| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2018-02-13 | Add a function to remove controls from containers | George Marques | 7 | -0/+72 | |
| Closes #5968 | |||||
| 2018-02-13 | Remove unused variable from plugin settings update | George Marques | 1 | -2/+0 | |
| Fix #16199 | |||||
| 2018-02-13 | Add FreeBSD and OpenBSD #defines to skip LWS_HAVE_SYS_PRCTL_H | robfram | 1 | -1/+1 | |
| compiling libwebsocket, as it would fail otherwise. Fix #16472. | |||||
| 2018-02-12 | Added OS::center_window to center the window precisely on desktop platforms | Marcelo Fernandez | 10 | -0/+61 | |
| 2018-02-11 | gdnative_api.json: Change argument name to r_dest | tilpner | 2 | -2/+2 | |
| This reflects its usage as an output argument, consistent with the other godot_variant_new functions | |||||
| 2018-02-10 | Add and use mono build variables with cloned environment. | Jonathan Tinkham | 1 | -2/+2 | |
| 2018-02-10 | Fix GDNATIVE_API_INIT() warning about sign mismatch | Leon Krause | 1 | -1/+1 | |
| 2018-02-09 | Fixed members overview not scrolling to correct line | Paulb23 | 1 | -2/+3 | |
| 2018-02-09 | add initial NativeScript 1.1 extension | karroffel | 7 | -6/+592 | |
| This commit adds new functionality to NativeScript, namely: - ability to set and get documentation for classes, methods, signals and properties - ability to set names and type information to method arguments - ability to set and get type tags for nativescripts - ability to register instance binding data management functions - ability to use instance binding data | |||||
| 2018-02-09 | generate proper API structs for GDNative extension extensions | karroffel | 1 | -15/+43 | |
| The GDNative C API gets passed to libraries in a struct of function pointers. To provide stable binary compatibility, each extension not part of the core API is separated into its own sub-struct. These structs aren't meant to be changed in order to keep binary compatibility. In case of an API extension, the structs include a `next` pointer which can point to a new struct with additional function pointers. Godot's build system generates the API structs automatically at build time, but so far there has no support for the mentioned `next` pointers. This commit changes the API struct generation in such a way that code that used previous headers will compile without problem with the new headers. The new extension-extensions (weird name, but that's what it is) get generated recursively and include the version in the struct-name. | |||||
| 2018-02-08 | Fix #16479 (deselect text when jumping to function) | Artem Varaksa | 1 | -0/+1 | |
| 2018-02-07 | 3DEditor: fix selecting node in viewport not update inspector | Poommetee Ketson | 1 | -0/+3 | |
| 2018-02-07 | Update an outdated method name in error message | ronroniv | 1 | -1/+1 | |
| set_enable_monitoring -> set_monitoring | |||||
| 2018-02-06 | Travis builds use builtin_openssl for X11 | Fabio Alessandrelli | 1 | -3/+4 | |
| 1.0.2 is now the minimum version of openssl to build against | |||||
| 2018-02-06 | Relicense module to the wondeful Godot community! | Fabio Alessandrelli | 24 | -72/+96 | |
| 2018-02-06 | Add websocket module. | Fabio Alessandrelli | 26 | -0/+2847 | |
| Webassembly is client-only for obvious reasons. Other platforms support both client and server using libwebsockets. | |||||
| 2018-02-05 | SpinBoxes calculate correctly their width before first redraw. | Ovnuniarchos | 2 | -5/+13 | |
| 2018-02-05 | Remove debugging prints related to the asset library | Hugo Locurcio | 2 | -15/+0 | |
| 2018-02-05 | Fixed KinematicBody move_and_slide documentation naming | Andrew Silver | 1 | -1/+1 | |
| 2018-02-05 | Added physics API in order to enable/disable collisions between rigidbody ↵ | Andrea Catania | 15 | -13/+121 | |
| attached to a joint with bullet physics bullet Fixes #16424 | |||||
| 2018-02-05 | Fixed #15082: line edit emits two "text_changed" signals when pasting while ↵ | Federico Frenguelli | 2 | -2/+17 | |
| text is selected | |||||
| 2018-02-05 | Add libwebsockets as thirdparty library. | Fabio Alessandrelli | 45 | -0/+35743 | |
| License is LGPLv2.1 + static linking exception, version is 2.4.1 | |||||
| 2018-02-05 | Fix polygon triangulation failure. | Nicolas Silva | 1 | -1/+1 | |
| The ear clipping algorithm used to triangulate polygons has a slightly too conservative point-in-triangle test which can, in some configurations prevent it from finding a possible tessellation. Relaxing the test by considering that points exactly on edges don't belong the triangle fixes the issue. Changing the semantic of the test is safe because no other code makes use of it. A more detailed explanation can be found in issue #16395. Fixes #16395. | |||||
| 2018-02-05 | Fix timeline track name overlapping keyframe area | Paolo Perkovic | 1 | -1/+1 | |
| 2018-02-05 | Kill an old debugging message | Hein-Pieter van Braam | 1 | -1/+2 | |
| When running the engine with -d we get a message on the command-line for each control being clicked. After discussing with @reduz it seems that this is old and should be removed. Commented out as requested. | |||||
| 2018-02-04 | Fixed wrong example in JSONParseResult. | Michael Alexsander Silva Dias | 1 | -4/+4 | |
| 2018-02-04 | Draw the Camera gizmo more accurately | Hugo Locurcio | 1 | -2/+3 | |
| The Camera gizmo no longer looks twice as wide as it actually is. This fixes #16399. | |||||
| 2018-02-04 | Fix spaces and quotes in external editor flags | binbitten | 1 | -12/+26 | |
| 2018-02-03 | drop path text at mouse pos | ianb96 | 1 | -9/+16 | |
| 2018-02-03 | disable scene tree shortcuts when in a textfield | ianb96 | 1 | -0/+3 | |
| 2018-02-03 | Fix broken variant call of Vector3.snapped | Timur Celik | 2 | -2/+2 | |
| 2018-02-03 | Fix texture import spelling | Phil Jones | 1 | -1/+1 | |
| 2018-02-03 | Gradient: fix wrong property type | Poommetee Ketson | 1 | -2/+2 | |
| 2018-02-03 | Fix gradient texture preview | Chaosus | 1 | -0/+3 | |
| 2018-02-03 | Fix wrong property type for fixed icon size in ItemList | binbitten | 1 | -1/+1 | |
| 2018-02-02 | Add a proper error when safe save fails. | Juan Linietsky | 1 | -0/+3 | |
| 2018-02-02 | GDScriptParser: Remove debug prints. | Andreas Haas | 1 | -2/+0 | |
| 2018-02-02 | Capitalized "View" menu options. | Michael Alexsander Silva Dias | 1 | -3/+3 | |
| 2018-02-02 | Small changes to the "Recent Scenes" menu. | Michael Alexsander Silva Dias | 1 | -31/+22 | |
| 2018-02-02 | Changes for the "Recent Scripts" menu. | Michael Alexsander Silva Dias | 3 | -40/+50 | |
| 2018-02-02 | Fix UX with project settings search functionality | Paolo Perkovic | 2 | -2/+2 | |
| 2018-02-02 | [DOCS] parse_json: Objects do not keep key order | Max Hilbrunner | 3 | -2/+4 | |
| Document JSON not guaranteeing key order. | |||||
| 2018-02-02 | Fix gizmo solid box mesh being added twice | JFonS | 1 | -9/+0 | |
| 2018-02-02 | Update DONORS list | Rémi Verschelde | 1 | -20/+44 | |
| [ci skip] | |||||
| 2018-02-01 | Small fixes for the Control description in the docs. | Michael Alexsander Silva Dias | 1 | -3/+3 | |
| 2018-02-01 | Fix inconsistencies and typos in argument names | Paolo Perkovic | 26 | -62/+62 | |
| 2018-02-01 | Expand project root directory on editor start | volzhs | 2 | -3/+7 | |
| close #16232 Option for expanding all directories on start up is a bit tricky and buggy. | |||||
| 2018-01-31 | Hide button tree when file system dock isn't in split mode | Guilherme Felipe | 1 | -1/+1 | |
| 2018-01-31 | Fix an infinite recursion in the Mathf.Decimals method when using floats. | Nathan Warden | 1 | -1/+1 | |
| 2018-01-31 | Errata fix on Image get_format() description | Profesor Tartelett | 1 | -1/+1 | |
| The description of this function seems to be duplicated from the preceding description. | |||||
