| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2015-04-18 | Updated copyright year in all headers | Juan Linietsky | 1 | -1/+1 | |
| 2015-04-18 | -fix vector rotation, fixes #1705 | Juan Linietsky | 1 | -17/+2 | |
| 2015-04-18 | -renamed function to get object from instance id | Juan Linietsky | 5 | -19/+38 | |
| -added function to get list of tiles used | |||||
| 2015-04-17 | -Added android immersive mode, fixes #303 | Juan Linietsky | 5 | -2/+59 | |
| 2015-04-14 | Fix clipping when used in viewport or inside another viewport, fixes #1661 | Juan Linietsky | 2 | -12/+53 | |
| 2015-04-13 | -Changed the cubic interpolator, improves situation with PathFollow in #1659 | Juan Linietsky | 1 | -1/+18 | |
| 2015-04-13 | -Fix issue of scene import script path being broken on reimport, fixes #1668 | Juan Linietsky | 1 | -1/+2 | |
| 2015-04-12 | -Made sure that "free" function appears in documentation and code ↵ | Juan Linietsky | 3 | -3/+6 | |
| completion, fixes #1664 | |||||
| 2015-04-12 | scene switcher demo changed to reflect tutorial, fixes #1673 | Juan Linietsky | 1 | -9/+27 | |
| 2015-04-12 | fixed broken lighting, closes #1671 | Juan Linietsky | 1 | -9/+10 | |
| 2015-04-12 | fixed UV2 source in shader graph, closes #1633 | Juan Linietsky | 1 | -2/+2 | |
| 2015-04-12 | -Fixed screen capture for viewports, added a screen capture demo, fixes #1529 | Juan Linietsky | 5 | -8/+47 | |
| 2015-04-12 | -Changed bootsplash option to use a file, fixes #1539 | Juan Linietsky | 9 | -10/+51 | |
| -Added OS.get_splash_tick_msec() to query when splash appeared | |||||
| 2015-04-12 | improved save path error messages for scene, textures and audio, fixes #1514 | Juan Linietsky | 6 | -8/+60 | |
| 2015-04-12 | Modified OSX11 to try alternative audio drivers if pulseaudio does not work ↵ | Juan Linietsky | 1 | -1/+14 | |
| or user dislikes lennart potering , fixes #1511 | |||||
| 2015-04-12 | renamed scrts to scripts, fixes #1525 | Juan Linietsky | 3 | -0/+1 | |
| 2015-04-09 | fixed navigation tile issue, fixes #1581 | Juan Linietsky | 1 | -9/+11 | |
| 2015-04-09 | -function remove_and_delete_child removed. Just use child.free() or ↵ | Juan Linietsky | 2 | -3/+4 | |
| child.queue_free() instead. Fixes #1603 | |||||
| 2015-04-09 | -Fixes bug in ShaderGraph material, when uniform property is not used, fixes ↵ | Juan Linietsky | 4 | -4/+10 | |
| #1634 and #1610 | |||||
| 2015-04-08 | Changed popup_centered by popup_centered_minsize in editor dialogs | Franklin Sobrinho | 19 | -90/+90 | |
| 2015-04-08 | -Better Collada now keeps mesh names properly from blender, makes the ↵ | Juan Linietsky | 2 | -11/+29 | |
| "overwrite existing, keep materials" import mode work properly. | |||||
| 2015-04-08 | fixed re-import of scene when new nodes are added, fixes #1620 | Juan Linietsky | 2 | -5/+14 | |
| 2015-04-07 | -fix resolver erase query to avoid running out of slots, fixes #1621 | Juan Linietsky | 1 | -1/+1 | |
| 2015-04-07 | fix crash when deleting shader from material, fixes #1631 | Juan Linietsky | 1 | -1/+1 | |
| 2015-04-07 | fixed shader graph length node, fixes #1632 | Juan Linietsky | 1 | -1/+1 | |
| 2015-04-07 | added assert to disassembly, fixes #1641 | Juan Linietsky | 1 | -0/+8 | |
| 2015-04-07 | -Concatenating arrays keeps the shared property if any of the arrays is ↵ | Juan Linietsky | 4 | -3/+6 | |
| shared. Fixes #1646 | |||||
| 2015-04-06 | Added a PVRTC encoder for iOS | Juan Linietsky | 25 | -16/+1648 | |
| 2015-04-06 | fix printraw to make it actually print raw | yg2f | 1 | -1/+1 | |
| 2015-04-04 | Fixes the accelerometer | Martho42 | 1 | -3/+18 | |
| Resolves the issue of the accelerometer behaving differently across devices with landscape as default and devices with portrait as default. | |||||
| 2015-04-03 | set screen parameter names for gdscript | hurikhan | 1 | -5/+5 | |
| 2015-04-03 | fix shadow issue with lights in mix mode, i think fixes #1611 | Juan Linietsky | 2 | -1/+5 | |
| 2015-04-03 | Better fix | Franklin Sobrinho | 1 | -0/+5 | |
| 2015-04-03 | Bullet shower demo crashed because of dynamic casting in the code for object ↵ | TheoXD | 1 | -1/+1 | |
| picking. Making sure the object has an ID greater than 0 before typecasting solves it. | |||||
| 2015-04-03 | Changes to Light | Juan Linietsky | 20 | -61/+181 | |
| -=-=-=-=-=-=-=-= -Changed material unshaded property for an enum, which supports light-only shading -Added a "Mix" shading mode, useful for using lights as masks -Added energy parameter to Light2D | |||||
| 2015-04-02 | fix_issue_#1594 | Franklin Sobrinho | 1 | -2/+0 | |
| 2015-04-02 | wrong function, changing.. | Juan Linietsky | 2 | -2/+2 | |
| 2015-04-02 | javascript build fix | Juan Linietsky | 2 | -0/+7 | |
| 2015-04-02 | Beta1 Attempt #1 | Juan Linietsky | 8 | -8/+66 | |
| -=-==-=-=-=-=-=- -Small fixes in canvas item light shader -Fixed compilation in server target -Export for Android makes 32 bits display as default -changed version to 1.1beta1 | |||||
| 2015-04-02 | merging okam changes | Juan Linietsky | 9 | -31/+84 | |
| 2015-04-02 | fullscreen thing | Ariel m | 2 | -20/+168 | |
| 2015-04-01 | solved color depth issues on osx | Juan Linietsky | 1 | -1/+1 | |
| 2015-04-01 | fix shadow attenuation | Juan Linietsky | 1 | -2/+1 | |
| 2015-04-01 | add scons extra suffix option | yg2f | 1 | -0/+4 | |
| makes it possible to add a custom extra suffix to the base filename of all generated binary files. example : scons p=windows extra_suffix=yourBranchName or scons p=windows bits=32 extra_suffix=v20150401_1642 or scons p=windows extra_suffix=msvc2010_git20150401 | |||||
| 2015-03-31 | Option in Android export to use 32 bits buffer. | Juan Linietsky | 4 | -268/+32 | |
| 2015-03-31 | read depth fixes | Juan Linietsky | 4 | -7/+73 | |
| 2015-03-31 | Fixed crash when trying to add keypoints and deleting them while holding ↵ | mostafahassan | 1 | -1/+1 | |
| mouse button down. | |||||
| 2015-03-31 | (Fix) script will not be able to extend itself | mostafahassan | 1 | -1/+1 | |
| 2015-03-31 | New node will be added to root node if nothing is selected | mostafahassan | 1 | -4/+5 | |
| 2015-03-31 | fixes for light2d in androids that do not support | Juan Linietsky | 4 | -22/+37 | |
| read depth | |||||
