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2016-07-18OS: Add get_engine_version methodRémi Verschelde4-3/+38
Fixes #5693.
2016-07-18Revert "Make editor compatible with Windows high contrast themes"Rémi Verschelde2-27/+0
This reverts commit 85a5290ee8a4c95be19f086181379330baf0deed. The patch itself is good and it could maybe be readded in the future, but right now Microsoft forced its Windows 10 "update" on people with older Intel HD Graphics 3000 IGP without ensuring that they can ship proper drivers, and such users seem to get Godot crashing due to this patch. Sorry :( Closes #5452.
2016-07-17Fix editor states saving, and remove related error messagesFranklin Sobrinho1-2/+9
2016-07-17Could not use pre multiply alpha for material in editorKyle Luce1-1/+1
- 3 was hard coded, I just changed to 4. Unfortunately this will break every time a blend mode is added
2016-07-17Forgot to clear signals on recompile, closes #5729Juan Linietsky1-0/+1
2016-07-17Fix empty reference pages after restarting GodotFranklin Sobrinho1-1/+3
2016-07-17Remove some noisy debug printsRémi Verschelde5-30/+1
Part of #5031
2016-07-17Keep debugger selected tab open when pressing the pause buttonFranklin Sobrinho1-1/+2
2016-07-16Fix signals/group button on Scene dockFranklin Sobrinho1-2/+10
2016-07-16TreeItem.set_button exposed.Ovnuniarchos1-0/+1
2016-07-16MenuButton: Fix regressionIgnacio Etcheverry1-1/+1
2016-07-16MenuButton: Avoid event propagation if handled as hotkeyIgnacio Etcheverry1-1/+2
2016-07-16i18n: Add missing locale identifiers for Bengali and UrduRémi Verschelde1-0/+12
Fixes errors showing up since the addition of those WIP translations.
2016-07-16Fonts: add missing license informationRémi Verschelde2-0/+107
Droid Sans is under Apache 2.0, Source Code Pro under SIL OFL 1.1.
2016-07-15CanvasItemEditor: Changed Frame Selection shortcutIgnacio Etcheverry1-1/+1
2016-07-15Added documentation for color picker raw modeDaniel J. Ramirez1-2/+2
2016-07-15Color picker fixes:Daniel J. Ramirez2-19/+27
- fixed alpha channel slider range in raw mode to go from 0 to 1 fixes #4396 - fixed HS bars going outside the control area - fixed color text field changing to hex mode even if script mode was selected
2016-07-16Added gyroscope support to Godot and AndroidJamil Halabi12-1/+73
2016-07-15Update docs with breakpoint_toggled signalPaulb231-0/+5
2016-07-15Fixed breakpoint gutter toggle not updating when game is running, issue 5712Paulb233-0/+17
2016-07-15i18n: Merge translations with synced templateRémi Verschelde19-2572/+4128
2016-07-15i18n: Sync template with current sourceRémi Verschelde2-121/+176
Also fix a space after : in a translated string.
2016-07-15i18n: Pull translations from WeblateRémi Verschelde11-478/+12846
Adds Bengali and Urdu (Pakistan) WIP translations.
2016-07-15Perform connect when double click a node on connecting signal windowvolzhs1-0/+1
2016-07-14Written AnimatedSprite, AnimatedSprite3D (unfinished)Julian Murgia1-1/+21
2016-07-14Added code editor zoom shortcutsPaulb232-21/+39
2016-07-14Fix binding of File::get_sha256()George Marques1-1/+1
Fix #5698
2016-07-14Fix classes.xml structureGeorge Marques1-16/+11
Fix the addition in #4854 which added elements in the wrong place.
2016-07-14Fix Orphan StringName on EditorAutoloadSettings classFranklin Sobrinho2-3/+1
2016-07-14added KDevelop project files to gitignoreJakub Grzesik1-0/+3
2016-07-14WinRT: Add missing license file for ANGLERémi Verschelde2-213/+32
Also drop the unused "All rights reserved" FunctionDiscoveryKeys_devpkey.h Fixes #4859.
2016-07-14Drop obsolete "webpold" backup of previous webp versionRémi Verschelde82-30043/+0
Fixes #5252
2016-07-13Fixed a crash in scenario where SSL is not available.vamsi1-4/+1
2016-07-13Removes AnimationPlayer renaming on import.Saracen1-1/+0
2016-07-12Added caret block mode to docsPaulb231-0/+16
2016-07-12Added block caret to TextEditPaulb236-17/+54
2016-07-12Bump version to 2.1-beta \o/Rémi Verschelde1-1/+1
2016-07-11Downloaded templates from project manager can now be installed.Juan Linietsky4-32/+214
2016-07-11Fix "Play custom scene" keyboard shortcutFranklin Sobrinho1-1/+2
2016-07-11Removed duplicate colorPaulb231-1/+0
2016-07-11Update textedit docs with colors, show line number and highlight all occurencesPaulb231-0/+40
2016-07-11Expose highlight all occurrencesPaulb232-0/+9
2016-07-11Expose show line numbersPaulb232-1/+11
2016-07-11Expose colors to themePaulb231-0/+7
2016-07-11Added completion font colorsPaulb235-1/+7
2016-07-11Added completion scroll colorPaulb233-0/+4
2016-07-11Fix crash in FileAccessJAndroid::file_exists (does not free local ref)sanikoyes1-1/+3
2016-07-10Conversion function for screen coords to local Canvas coordsKyle Luce3-0/+28
- Useful if you need to Convert screen coords to the coordinate space of a CanvasItem, but don't have an associated InputEvent to use in #make_event_local. For example, if you have a particular point on the screen you'd like to project into World Space, for various reasons, you would use this function on the root of the scene. This is analogous to ray casting from screen space in 3D.
2016-07-10Fix tree drawing the pressed stylebox in all buttons in the columnFranklin Sobrinho1-1/+1
2016-07-10Fix crash on asset lib installGeorge Marques3-3/+8
This is not the perfect solution, but fixes the crash and avoid a dependency on EditorNode.