| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2017-07-15 | Fix to make voxel cone tracing work properly again | Juan Linietsky | 1 | -1/+1 | |
| 2017-07-15 | -Fix for multiple reflection probes causing issues. | Juan Linietsky | 8 | -32/+74 | |
| -Fix for positional sound corruption to avoid making people deaf. | |||||
| 2017-07-15 | Expose Dictionary::next to GDNative | sheepandshepherd | 2 | -1/+9 | |
| 2017-07-15 | Added documentation for blit_rect_mask | dumitru-stama | 1 | -0/+1 | |
| 2017-07-15 | sync doc template | dumitru-stama | 1 | -208/+540 | |
| 2017-07-15 | Script editor usability fixes | Juan Linietsky | 2 | -8/+12 | |
| 2017-07-15 | Lots of work on Audio & Physics engine: | Juan Linietsky | 64 | -2394/+3731 | |
| -Added new 3D stream player node -Added ability for Area to capture sound from streams -Added small features in physics to be able to properly guess distance to areas for sound -Fixed 3D CollisionObject so shapes are added the same as in 2D, directly from children -Fixed KinematicBody API to make it the same as 2D. | |||||
| 2017-07-15 | Some more typo fixes for "threshold" | Rémi Verschelde | 4 | -14/+14 | |
| Looks like @reduz really does not like that word. | |||||
| 2017-07-14 | libpng: Update to upstream version 1.6.30 | Rémi Verschelde | 11 | -67/+123 | |
| 2017-07-14 | doc: Sync classref with current source | Rémi Verschelde | 1 | -1078/+1730 | |
| Some descriptions were lost for refactored APIs, but they cannot be matched 1:1 with the new ones, so will need to be rewritten anyway. | |||||
| 2017-07-13 | Fix fullscreen on X11 for non-resizable windows | Marcelo Fernandez | 1 | -0/+27 | |
| 2017-07-13 | AcceptDialog: fix child w/ ANCHOR_END sized wrong until resized | Poommetee Ketson | 1 | -0/+3 | |
| 2017-07-13 | Control: save SIZE_FILL size flag property | Poommetee Ketson | 1 | -2/+2 | |
| 2017-07-12 | Bring back the UWP exporter | George Marques | 2 | -1578/+558 | |
| 2017-07-12 | Added some missing icons, fixed some ui icons | Daniel J. Ramirez | 182 | -3233/+2155 | |
| 2017-07-12 | Add default GDScript templates. | Andreas Haas | 1 | -0/+15 | |
| Adds some default templates, an empty one (that just extends the base class) and one without the comments. Note: If you ran a previous build of Godot 3 before, remove or rename the script_templates folder in order to get these. | |||||
| 2017-07-13 | EditorHelpBit: fix stylebox error of some instances | Poommetee Ketson | 1 | -2/+3 | |
| 2017-07-12 | Ignore fuzzy translations | Poommetee Ketson | 1 | -6/+15 | |
| 2017-07-12 | UWP: Fix problem with Cert Kit validation | George Marques | 1 | -2/+1 | |
| 2017-07-11 | OUYA Controller for Version 3.0 input_default.cpp | Corruptinator | 1 | -0/+1 | |
| OUYA Game Controller for the Godot Game Engine version 3.0, allows the controller to be implemented in the if (ANDROID) part within input_default.cpp, hopefully fixing the problem that originated from #9390 on version 2.1.4 BETA as well. | |||||
| 2017-07-11 | Add options for more human-friendly build output | Timo Schwarzer | 3 | -4/+48 | |
| 2017-07-11 | AStar: add bool has_point(id) | Poommetee Ketson | 2 | -0/+8 | |
| 2017-07-11 | Revert "Improve reliability of memory stats" | Rémi Verschelde | 4 | -122/+51 | |
| 2017-07-11 | [#7212] Fixed missing 'Variant' return values in documentation. | ducdetronquito | 8 | -11/+11 | |
| 2017-07-11 | IME window follow the input cursor. | geequlim | 7 | -14/+39 | |
| Abstruct set_ime_position to OS class. Update ime position for LineEdit and TextEdit. | |||||
| 2017-07-11 | Include Git hash in the engine | Poommetee Ketson | 3 | -1/+23 | |
| 2017-07-11 | EditorPlugin ability to open and reload scns from filepath | Jakub Grzesik | 3 | -0/+38 | |
| 2017-07-10 | Added get_bus_index to AudioServer | Bruno Lourenço | 2 | -0/+11 | |
| 2017-07-11 | Slider: add set/is_editable | Poommetee Ketson | 6 | -1/+37 | |
| 2017-07-10 | Fix picking list flood while mouse capture enabled | Pedro J. Estébanez | 1 | -1/+1 | |
| Fixes #9575. | |||||
| 2017-07-10 | Remove warnings about benign situations | Pedro J. Estébanez | 2 | -4/+15 | |
| 2017-07-10 | Ability to toggle script panel visibility | Jakub Grzesik | 2 | -0/+6 | |
| 2017-07-10 | ability to reposition scene tabs with drag & drop | Jakub Grzesik | 4 | -2/+51 | |
| 2017-07-09 | Fixed issues with borderless windows on Windows | Marcelo Fernandez | 2 | -72/+44 | |
| 2017-07-10 | Fix crash on closing [empty](*) scene tab | Poommetee Ketson | 1 | -0/+6 | |
| 2017-07-09 | ScriptCreateDialog: Fix regressions from #9536 | Poommetee Ketson | 1 | -5/+10 | |
| 2017-07-09 | Fix duplicated resource_local_to_scene | Poommetee Ketson | 1 | -1/+1 | |
| 2017-07-08 | removed floor so that global pos works with scale | alexholly | 1 | -2/+2 | |
| 2017-07-08 | Added additional functions to RichTextLabel: | TwistedTwigleg | 2 | -2/+37 | |
| * Added set_text function to RichTextLabel * Added percent_visible attributes and functions to RichTextLabel This should make switching from Label to RichTextLabel easier. | |||||
| 2017-07-08 | Some adjustments to toon material to make it more flexible | Juan Linietsky | 5 | -17/+34 | |
| Ability to also disable specular | |||||
| 2017-07-08 | Added triplanar mapping, toon mode, and more specular modes for materials. ↵ | Juan Linietsky | 14 | -12/+231 | |
| Added multipass support for materials. | |||||
| 2017-07-08 | Refactor 'treshold' to 'threshold' | Poommetee Ketson | 44 | -184/+182 | |
| 2017-07-08 | About: center valign copyright label | Poommetee Ketson | 1 | -0/+1 | |
| 2017-07-08 | Only execute chmod exporting iOS when on Mac OS X | BastiaanOlij | 1 | -0/+2 | |
| 2017-07-08 | -Added triplanar mapping modes | Juan Linietsky | 7 | -84/+295 | |
| -Some fixes to shader lang | |||||
| 2017-07-08 | Justify the editor theme style colors | geequlim | 1 | -8/+8 | |
| 2017-07-08 | Revert "Mark where ETC1 restriction needs to be done to speed up RGBA8 import" | Rémi Verschelde | 1 | -1033/+1241 | |
| This reverts commit 8b362b50094ccd332c6ee3d0853a6b9b49f70253. We should not apply our clang-format style to thirdparty code, it makes it impossible to maintain. | |||||
| 2017-07-08 | Fix wrong cast to Node2D instead of Control | Rémi Verschelde | 1 | -1/+1 | |
| As reported by @sanikoyes. | |||||
| 2017-07-07 | [#9292] Renamed Image.put_pixel() to set_pixel(). | ducdetronquito | 6 | -17/+17 | |
| 2017-07-07 | Increase SCons rebuild speed | George Marques | 1 | -0/+7 | |
