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audio_driver_javascript.h
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2015-07-20
Added a proper name and an explanation to arg4 on CanvasItem.draw_texture_rect*.
Ovnuniarchos
3
-6
/
+17
2015-07-20
Added FLAGS to int hint to make an int a bitmask on the editor.
Ovnuniarchos
1
-0
/
+11
2015-07-01
fixed ios compilation error
romulox_x
1
-1
/
+1
2015-06-30
small fixes
Juan Linietsky
2
-5
/
+8
2015-06-30
-some changes by okam
Juan Linietsky
13
-6
/
+72
2015-06-29
Several performance improvements, mainly in loading and instancing scenes and...
Juan Linietsky
62
-294
/
+475
2015-06-27
more code completion improvements
Juan Linietsky
5
-85
/
+482
2015-06-26
improved get_node(), connect(), etc code completion.
Juan Linietsky
10
-25
/
+210
2015-06-25
forgot to add mirroredrepeat flag to flags file. fixed.
romulox_x
3
-1
/
+9
2015-06-25
added support for mirrored repeat texture wrapping
romulox_x
4
-7
/
+22
2015-06-24
added a tiny bit more space to docks and script tab
Juan Linietsky
4
-2
/
+5
2015-06-24
compile fix
Juan Linietsky
1
-1
/
+1
2015-06-24
fix connection dialog bug
Juan Linietsky
1
-2
/
+2
2015-06-24
Tiny typo
Kermer
1
-2
/
+2
2015-06-24
ability to change shadow color in light2d
Juan Linietsky
9
-1
/
+41
2015-06-24
Add some documentation for RayCast2D about is_colliding and get_collider quirks
ShadowKyogre
1
-0
/
+2
2015-06-24
added ability to define signals in script
Juan Linietsky
12
-64
/
+270
2015-06-23
Added helper methods to InputEvent
Jaguar
3
-0
/
+16
2015-06-23
CollisionShape2D visual editor
Franklin Sobrinho
3
-0
/
+608
2015-06-23
Fix for issue related to GridMap editor
Franklin Sobrinho
1
-3
/
+9
2015-06-22
small in place fixes
Juan Linietsky
1
-5
/
+5
2015-06-22
ability to set process on parent nodes on visibility notifier
Juan Linietsky
2
-0
/
+24