| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2017-10-21 | Adds world_to_map() and map_to_world() methods to GridMap. | David Saltares | 2 | -3/+35 | |
| Closes #11856. Also fixes GridMap::set_cell_scale() not visually updating the grid meshes | |||||
| 2017-10-20 | Fix ambiguous documentation for RigidBody2D | Jakob Sinclair | 1 | -2/+2 | |
| Fixes #12225 and the possesive form of the word body. Also uses simpler terms now when describing when the linear velocity gets updated. Signed-off-by: Jakob Sinclair <sinclair.jakob@mailbox.org> | |||||
| 2017-10-20 | Mono: Fix static linking on macOS | Rémi Verschelde | 1 | -1/+5 | |
| [ci skip] | |||||
| 2017-10-20 | [GDnative] remove useless (and illegal !) STL include | Emmanuel Leblond | 2 | -2/+0 | |
| 2017-10-20 | Fixed unnecesary structure copying in bugfix. | Juan Linietsky | 1 | -3/+2 | |
| 2017-10-20 | Fix adding a NavigationPolygonInstance to a Node2D freezing the editor | Bojidar Marinov | 1 | -1/+1 | |
| Fixes #11975 | |||||
| 2017-10-20 | variant.h: Update comments with numeric enum values | Sebastian Krzyszkowiak | 1 | -4/+4 | |
| Comments got desynchronized with the actual values of the enum. To avoid anyone making some stupid mistake here, let's fix it as soon as possible. | |||||
| 2017-10-20 | update GKScore init function | sersoong | 1 | -1/+1 | |
| (cherry picked from commit 5ed8826dd07eab83b6f6b6b7d3af602926a54ae6) | |||||
| 2017-10-20 | Fix compilation on Visual Studio 2013 (#10219). | scorched | 21 | -4/+166 | |
| 2017-10-20 | Fix window display shrink can't set to float numbers | geequlim | 3 | -4/+4 | |
| 2017-10-20 | Fix iOS GameCenter connection flow | Evgeny Zuev | 2 | -17/+62 | |
| Add method for secure authentication to GameCenter | |||||
| 2017-10-20 | Fix rotated logger naming and backup deletion | Ruslan Mustakov | 1 | -3/+3 | |
| 2017-10-20 | Adjusted editable_warning for "This resource was imported...." alert: | Indah Sylvia | 1 | -1/+1 | |
| - fixed a typo from it's to its - added 'then' to make it clearer | |||||
| 2017-10-20 | Bind some VisualServer functions | Leon Krause | 5 | -7/+439 | |
| 2017-10-19 | Added a node_added signal to the SceneTree | Nathan Warden | 3 | -0/+11 | |
| 2017-10-19 | Fix Color.r8/g8/b8/a8 being type float instead of type int | Marcelo Fernandez | 1 | -4/+4 | |
| 2017-10-20 | Always mixing up binary and and boolean and... | Bastiaan Olij | 1 | -1/+2 | |
| 2017-10-19 | Fix Viewport clear mode is bool instead of int, fixes #12202 | Poommetee Ketson | 1 | -1/+1 | |
| 2017-10-19 | Formatting an unformatted hyperlink (#12226) | haugenmitch | 1 | -1/+1 | |
| 2017-10-19 | Fix spatial shader conversion with texture | Hiroshi Ogawa | 3 | -2/+21 | |
| 2017-10-19 | Fix depth draw alpha prepass for shadow | Hiroshi Ogawa | 1 | -1/+3 | |
| 2017-10-18 | [DOCS] EditorScript | Fallayn | 1 | -2/+14 | |
| 2017-10-18 | Itemlist rmb now provides the same pos as Tree rmb | AlexHolly | 1 | -3/+3 | |
| 2017-10-18 | Tweaks ParallaxBackground to work better with zoom. Ensures a Parallax Layer ↵ | Sofox | 1 | -1/+1 | |
| with a (1,1) motion scale synchs perfectly with a regular stationary sprite that is outside the ParallaxBackground, regardless of the zoom level and movement of the camera. | |||||
| 2017-10-18 | Mono: Fix warning about exported static fields | Ignacio Etcheverry | 1 | -1/+2 | |
| 2017-10-18 | Mono: Fix build with tools=no or target=release | Ignacio Etcheverry | 2 | -0/+4 | |
| 2017-10-18 | Fix drag and drop collision with non-centred origin points. | Saracen | 1 | -2/+8 | |
| 2017-10-17 | Adjust openssl #defines to be libressl compatible | Matthew Kunjummen | 2 | -4/+4 | |
| Corrected inability to build on systems using libressl instead of openssl (e. g. void linux) by adjusting the #defines in modules/openssl/stream_peer_openssl.cpp and modules/openssl/stream_peer_openssl.h to check if LIBRESSL_VERSION_NUMBER is defined (as done similarly in the following patch in freebsd: https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=219362 ). | |||||
| 2017-10-17 | Improved viewport zoom and speed icons | Daniel J. Ramirez | 2 | -175/+8 | |
| 2017-10-18 | Restored files mode | Gilles Roudiere | 3 | -0/+0 | |
| 2017-10-18 | Fixes snapping and replaces the _draw_canvas by forward_canvas_draw | Gilles Roudiere | 21 | -164/+118 | |
| 2017-10-17 | Fix BSD compile issues | Marcelo Fernandez | 3 | -0/+10 | |
| 2017-10-17 | [DOCS] EditorInterface | Fallayn | 1 | -0/+18 | |
| 2017-10-17 | Export attribute fixes and improvements | Ignacio Etcheverry | 9 | -25/+94 | |
| - Allow non-public fields to be exported as well (to avoid confusion). - Set PROPERTY_HINT_RESOURCE_TYPE for resource derived fields. - Support enums and automatically fill PROPERTY_HINT_ENUM's hint_string for enum fields. | |||||
| 2017-10-17 | (VS) Add space after "=" sign in variable list | homer666 | 1 | -1/+1 | |
| 2017-10-17 | Take self-contained mode into consideration | Ignacio Etcheverry | 1 | -6/+15 | |
| 2017-10-17 | [GDnative] add pluginscript \o/ | Emmanuel Leblond | 20 | -11/+1937 | |
| 2017-10-17 | Fix directional light specular | Hiroshi Ogawa | 1 | -2/+2 | |
| 2017-10-17 | SCons: Disable server platform as it does not build | Rémi Verschelde | 1 | -0/+3 | |
| See #8361. [ci skip] | |||||
| 2017-10-16 | Fix formatting of debug log overflow | Pedro J. Estébanez | 1 | -4/+8 | |
| Fixes #12087. | |||||
| 2017-10-16 | Fix crash in shader parsing | Pedro J. Estébanez | 1 | -0/+2 | |
| ...that would happen if incorrect syntax was found just after an opening square bracket. Fixes #12046. | |||||
| 2017-10-16 | Reset slider mouse state on hiding/removing | Pedro J. Estébanez | 1 | -0/+6 | |
| Resetting `grab.active`, but also `mouse_inside` so that after reappearing it must be hovered again -even if the mouse is still over it- in order to get a highlight. That is consistent to the way other controls in the engine, e.g. buttons, work. Fixes #12130. | |||||
| 2017-10-16 | Check if input is handled before handling it | Ruslan Mustakov | 1 | -2/+7 | |
| 2017-10-16 | [Nativescript] fix crash when loading a library with missing ↵ | Emmanuel Leblond | 1 | -6/+12 | |
| godot_nativescript_init | |||||
| 2017-10-16 | Sign iOS dylibs before packaging | Ruslan Mustakov | 2 | -14/+14 | |
| These changes allow to open the exported project in XCode and Run it immediately to begin debugging. Before these changes you'd have to sign GDNative libs and change Build Configuration manually. | |||||
| 2017-10-16 | Avoid adding built-in script path to csproj | Ignacio Etcheverry | 1 | -6/+9 | |
| 2017-10-16 | Improve signature of signal target generated function | Ignacio Etcheverry | 4 | -34/+108 | |
| 2017-10-16 | Re-write SignalAwaiter implementation | Ignacio Etcheverry | 7 | -57/+97 | |
| Old implementation had issues where you could only await on the same signal of the same source once. | |||||
| 2017-10-15 | [DOCS] documented and edited Particles2D | Kaukamieli | 1 | -5/+7 | |
| 2017-10-15 | Added icon under zoom/speed indicator bar | Marc Gilleron | 3 | -24/+234 | |
