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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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2016-02-24
added more Android gamepad mappings
Dana Olson
1
-2
/
+5
2016-02-24
Fix typo in error
est31
1
-1
/
+1
2016-02-23
added a couple more Linux mappings, tweaked Ouya Linux mapping
Dana Olson
1
-2
/
+6
2016-02-22
bump to stable, congratulations everyone
2.0-stable
reduz
1
-1
/
+1
2016-02-22
doc (NodePath): Rewrite description and all methods.
Josh Grams
1
-8
/
+11
2016-02-22
Update README.md
Juan Linietsky
1
-2
/
+4
2016-02-22
keep previous rotation when using rotate tool. fixes #3788.
volzhs
1
-1
/
+1
2016-02-22
Change "erase" to "remove" in project manager. fixes #3796.
volzhs
1
-3
/
+3
2016-02-22
Fix pixelated steam capsules
Rémi Verschelde
6
-0
/
+0
2016-02-21
._sc_ file is now a ConfigFile for self contained mode
Ariel Manzur
11
-4
/
+1063
can contain a pre-loaded list of projects to be added to editor_settings.xml
2016-02-21
Fix missing dependency resolver in Windows
eska
2
-0
/
+2
2016-02-21
-fixed a crash when closing scene with animationplayer open
Juan Linietsky
2
-2
/
+6
-removed item checked print, closes #3564
2016-02-21
Add support for placeholders in tscn, which was missing. Closes #3652
Juan Linietsky
3
-7
/
+64