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2017-02-15Godot 2.1 to 3.0 conversion should be more or less finalJuan Linietsky4-17/+612
2017-02-12-WIP Exporter to Godot 3.0, only text scenes (no .scn) and still kind of buggyJuan Linietsky17-66/+2395
2017-02-10Solve TouchScreenButtons issuesPedro J. Estébanez2-85/+56
Fix touch button needing double tap after pause (applies to those not set to pass-by) Fix error when a pressed TouchScreenButton with no associated action exits the tree (with some refactoring of duplicate code)
2017-02-08Added "Scots" locale name, fixing #7630Nuno Donato1-0/+1
(cherry picked from commit 6b5c595e400893cb8dba51ede8f60c70f8512687)
2017-02-08Revert "Fixes #7630 Hint was be appending for every language. Changed to ↵Rémi Verschelde1-1/+4
only fill hint with the matching language." This reverts commit b6468db118f3bd0359f7ba709e391cca4ac7f9d6, the bug will be properly fixed by the cherry-pick of 6b5c595.
2017-02-08Fix zero padding formattingvolzhs1-6/+9
2017-02-08Translate ButtonArray textvolzhs2-5/+10
2017-02-07Sort settings for scripts in the editorBojidar Marinov2-4/+49
2017-02-07HTTPClient properly handle partial data in non-blocking modeFabio Alessandrelli1-2/+4
Use block to send DVector::Write out of scope in HTTPClient::read_response_body_chunk() (cherry picked from commit 833994b2949cbdd191dfdb095bb96913a7b3b03a)
2017-02-06JSON::parse reports errors on open-ended objectsKarroffel1-2/+2
2017-02-04Backport goodies for the code editorsPedro J. Estébanez7-58/+75
Refactor duplicated code (from 0159e4f96918990ee7bc3e9616ba073e566ad6e4) Add line length guideline to code editors (from d9c1729a8f1d3eceb259ef540b378b70beb55f24) Allow turning off zero-padding for line numbers (from 00b3af246b03bc789a7edc45c11b000d7d63ad27) (In 3.0 zero-padding is off by default, but for 2.1 I'm setting the default to be on because it's how it always worked.) Fixed line lenght guideline drawing with color option (from @Paulb23's 6b42cd5fe637d6d0fe30fa397eca659d295ad956)
2017-02-02Add ColorFrame control (2.1)William Tumeo4-0/+60
- cherry-pick from 95eb7466df890dcbed9eb8e8bda15bd9235db9c0
2017-01-30Fix crash when saving root node by "Save Branch as Scene" with unsaved scenevolzhs1-0/+7
Fix #7667
2017-01-29Replicate load-as-placeholder state on node duplication (2.1)Pedro J. Estébanez1-0/+1
2017-01-27Fixes #7630 Hint was be appending for every language. Changed to only fill ↵Craig Smith1-4/+1
hint with the matching language.
2017-01-26Fix #7011 ScrollContainer takes into account child's EXPAND flag when ↵Pawel Kowal1-2/+2
scrolling is enabled
2017-01-26Re-Implemented Texture Actions for Scene ImportZher Huei Lee1-21/+38
Moved the shared_textures config to the editor category so that it would be visible in the project settings window again. Fixes #7579 Added option to import textures to the same folder as the source textures, or to reuse the files without re-importing (flags may need to be applied manually).
2017-01-25Improve .tscn VCSPedro J. Estébanez6-21/+32
Serialize dictionaries adding newlines between key-value pairs Serialize group lists also with newlines in between Serialize string properties escaping only " and \ (needed for a good diff experience with built-in scripts and shaders) Bonus: Make AnimationPlayer serialize its blend times always sorted so their order is predictable in the .tscn file. This PR is back-compat; won't break the load of existing files. Cherry-picked from 7dbb1c0571c0d1fb26c28552b09430807cc4d717
2017-01-25Add shape property to TouchScreenButtonPedro J. Estébanez2-3/+78
2017-01-25Fix weird scrollbar appearance on 2D editor (2.1)volzhs1-2/+2
2017-01-25Include filesystem dock split offset in editor layoutsPedro J. Estébanez2-0/+11
2017-01-252D Editor: Don't show lock icons for hidden nodes.Andreas Haas2-1/+2
Now we only draw those icons for visible Nodes. Fixes #7518 Cherry-picked/adapted from a043ce7304c4a9b56b5d79efa4cca05160339e72
2017-01-24Fix resources for Android modules not being mergedPedro J. Estébanez1-2/+1
Fixes #7421
2017-01-21Release 2.1.2-stable2.1.2-stableRémi Verschelde2-3/+3
2017-01-21classref: Sync with current sourceRémi Verschelde1-71/+152
2017-01-21Remove Quick Filter Files and fix FS search hotkeyRémi Verschelde5-27/+29
The new Quick Filter Files behaviour since 8b47e26 had not been implemented, so this implements it and makes it an editor hotkey instead of a menu entry. Fixes #7582. (cherry picked from commit c4d6e54e93431e94888c5594386bcd0aa22528ee)
2017-01-16Make image-groups map in export.cfg orderedPedro J. Estébanez1-4/+12
This improves the VCS experience because otherwise they change their order everytime producing spurious changes.
2017-01-16Improve usability in web export presentationeska1-13/+28
- Make canvas support check message visible - Make it obvious status can be closed by clicking - Don't use status to display non-critical errors - Fix setting total memory (cherry picked from commit 1f7d4c4d0ee8eba0a1d8084019269a45dfa76be4)
2017-01-16zlib: Update to upstream version 1.2.11Rémi Verschelde9-24/+30
(cherry picked from commit 6a3dae5be944d9e226cca7bf0bd80fb0036e8324)
2017-01-16Fix bug in windows TCP poll functionFabio Alessandrelli1-4/+1
Bug introduced when implementing TCP disconnection detection. (too much yank-paste). Fixes #7545 (cherry picked from commit c356ec5e8bf1ecaa5acedc204d613c4d1c2db3db)
2017-01-16Added favorites and recent history to create dialogPedro J. Estébanez2-7/+336
Cherry-picked from 8d785812351a0a3eca88214f2436bb7574d55873 and 827a9aa8294e7e2405f645579cc3e7044f3be079
2017-01-16Making bits of docs appear in different dialogues is made easier with ↵Juan Linietsky5-40/+165
EditorHelpBit
2017-01-16Add EditorNode::set_visible_editor()Pedro J. Estébanez1-0/+1
Cherry-picked from d8af6330e57b98f370ed56d891a6a6952957cfec
2017-01-12Added a few functions to make 2D split screen easier.Juan Linietsky4-21/+109
(cherry picked from commit a4156f1f0a69bcf4d7c1f43550a39a76cc389e0a)
2017-01-12Restore viewport set_world_2d functionalityFabio Alessandrelli2-22/+34
(cherry picked from commit 97cf3eba56f7f89b9a6b275c70e54e52303e25a7)
2017-01-12Improvements to scons defined WINVER/_WIN32_WINNTFabio Alessandrelli4-10/+12
(cherry picked from commit 65483d57bf322f847ecb1ab906e8f4fac49f2557)
2017-01-12Detect bits when building with MinGWIgnacio Etcheverry1-1/+1
(cherry picked from commit 460f030b738eb055d915e246a61f7740fe14f57b)
2017-01-12Windows: Workaround missing includes in MinGW-w64 < 4Rémi Verschelde1-1/+13
The MinGW-w64 version we have on our Travis build environment (Ubuntu 12.04, mingw-w64 2.0.1, gcc 4.6) is old and has some missing includes in the dependencies of the `tcpmib.h` header [0] [1] [2]. Those were not triggered before 6323779596dea0db7f58afef7d3d3d5588ef20cb probably due to conflicting WINVER definitions which prevented triggering the code specific to >= 0x0600 (Vista). We ensure it won't be triggered by defining the _WIN32_WINNT macro to Windows XP compatibility. (cherry picked from commit b24fe6879a2d26b530c1198ba7abb8cf2719f06c)
2017-01-12opus: Update to upstream opusfile 0.8Rémi Verschelde5-72/+111
Had missed it in the previous commit as the upstream website is outdated. (cherry picked from commit c2310b41fa71ce94c2cc127c55b39b8ba07ab4c3)
2017-01-12Windows: Define _WIN32_WINRT to 0x0600 (Vista)Rémi Verschelde7-16/+9
Passed as a compiler define to be sure it is always define before windows.h is loaded. This means that Godot officially requires Vista API or later, it will not work on Windows XP or earlier. Also fix a bogus check for Windows 7 API. (cherry picked from commit 6323779596dea0db7f58afef7d3d3d5588ef20cb)
2017-01-12x11: Improve logic for cross-dependencies between freetype, zlib and libpngRémi Verschelde1-2/+13
Fixes #7373. (cherry picked from commit d945c4e58ea1b49db3e0e96be46751b2d7fa808a)
2017-01-12i18n: Add support for Scots (sco) languageRémi Verschelde1-0/+1
Fixes #6931. (cherry picked from commit ede36aca8d65e39b78520d45d3b3c29a99d4e17e)
2017-01-12Move core engine tests to mainRémi Verschelde39-8/+4
(cherry picked from commits 790f629e5e1cccf721948b1153bb0dee139ac1a5 and 8b7a86ec7b7bc4bb115f45545aa062cba47022bc)
2017-01-12exposed OS.set_exit_code and OS.get_exit_code to ObjectTypeDBkarroffel2-0/+16
(cherry picked from commit fbfcc981d95d94a3d7dfbc214e37bb02da3dec66)
2017-01-12opus: Update to upstream libopus 1.1.3Rémi Verschelde10-77/+238
(cherry picked from commit 9845bdde8dc3005185dc43c493380858d717596a)
2017-01-12zlib: Update to upstream 1.2.10Rémi Verschelde22-758/+3406
(cherry picked from commit 2ca0337f5f8564b62920087d898f8f4a580d7b3b)
2017-01-12libpng: Update to upstream 1.6.28Rémi Verschelde7-58/+46
Fixes a NULL pointer dereference bug (CVE-2016-10087). (cherry picked from commit a0141fa823aeaba0a99ac2e004496b081204313b)
2017-01-12Fix for the huge audio latency of the SamplePlayer (>200 ms)lonesurvivor4-126/+140
- fixes PulseAudio, ALSA and RtAudio driver - cleans up the driver files for better readability (mostly whitespace-related stuff) - makes ALSA and Pulseaudio actually use the global setting "audio/mix_rate" for the sample rate instead of a fixed value (RtAudio did this already) (cherry picked from commit da6b6c2dd790a1a6f1702efe1b075b09ec76fb48)
2017-01-12Making deselect work for TreeItem when select_mode is SELECT_SINGLE and ↵Bruno Ortiz1-16/+6
item_selected is now properly emitted (cherry picked from commit 4b9a96859b6d80b9b50a0512d3ab9c6d05a4deb1)
2017-01-12Exposing edit_resource method of EditorNode in the EditorPlugin (#7355)Bruno Ortiz3-0/+14
(cherry picked from commit 7e0d0d0bb912fbb774f5890792840a1a62485773)