| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2018-05-07 | Fix vector reduction in shader language | JFonS | 2 | -3/+44 | |
| 2018-05-07 | Added "play_backwards" to the list o functions to autocomplete. | Michael Alexsander Silva Dias | 1 | -1/+1 | |
| 2018-05-07 | Add no-blend canvas item render_mode | Bastiaan Olij | 7 | -2/+31 | |
| 2018-05-07 | Fix:code editor text size should change at least one each time, don't mind ↵ | RaphaelHunter | 1 | -2/+2 | |
| how you setting your display scale | |||||
| 2018-05-07 | Resume audio on iOS after phone call or alarm | Ruslan Mustakov | 4 | -22/+72 | |
| When a phone call or an alarm triggers on iOS, the application receives an "audio interruption" and it's up to the application to resume playback when the interruption ends. I added handling for audio interruptions same as if the game is focused out and then back in. | |||||
| 2018-05-06 | Rewrite Tween class reference. | Chris Bradfield | 1 | -54/+57 | |
| 2018-05-07 | Enet: Add wait time param to close_connection() | mhilbrunner | 2 | -23/+63 | |
| Enet: Allow to set client interface/address and port Enet: More error checks Fix comment | |||||
| 2018-05-06 | SpatialEditorViewport::_create_instance: pass GEN_EDIT_STATE_INSTANCED to ↵ | muiroc | 1 | -1/+1 | |
| scene->instance() | |||||
| 2018-05-06 | Defaults to instancing child at tree root when none selected | Unknown | 1 | -1/+6 | |
| If no node is selected, it will default to selecting the tree root node to instance a child under. This solves #18557 | |||||
| 2018-05-06 | Added option to viewport to keep linear color | Bastiaan Olij | 11 | -9/+61 | |
| 2018-05-05 | LinkButtons are now responsive to engine theme | Unknown | 1 | -0/+4 | |
| Fixes #18636, so now LinkButtons (like those in the asset store) will change font colour to remain visible in any engine theme, just like Labels etc | |||||
| 2018-05-05 | Fix script editor CTRL+CLICK on singleton functions | Peter Folkins | 1 | -0/+2 | |
| 2018-05-05 | Fixes some 2d bones display problems | groud | 2 | -29/+19 | |
| 2018-05-05 | Fixes several selection problems in the 2D editor | groud | 1 | -32/+28 | |
| 2018-05-05 | add condition check in Imgae::create(...) | RaphaelHunter | 1 | -0/+3 | |
| 2018-05-05 | Remove commented out code in methods.py | Henry Hirsch | 1 | -21/+0 | |
| 2018-05-05 | Adjust default editor popup sizes | homer666 | 4 | -4/+32 | |
| 2018-05-04 | Fix bone refresh logic, closes #18564 | Juan Linietsky | 2 | -20/+68 | |
| 2018-05-04 | Update GLAD to 0.1.20a0 | Chaosus | 4 | -16/+33 | |
| 2018-05-04 | Made bone handling for actual Bone2D a special case. Make custom bones ↵ | Juan Linietsky | 5 | -36/+186 | |
| appear like a custom (less important) option now. | |||||
| 2018-05-04 | Make bones have more contrast with outline | Juan Linietsky | 2 | -7/+33 | |
| 2018-05-04 | Skeletal deform working | Juan Linietsky | 5 | -97/+146 | |
| 2018-05-04 | correct documentation for version number data type | Kelly Thomas | 1 | -3/+3 | |
| 2018-05-04 | Update AUTHORS and DONORS list | Rémi Verschelde | 2 | -16/+29 | |
| New contributor added to AUTHORS: @mysticfall Thanks to all contributors and donors for making Godot possible! [ci skip] | |||||
| 2018-05-04 | round / ceil methods for c sharp vectors | Kelly thomas | 2 | -0/+15 | |
| 2018-05-04 | Added a description to the picth_scale property in the AudioStreamPlayer ↵ | Nobelix | 3 | -0/+3 | |
| classes. | |||||
| 2018-05-04 | Vector3::round, Vector2::round & Vector2::ceil methods were added. | Alexander Alekseev | 4 | -0/+24 | |
| Now both structs (Vector2 & Vector3) have round, floor & ceil methods. (see #18603) | |||||
| 2018-05-03 | Small changes for some strings. | Michael Alexsander Silva Dias | 2 | -55/+3 | |
| 2018-05-03 | Skeleton for 2D WIP | Juan Linietsky | 19 | -37/+370 | |
| 2018-05-03 | Camera::project_local_ray_normal needs to be virtual so that ↵ | Brian Richardson | 1 | -2/+2 | |
| ARVRCamera::project_local_ray_normal gets called. | |||||
| 2018-05-03 | Script Editor now displays positional column | Unknown | 3 | -1/+20 | |
| This solves #17931 and makes the script editor consistent with other text editors(Sublime, Gedit, Vim) in displaying the position rather than the raw number of characters. | |||||
| 2018-05-03 | updated OAHashMap to use robinhood hashing | karroffel | 5 | -449/+182 | |
| 2018-05-03 | Remove unused duplicate wireframe shortcut, fixes #18067 | Robin Hübner | 1 | -2/+0 | |
| It also happens to do nothing currently. | |||||
| 2018-05-03 | Fix delay in rename_error windows save loop, should be 100msec, not 1sec | Robin Hübner | 1 | -1/+1 | |
| 2018-05-03 | i18n: Sync translation templates with current source | Rémi Verschelde | 47 | -262/+2188 | |
| (cherry picked from commit 056348a8c0ee065cb99e4f33da45525d69d6bcff) Note: Still syncing with the 3.0 code for now to allow updating translations in the 3.0 branch. We'll eventually switch Weblate to use the strings of the 3.1-dev branch once it is stable enough. | |||||
| 2018-05-03 | i18n: Sync translations with Weblate | Rémi Verschelde | 29 | -1752/+9642 | |
| (cherry picked from commit ddbe559c040d30cd145d3c572dbd3bc6c7664310) | |||||
| 2018-05-03 | Fix for Issue#18457 - Folder name with trailing space on Windows | Felix Yang | 2 | -2/+4 | |
| 2018-05-03 | Fix for large .pck files | Gustav Lund | 1 | -3/+3 | |
| An error in unix file IO was causing crashes when getting the size of a file larger than max integer size As ftell returns a long the fix is trivial | |||||
| 2018-05-03 | Added method to clear input events of an action | AndreaCatania | 2 | -0/+9 | |
| 2018-05-02 | Fix placeholders position in `LineEdit` when editing inside the Editor | robfram | 1 | -1/+0 | |
| Editing the `Text` property through the editor causes a wrong placement of the placeholder, as it calls `LineEdit::clear_internal`, which was wrongly reseting the cached placeholder width. Fix #18184. | |||||
| 2018-05-03 | Check invalid node name | volzhs | 3 | -4/+25 | |
| 2018-05-02 | Changed periods in the script templates. | Michael Alexsander Silva Dias | 2 | -2/+2 | |
| 2018-05-02 | WIP Polygon2D weight editing | Juan Linietsky | 8 | -7/+541 | |
| 2018-05-02 | Fix MSVC check when building with mono | Ignacio Etcheverry | 1 | -2/+2 | |
| 2018-05-02 | Fix editor detecting msbuild with a msvc 'tools only' install | Ignacio Etcheverry | 1 | -0/+2 | |
| 2018-05-02 | Fixes locks and groups on 2d editor | groud | 2 | -49/+59 | |
| 2018-05-02 | remove favorited dirs if original dir deleted | Jason0214 | 3 | -22/+45 | |
| 2018-05-01 | Fix a crash when trying to run Godot debugger on a release build. | Brian Richardson | 1 | -1/+1 | |
| The GDScriptLanguage::enter_function is wrapped in #ifdef DEBUG but the exit_function is not, resulting in a stack underflow error. | |||||
| 2018-05-01 | Added methods get_closest_point and get_closest_offset to both Curve2D and ↵ | danilo2205 | 2 | -0/+170 | |
| Curve3D | |||||
| 2018-05-01 | Fix Find in Files: | Marc Gilleron | 1 | -8/+3 | |
| - FileAccess was accessed null (remains of GDScript port) - `_current_file` wasn't going up correctly in case a scanned directory had no subdirectories - Paths stored in `_files_to_scan` were not full paths | |||||
