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2015-07-20Added a proper name and an explanation to arg4 on CanvasItem.draw_texture_rect*.Ovnuniarchos3-6/+17
2015-07-20Added FLAGS to int hint to make an int a bitmask on the editor.Ovnuniarchos1-0/+11
2015-07-01fixed ios compilation errorromulox_x1-1/+1
2015-06-30small fixesJuan Linietsky2-5/+8
2015-06-30-some changes by okamJuan Linietsky13-6/+72
2015-06-29Several performance improvements, mainly in loading and instancing scenes and...Juan Linietsky62-294/+475
2015-06-27more code completion improvementsJuan Linietsky5-85/+482
2015-06-26improved get_node(), connect(), etc code completion.Juan Linietsky10-25/+210
2015-06-25forgot to add mirroredrepeat flag to flags file. fixed.romulox_x3-1/+9
2015-06-25added support for mirrored repeat texture wrappingromulox_x4-7/+22
2015-06-24added a tiny bit more space to docks and script tabJuan Linietsky4-2/+5
2015-06-24compile fixJuan Linietsky1-1/+1
2015-06-24fix connection dialog bugJuan Linietsky1-2/+2
2015-06-24Tiny typoKermer1-2/+2
2015-06-24ability to change shadow color in light2dJuan Linietsky9-1/+41
2015-06-24Add some documentation for RayCast2D about is_colliding and get_collider quirksShadowKyogre1-0/+2
2015-06-24added ability to define signals in scriptJuan Linietsky12-64/+270
2015-06-23Added helper methods to InputEventJaguar3-0/+16
2015-06-23CollisionShape2D visual editorFranklin Sobrinho3-0/+608
2015-06-23Fix for issue related to GridMap editorFranklin Sobrinho1-3/+9
2015-06-22small in place fixesJuan Linietsky1-5/+5
2015-06-22ability to set process on parent nodes on visibility notifierJuan Linietsky2-0/+24