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2016-10-03Vector3: added angle_to(Vector3 other)J08nY2-5/+9
2016-10-03Vector3: format properly, fix indentsJ08nY2-97/+100
2016-10-03Limit directional shadow draw distance, fixes #559, optimization (#1991)mookiexl2-3/+22
2016-10-03Fixes in Theora SCsubBłażej Szczygieł1-23/+21
2016-10-03Properly encode InputEvent of type NONE. Fix #5987Fabio Alessandrelli1-1/+15
2016-10-02Fix "Save All" option in Script editor.Andreas Haas1-20/+1
2016-10-01PCKPacker: moved from tools into core, fixes #4129J08nY6-8/+4
2016-10-01Filled blanks and normalized documentation on RayCast[2D]Karol Walasek1-4/+33
2016-10-01Classref: Sync template with current sourceRémi Verschelde1-12/+249
2016-09-30Respect texture .flags files on exportPedro J. Estébanez4-75/+100
2016-09-30Fix possible buffer overflow in NetworkedMultiplayerENetFabio Alessandrelli1-1/+1
2016-09-30Use 2 different ENet channels for reliable/unreliable packetsFabio Alessandrelli2-16/+27
2016-09-30Fix typo for word_wrapvolzhs4-5/+5
2016-09-30Fix error when using 2 or more slashes on resource pathvolzhs1-0/+5
2016-09-29Fix #6480, area duplicated paramPawel Kowal2-4/+4
2016-09-29Add inline ColorPicker to Script text editor.Andreas Haas4-6/+132
2016-09-29Windows: prevent huge prints from crashing the engineMarc Gilleron1-2/+5
2016-09-28LineEdit long indicator, fix #6624Pawel Kowal1-3/+4
2016-09-28Don't crash when video is stopped and played againBłażej Szczygieł1-1/+2
2016-09-26Now ignoring remaining collision shapes.Victor Seiji Hariki1-0/+3
2016-09-26Code completion for is_action_just_{pressed, released}Andreas Haas1-1/+1
2016-09-26removed confusing "if(true)" statement with empty "else" blocksyskrank1-9/+4
2016-09-25Tween reset/stop/resume/remove for all object properties at oncePawel Kowal2-18/+21
2016-09-25Throw error when trying to emit a non-existing signal.Andreas Haas1-0/+9
2016-09-25Don't crash in "_process_hdr()" if "framebuffer.luminance" is emptyBłażej Szczygieł1-0/+4
2016-09-25Don't crach when OpenGL version is unsupportedBłażej Szczygieł1-2/+3
2016-09-25Add compatibility with old OpenGL 2.1 driversBłażej Szczygieł1-1/+39
2016-09-25Add CC parameter to allow use of custom C compilerEmmanuel Leblond1-1/+2
2016-09-23AnimationEditor: zoom using ctrl+wheelAndreas Haas1-2/+10
2016-09-23Use pkgconfig to locate ALSA libs (#6119)romeojulietthotel1-1/+1
2016-09-22expose GeometryInstance.get_aabb() etc fixes #6587yg2f2-0/+5
2016-09-22x11: Fix event.is_action() for release of modifier keysAndreas Haas1-0/+13
2016-09-21Fix crash when disabling main screen pluginGeorge Marques1-0/+4
2016-09-21Fix manifest generation bug in Android exportPedro J. Estébanez1-6/+4
2016-09-21removed redundant assign operation in mesh_add_surface: elem_count is reassig...knd1-4/+0
2016-09-20Change winrt build to be less dependent on ANGLEGeorge Marques2-7/+8
2016-09-20Add function to get readable names for joystick eventsAndreas Haas4-0/+72
2016-09-20More custom theme support for editorGeequlim5-13/+19
2016-09-19Fix for #6158. Converting Vector2 to Size2 for scaling functions.anneomcl9-52/+39
2016-09-19Show True/False tooltip in property editor for bool valuesPawel Kowal1-0/+2
2016-09-19Add docs for XMLparser, VideoPlayer and most of TreeGeorge Marques1-0/+106
2016-09-19Expose Vector2::clamped() to scriptsAndreas Haas1-0/+2
2016-09-19Use full width of TreeItem::Cell to change value in CELL_MODE_CHECKPawel Kowal1-9/+4
2016-09-19Make the choosable default editor layout the same as the actual default one.Andreas Haas1-3/+3
2016-09-19Fix ability to cut/paste text in LineEdit/TextEdit in readonly mode.Andreas Haas2-12/+24
2016-09-18New distraction free mode iconDaniel J. Ramirez5-0/+104
2016-09-17Add scrolling to Tree control in Drag and Drop modePawel Kowal3-0/+36
2016-09-17Expose bottom panel show/hide for pluginsGeorge Marques2-0/+16
2016-09-16Add a function to plugin get the main screen parentGeorge Marques4-1/+15
2016-09-16Fix for issue #6496Brickcaster1-19/+16