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2018-05-24Update stb_truetype to 1.19 and stb_vorbis to 1.14Guilherme Felipe3-242/+542
2018-05-24Javascript: Remove weird logMax Hilbrunner1-2/+0
2018-05-24Mono: Improve 'script class not found' errorIgnacio Etcheverry1-5/+12
No longer printed when using using placeholder script instances (for non-tool scripts in the editor). Print different error if the project assembly is not loaded
2018-05-24Update libvorbis to 1.3.6Guilherme Felipe72-163/+82
2018-05-24Ensures CMD+left and CMD+right only valid for OSX.Anish1-0/+2
Fix in #18370 is now only valid for OSX and is reverted for other OS. Fixes #19042
2018-05-24Fix potential bugs with Find in FilesMarc Gilleron1-4/+6
- Iteration still going on after scan finished - Comparing milliseconds with seconds - Potential imprecision due to accumulating milliseconds (iteration could take fewer than 1ms) - Folders to scan not cleared when a new search starts
2018-05-23Capitalized comments of methods created by the Connect Signal dialog.Michael Alexsander Silva Dias2-2/+2
2018-05-23Fix positive operator in GDScript compilerGeorge Marques1-0/+3
2018-05-23More fixes to set_borderless_windowGuilherme Felipe4-16/+10
[x11] Preserve window size when calling this method. [osx] Make sure it don't make the window resizable if it's not needed. [windows] clean up the code.
2018-05-23Improve TileMap undo operationsMarcelo Fernandez2-16/+11
2018-05-23Use relative node path when assigning a node on inspectorvolzhs1-1/+2
2018-05-23cppcheck - defensive programming on i index check orderfirefly24421-1/+1
2018-05-22Only add autoloads in editor if they have tool scriptsGeorge Marques3-98/+126
2018-05-22Fix updating mesh when reimportingvolzhs1-1/+1
2018-05-22Make filename clipped on Import dockvolzhs1-0/+1
2018-05-22mono: add Slerp method to vector classes, expose Cross method for Vector2, ↵Kelly Thomas4-5/+17
and fix unnecessary casts in Basis
2018-05-21Fix AssetLib image loadingKarolis K1-3/+14
2018-05-21Fix #15678Guilherme Felipe1-1/+3
Fix cursor not displaying arrow when transiting from mode captured to visible.
2018-05-21Fix OSXCROSS build with clang-6.0Fabio Alessandrelli1-3/+7
2018-05-21Fix index out of range error in string.Extension()Kelly Thomas1-1/+1
2018-05-20Reduce allocations when converting mono arrays to pool arraysCarter Anderson1-9/+16
2018-05-20Fix #19033Guilherme Felipe4-5/+33
- Fix a bug when mouse is confined don't update the cursor shape. - Don't let the mouse leave the window when resizing to a smaller resolution when MOUSE_MODE_CONFINED. - Fix set_borderless_window to preserve the actual video_mode.widht/height.
2018-05-20Up vector implementation and OrientedPathFollow.danilo22059-1/+469
2018-05-20[DOCS] Update VideoPlayer classrefChris Bradfield2-13/+20
2018-05-20fixup project_manager and find_in_files for text_changed signal change.Ibrahn Sahir2-3/+15
Background: Commit 2abec59db96496611bb16dd1300d9b7d3def9780 removing text_changed signal emmision from LineEdit::set_text broke the project manager and find_in_files.
2018-05-19Dictionary editing support in inspectorJuan Linietsky5-3/+613
2018-05-19Dictionary editing does the comeback to the inspector, fixes #19046Juan Linietsky6-3/+598
2018-05-19fix for TextEdit::set_text firing signals it shouldn't.Ibrahn Sahir2-3/+2
Removing some _changed signals in set_ functions. Includes revert of commit 384625aa31a3627c25246e06c1fbc3019866765c
2018-05-19Add more IDE created files into .gitignoregeequlim1-0/+3
2018-05-18Small tooltip changes.Michael Alexsander Silva Dias2-4/+7
2018-05-18fixed capital A osxtoger51-2/+2
2018-05-18Fix UWP build after #14622.bruvzg2-4/+4
2018-05-18-Hid texture flags by default so they dont take so much spaceJuan Linietsky2-2/+4
-make curve texture preview not so large, so its easier to embed the editor
2018-05-18Fixes issue that a viewport texture doesn't work with particle shaderBastiaan Olij1-0/+3
2018-05-17Small visual changes for some filter bars.Michael Alexsander Silva Dias2-9/+5
2018-05-18Revert "Fix color-picker sliders"Rémi Verschelde1-4/+5
2018-05-17Working Drag & Drop again in inspectorJuan Linietsky3-1/+123
2018-05-17Moved inspector functionality from EditorNode to InspectorDock.Daniel J. Ramirez6-634/+748
2018-05-17Fix color-picker slidersMartin Capitanio1-5/+4
2018-05-17-Ability to open resources in the same windowJuan Linietsky26-302/+579
-Plenty of fixes and improvements to new inspector -Fixes that were needed to make inspector work better
2018-05-17Fix bug in CubeMeshChaosus1-1/+1
2018-05-17mono: Plane, expose Normal, and DKelly Thomas1-38/+44
2018-05-17Restore support for minimal 3x3 autotile setsisaacremnant4-17/+34
2018-05-17mono: New Color methods: Darkened, Lightened and ToRgba32Kelly Thomas1-4/+22
2018-05-17Mono: Basis constructor for euler parameterKelly Thomas1-0/+20
2018-05-17Fix missing return on Navigation2D::get_closest_point_ownerMarcelo Fernandez1-1/+1
2018-05-17fixes build error on Linux after its introduction in #18949Michele Valente1-2/+2
The function expects now a return value. Returning NULL seems to work in this case.
2018-05-17Mono: Project building fixesIgnacio Etcheverry5-66/+146
- Set (Csc/Vbc/Fsc)ToolExe environment variables to point to the batch files in Mono's bin directory when building with Mono's MSBuild. - Set Mono's MSBuild as the default build tool on Windows. - Generate projects with portable DebugType instead of full.
2018-05-17Fix PoolAllocator::resize for too large p_new_sizenemerle1-1/+1
The code had a subtle signed/unsigned bug - ```cpp if( signed - unsigned < 0) // signed - unsigned is unsigned in c++, so if( unsigned < 0) // and thus the if block will never be executed ``` Thus all the following code would be ran, including unnecessary retries of compacting the pool.
2018-05-16Added Rename Context Menu Option for SceneTreeDockEoin O'Neill2-1/+14