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2017-09-17Added Documentation of AudioStreamPlayer2DGrosskopf1-0/+15
Fixxed according to comments Somehow that fix was messed up again Forgot some quotationmarks updated autoplay, tried again
2017-09-16Fixed compilation with tools=noDaniel J. Ramirez1-1/+8
2017-09-16[DOCS] Add Light2D member descriptions.Chris Bradfield1-0/+21
2017-09-16[DOCS] CanvasLayer member descriptionsChris Bradfield1-2/+6
2017-09-17Fixed naming of pck fileBastiaan Olij1-2/+2
2017-09-16Modified the descriptions for CollisionPolygon2D and created descriptions ↵FigyTuna2-2/+11
for CollisionPolygon
2017-09-16Document new KinematicCollision2D classChris Bradfield2-1/+16
2017-09-16Add missing icons in animation tree editorGuilherme Felipe1-3/+3
2017-09-16[DOCS] update VisibilityNotifier2D class ref.Chris Bradfield2-8/+10
2017-09-16Compile fix for clang error on spatial_editor_plugin.cppMarcelo Fernandez1-4/+4
2017-09-16Write TextureRect, Label and NinePatchRectNathan3-11/+43
2017-09-16Apply clang-format again to recent changesRémi Verschelde4-42/+94
Also add missing copyright headers. [ci skip]
2017-09-16[DOCS] Update TextureProgress class refChris Bradfield1-2/+14
2017-09-16forgot to set proper default values for new camera interpolationJuan Linietsky1-4/+4
2017-09-16Fixed to InputDefault, button mask was wrong. Fixes to editor camera ↵Juan Linietsky2-11/+23
interpolation.
2017-09-16Fixed quick open not showing enties with no search text, issue 11277Paulb231-1/+1
2017-09-16DocData: Fix enums for proxy classesIgnacio Etcheverry1-0/+4
2017-09-16Make doc_status output a bit more markdown-friendly, hide some printsBojidar Marinov1-4/+7
2017-09-16Adds _OS::PowerState enumIgnacio Etcheverry2-8/+17
2017-09-16Rewrite the AcceptDialog classRoger Smith1-6/+6
2017-09-16Fix errors in Python 3 buildMatthias Hoelzl2-11/+11
2017-09-16doc: Sync classref with current sourceRémi Verschelde30-24/+501
[ci skip]
2017-09-15Revert "Don't allow division by false (zero)"Thomas Herzog1-28/+1
2017-09-15Added adaptive text editor theme, this includes the shader editorDaniel J. Ramirez6-74/+271
2017-09-15Don't allow division by false (zero)Hein-Pieter van Braam1-1/+28
This fixes #10717
2017-09-15Update doc status generator.Daniel J. Ramirez1-13/+30
[ciskip]
2017-09-15Added type on export file callback, and initial export function.Juan Linietsky2-8/+41
2017-09-15Fix compile error on gd_native_library_editor.cpp with tools=noMarcelo Fernandez1-0/+2
2017-09-15Spatial, Transform and Transform2D documentation tweaksPrzemysław Gołąb (n-pigeon)3-56/+56
2017-09-15fix editor/property_editor.cpp missing TTRsersoong1-4/+4
2017-09-15Fix !icon_map.has(p_type) errorvolzhs1-2/+0
"ResizedFolder" "ResizedFile" icons are removed from 15904d6
2017-09-15joyid is set to -1, not 0 when no joystick entity has been createdBastiaanOlij1-2/+2
2017-09-15Added border for tabs + container.toger53-17/+22
- moved tabConetent position to be more reasonable. - fixed drawing order to allow those kind of styles.
2017-09-14Re-Added export plugins with a more interesting API, as well as the ability ↵Juan Linietsky5-28/+179
to do path remapping. Also added ability to tell the exporter that a shared object needs to be bundled in the build.
2017-09-14X11: Fix gamepads not being added whith udev.Andreas Haas1-1/+0
Seems like this property isn't present on some gamepads... Fixes #10958
2017-09-14Added a menu to enable/disabled GDNative singletons in project settingsJuan Linietsky3-3/+156
2017-09-14also loop for classes if there is no coustom theme fixes #11250toger51-2/+10
2017-09-14Fixed typo in editor_node.cpp: 'my' to 'may'Indah Sylvia1-1/+1
2017-09-14Warn the user that changes to resources will be lost when editing imported ↵Juan Linietsky2-0/+56
or instanced resources from scenes.
2017-09-14Construct Variants from Reference properly in GDNativeRuslan Mustakov4-9/+27
Previously godot_variant_new_object constructed Variant without accounting for the fact that the Object can be a Reference, so refcount was not increased and References were destructed prematurely. Also, Reference::init_ref did not propagate refcount increment to the script instance, which led to desync of refcount info on the script side and Godot side.
2017-09-14Fix 2 typosJeroen2-2/+2
2017-09-14Several fixed to editor doc.Daniel J. Ramirez6-147/+218
Improved style Fixed editor help issues Added editor help index
2017-09-14Changed source font to Mononoki.Daniel J. Ramirez6-19/+21
2017-09-13Fix up examples/descriptions based on feedback. Added more contentWilliam Taylor1-48/+215
In @GDScript added previous changes that went missing. added more descriptions and code examples
2017-09-14sprite selection rectangle updates again (fixes issue 10936)poke10241-5/+10
sprite selection rectangle was not updating in real time when dragging or rotating sprites; undoing translation/rotation changes did not update sprite rectangles either.
2017-09-13Deleted unnecessary printNabor Erices1-1/+0
2017-09-13Travis: Try enabling ccache to speed up buildsRémi Verschelde1-6/+7
2017-09-13Buildsystem: Windows cross-compilation on Linux defaults to 64-bitRémi Verschelde1-3/+6
2017-09-13More consistent script color temperatures.Daniel J. Ramirez2-4/+4
2017-09-13doc: Sync classref with current sourceRémi Verschelde8-104/+418
[ci skip]