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2015-03-02time was not being set properly with the rest of the uniforms.Juan Linietsky1-5/+7
2015-03-02support for 2D shadow castersJuan Linietsky43-268/+2583
2015-03-01changed the blending function when using a transparent render target so that ...romulox_x1-9/+54
2015-02-25fix get joystick name from registry on some systemsHinsbart1-3/+8
2015-02-21changed viewport clearing to use the alpha value of the clear color, and made...romulox_x2-2/+7
2015-02-21added option to disable automatic clearing of viewport render bufferromulox_x6-2/+72
2015-02-19restored @ for nodepaths/stringnamesJuan Linietsky1-2/+5
2015-02-19Changed the tooltip message for instancing a scene.Nathan Warden1-1/+1
2015-02-19-fix compilation of godot serverJuan Linietsky2-2/+2
2015-02-19-improved pathfinding accuracyJuan Linietsky2-1/+39
2015-02-18support for light and normal mapping in 2DJuan Linietsky20-286/+952
2015-02-17fix for “no viable conversion from 'NSPoint' (aka '_NSPoint') to 'CGPoint'â...greay1-1/+1
2015-02-16-Some more work on 2D Lights (NOT FUNCTIONAL YET!)reduz7-1/+349
2015-02-15Fix a shadow declaration.Felix Laurie von Massenbach1-2/+2
2015-02-15Godot UI is quick and snappy again!Juan Linietsky2-2/+56
2015-02-15fix return value of slide and reflectJuan Linietsky1-2/+2
2015-02-15begin new serialization frameworkJuan Linietsky13-206/+729
2015-02-14fixes to mouse warpJuan Linietsky7-4/+44
2015-02-14-resolved shader set parameter bug, closes #1361Juan Linietsky1-52/+62
2015-02-14New Navigation & Pathfinding support for 2DJuan Linietsky26-2/+3932
2015-02-14Replace body_mode property with use_kinematic flag.Carl Olsson4-72/+75
2015-02-13Added body mode property to TileMap to select between static and kinematic ph...Carl Olsson9-223/+339
2015-02-13Reorder tile transforms so transpose occurs before flips. Much more intuitive...Carl Olsson4-24/+28
2015-02-12fix get_joy_name() on windowsHinsbart2-1/+52
2015-02-11Moved wrapper function to TileMapEditor.Carl Olsson4-11/+12
2015-02-11Revert variant arg length to 5 and add 5 arg wrapper function for TileMap set...Carl Olsson5-14/+20
2015-02-11fixes to HTTPClientJuan Linietsky2-10/+39
2015-02-11added missing set_shader_param functionsJuan Linietsky3-2/+25
2015-02-10customizable content margin in styleboxesJuan Linietsky1-0/+6
2015-02-10add support for CADisplayLinkRhody Lugo2-0/+40
2015-02-10remove make.batJuan Linietsky1-1/+0
2015-02-10ignore make.batJuan Linietsky1-0/+1
2015-02-10fixes to skinned bufferJuan Linietsky3-7/+17
2015-02-10Added the default arguments to the binding for ResourceImportMetadata::add_so...Jeffrey Steward1-1/+1
2015-02-10fix typo in script templateHinsbart1-1/+1
2015-02-10Added get_gui_base to the EditorNode class to allow for import plugins to cre...Jeffrey Steward1-1/+1
2015-02-09Added the ability to add and remove editor import plugins.Jeffrey Steward4-10/+62
2015-02-09ability to customize max render elementsJuan Linietsky2-6/+29
2015-02-04io_scene_dae: fixed invalid variable nameSegey Lapin1-2/+2
2015-02-03Forgot to update tile transform buttons when picking tiles.Carl Olsson2-4/+6
2015-02-02Finish GUI for tile transform.Carl Olsson1-1/+43
2015-02-02Working TileMap tile transpose transform.Carl Olsson16-89/+110
2015-02-01Completed more complex formatting.Bil Bas (Spooner)2-65/+423
2015-02-01Completed implementing standard formatting.Bil Bas (Spooner)2-40/+135
2015-02-01changed PolygonPathFinder::get_closest_point to return the closest position i...romulox_x1-9/+17
2015-01-31fixed math in Camera::project_positionjaromirhribal1-1/+1
2015-01-27Adjust x11/detect.pysambler1-17/+11
2015-01-27fix build on freebsdsambler2-2/+25
2015-01-27Show a confirmation for the revert action.Felix Laurie von Massenbach1-1/+8
2015-01-26Move the Revert Scene menu item to be less intrusive.Felix Laurie von Massenbach1-2/+2