| Commit message (Expand) | Author | Files | Lines |
| 2015-09-23 | Flip < and > in String::xml_escape. Close #2511 | Bojidar Marinov | 1 | -2/+2 |
| 2015-09-23 | Update descriptions for Vector2 and Vector2Array | Bojidar Marinov | 1 | -2/+23 |
| 2015-09-23 | Regenerate docs | Bojidar Marinov | 1 | -462/+5366 |
| 2015-09-23 | Fix a bug with doctool (" >") | Bojidar Marinov | 1 | -2/+2 |
| 2015-09-22 | Move the shape test to a little sooner | George Marques | 1 | -3/+4 |
| 2015-09-22 | Check if shape is valid before referencing it | George Marques | 1 | -0/+3 |
| 2015-09-22 | Add missing `return` so Visual Studio compiles | eska | 1 | -1/+1 |
| 2015-09-21 | Properly implement OS.alert() from script, and use xmessage on X11 | Juan Linietsky | 4 | -1/+20 |
| 2015-09-21 | remove required argument from streamplayer (was a bug), make it default as 0... | Juan Linietsky | 2 | -2/+2 |
| 2015-09-20 | fixed stupid bug caused by accidentally removed line before commit | Juan Linietsky | 1 | -0/+1 |
| 2015-09-18 | begin work on debugging collisions.... | Juan Linietsky | 4 | -0/+28 |
| 2015-09-15 | Ability to keep collisionshapes and collisionpolygons when running the game. | reduz | 25 | -101/+434 |
| 2015-09-13 | Set AnimationEditor UndoRedo reference on creation | George Marques | 1 | -0/+1 |
| 2015-09-12 | fixed server breaking error in previous splash screen commit | romulox_x | 2 | -0/+4 |
| 2015-09-12 | HTML5 exporter seems to be fully functional | Juan Linietsky | 6 | -12/+112 |
| 2015-09-10 | fix to builtin freetype defines on linux | Juan Linietsky | 1 | -0/+6 |
| 2015-09-10 | fix to freetype detection | Juan Linietsky | 1 | -2/+5 |
| 2015-09-10 | more c++ include references removed | Juan Linietsky | 1 | -2/+2 |
| 2015-09-10 | remotion of some c++ includes to avoid dependency on libstdc++ | Juan Linietsky | 3 | -6/+10 |
| 2015-09-10 | ios now displays splash screen between launch image and main scene, instead o... | steve | 5 | -0/+13 |
| 2015-09-10 | disabling theora for now (will be re-written, re-enabled later) | Juan Linietsky | 2 | -0/+2 |
| 2015-09-10 | Removing locatime so this function compiles again. | Juan Linietsky | 1 | -2/+2 |
| 2015-09-10 | HTML5 exporter Improvements | Juan Linietsky | 14 | -23/+2367 |
| 2015-09-09 | Rewrite of the AudioStream API | Juan Linietsky | 21 | -467/+1394 |
| 2015-09-09 | fixed localtime thing for ios, not tested anywhere else | Ariel Manzur | 1 | -1/+2 |
| 2015-09-09 | ios build with osxcross | punto- | 2 | -5/+8 |
| 2015-09-05 | fix game window runs only 800x600 | volzhs | 1 | -1/+0 |
| 2015-09-03 | merged some stuff for okam | Juan Linietsky | 38 | -216/+470 |
| 2015-09-02 | Fixes editor freeze | crr0004 | 1 | -1/+5 |
| 2015-09-01 | -removed resources dock, good bye old friend | Juan Linietsky | 9 | -27/+402 |
| 2015-08-30 | new editor settings customization of where to run the game from the editor | Juan Linietsky | 7 | -10/+140 |
| 2015-08-30 | Added gravity scale, and linear/angular damp override to 3D physics. | Juan Linietsky | 11 | -42/+200 |
| 2015-08-30 | make moving up&down items from the autoload list work | Juan Linietsky | 1 | -9/+40 |
| 2015-08-30 | detect node and variable assignments in _ready, _init, etc for further code c... | Juan Linietsky | 3 | -11/+127 |
| 2015-08-30 | -fix compile issue (pow) | Juan Linietsky | 4 | -6/+40 |
| 2015-08-29 | -multi-selection (shift-click) working in scene tree | Juan Linietsky | 1 | -2/+4 |
| 2015-08-29 | -Properly keep animation editor and viewport state while switching scene tabs | Juan Linietsky | 4 | -1/+67 |
| 2015-08-29 | -display/emulate_touchscreen now really emulates a touchscreen | Juan Linietsky | 11 | -6/+77 |
| 2015-08-29 | -added hints to sprite v/hframes, fixes truncation problem | Juan Linietsky | 4 | -6/+8 |
| 2015-08-29 | -fixes to capture mode | Juan Linietsky | 6 | -29/+204 |
| 2015-08-25 | make sure array is created if not existing, as noted by Guilherme Felipe | Juan Linietsky | 4 | -7/+14 |
| 2015-08-25 | Show documentation for properties on hover. | Juan Linietsky | 7 | -1/+117 |
| 2015-08-25 | Ability to edit all kinds of arrays from the property editor. | Juan Linietsky | 4 | -12/+366 |
| 2015-08-25 | Multiple, simultaneous node editing spuport!! | Juan Linietsky | 9 | -10/+199 |