote debug in scene tree.Juan Linietsky2-0/+70
2017-11-15Fix energy not affecting emissive texture in GI baker.Ferenc Arn2-22/+18
2017-11-15Fix HTML5 HTTPClient includesLeon Krause1-0/+2
2017-11-15Remove obsolete ButtonArray themingRémi Verschelde1-33/+0
2017-11-15Allow underscores in GDScript numeric literalsBojidar Marinov2-4/+8
2017-11-15doc: Sync classref with current sourceRémi Verschelde13-27/+261
2017-11-15Improve code style of generated headersRémi Verschelde4-34/+25
2017-11-15doc: Make all module docs self-containedRémi Verschelde84-68/+142
2017-11-15doc: Rename "@Global Scope" to "@GlobalScope"Rémi Verschelde17-33/+33
2017-11-15doc: Remove revision.module_config from version stringRémi Verschelde475-475/+475
2017-11-15Create API to add and remove VisualScript custom nodesGeorge Marques7-0/+135
2017-11-15[GDNative] export pluginKarroffel2-6/+129
2017-11-15Make sure scan happens after all nodes enter scene (including plugins), fixes...Juan Linietsky1-1/+2
2017-11-15-Ability to choose operator for emission, closes #10441Juan Linietsky4-8/+52
2017-11-15When script changes, defer tree updating. Fixes #9704Juan Linietsky2-3/+8
2017-11-14Ability to update parts of an array, and set arrays as dynamic drawJuan Linietsky10-516/+42
2017-11-14Finalized ability to convert from CanvasItem/Spatial/Particles materials to S...Juan Linietsky5-0/+58
2017-11-14Fail when attempting to retrieve a non-existent singletonLeon Krause1-5/+4
2017-11-14Move singleton management from ProjectSettings to EngineLeon Krause25-109/+130
2017-11-14Added RegEx.search_all() for multiple matchesZher Huei Lee4-37/+77
2017-11-13remove debug msgIan1-2/+0
2017-11-13fix signals disconnecting on changing target node typeIan1-1/+3
2017-11-13fix auto-generated GDN API header for C compilers (#12891)Evrey1-2/+4
2017-11-13Fix uninitialized bool. Breaks translation in release_debug target.Przemysław Gołąb (n-pigeon)1-2/+1
2017-11-13Fixed signal connection dialog ignoring indentation settings when creating a ...Michael Alexsander Silva Dias1-1/+1
2017-11-13Refresh import options when changing importerGeorge Marques2-24/+40
2017-11-13change matrix and enable caching for Android, iOS and macOS (cross-compile)Rhody Lugo8-17/+338
2017-11-13Do not enable light if atlas size is 0, closes #9335Juan Linietsky1-2/+2
2017-11-13Fix drawing order of polygon 2d editor handlesBernhard Liebl1-0/+8
2017-11-13Revert this, karroffel makes sense that this should be implemented per language.Juan Linietsky1-1/+1
2017-11-13Disable OpenGL warnings unless running with -v, closes #7171Juan Linietsky2-4/+6
2017-11-13Do not send NOTIFICATION_PREDELETE to scripts, as it can cause problmes in ga...Juan Linietsky1-1/+1
2017-11-13Duplicate signals fixesChaosus3-13/+9
2017-11-13Fix HTML5 mouse button release eventsLeon Krause1-3/+4
2017-11-13Small arrangement in ScrollContainer.Michael Alexsander Silva Dias1-3/+2
2017-11-13Fit stylebox on ItemListvolzhs1-2/+2
2017-11-13Added size to QuadMeshChaosus2-13/+30
2017-11-13Change AnimationPlayer looping logicPedro J. Estébanez1-1/+8
2017-11-13Better TTR formatvolzhs3-4/+4
2017-11-13Removed add/remove interface bindings and added get_interfacesBastiaanOlij12-32/+35
2017-11-13classref: Sync with current sourceRémi Verschelde22-121/+373
2017-11-13Fixed View plane local rotation.Przemysław Gołąb (n-pigeon)1-5/+5
2017-11-12Fix for #12056, though GTLF import of that file is still incorrect.Webster Sheets1-2/+4
2017-11-13Remove leading newline in SConstructGeorge Marques1-1/+0
2017-11-13Implement HTTPClient in HTML5 platformLeon Krause7-69/+632