index
:
godot.git
feature/gio-open
feature/gridmap-used-cells
fix/use-bin-name
master
mirror
Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
J08nY
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
platform
/
javascript
/
export
/
export.cpp
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2014-06-11
Light Baker!
Juan Linietsky
61
-1422
/
+4244
2014-06-10
Add pin/favorite projects in project manager
marynate
2
-7
/
+60
2014-06-10
Allow run/edit multiple projects from project manager
marynate
2
-51
/
+94
2014-06-10
Adding search box to scene dock(file system tab)
marynate
2
-31
/
+164
2014-06-04
small feature: set project name automatically when choosing path for new proj...
leandrogarber@gmail.com
1
-9
/
+10
2014-06-04
small feature: set project name automatically when choosing path for new proj...
leandrogarber@gmail.com
1
-13
/
+11
2014-06-04
Add more callback for Godot.java
marynate
2
-297
/
+319
2014-06-04
Add RAW_ARRAY as valid paramter for java binding
marynate
1
-0
/
+23
2014-06-02
FIX: forgotten bind to get_available_packet_count to be able to call get_var ...
voidplayer
1
-0
/
+1
2014-05-31
Made a uniform distribution of characters in Label::set_percent_visible()
Theo Hallenius
1
-3
/
+8
2014-05-31
Return an error code when address/port already in use
Theo Hallenius
2
-0
/
+6
2014-05-29
More 3D Improvements
Juan Linietsky
50
-93
/
+2261
2014-05-28
Add android x86 build
marynate
2
-16
/
+41