| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2017-11-12 | Properly fix node path selection in input ports, closes #12152 | Juan Linietsky | 1 | -0/+17 | |
| 2017-11-12 | remove half_texpixel in canvas since no longer used | Juan Linietsky | 1 | -1/+0 | |
| 2017-11-12 | Set ambient contribution by default to 1, fixes #11850 | Juan Linietsky | 1 | -1/+2 | |
| 2017-11-12 | Remove preview when closing "change default type" dialog. | Andreas Haas | 2 | -4/+12 | |
| 2017-11-11 | Added "is_readonly()" to TextEdit and made it a property. | Michael Alexsander Silva Dias | 3 | -0/+19 | |
| 2017-11-11 | Fixed theme update and some widgets. | Daniel J. Ramirez | 4 | -14/+29 | |
| 2017-11-11 | Fixed a bug where clamp_uv was clamping one pixel short, stretching the last ↵ | Nathan Warden | 1 | -1/+1 | |
| pixels. | |||||
| 2017-11-11 | add context menu enable getters, setters, and properties in LineEdit and ↵ | Ian | 6 | -1/+63 | |
| TextEdit | |||||
| 2017-11-10 | fix #12769 project settings crash | Ian | 1 | -0/+1 | |
| 2017-11-10 | Some fixes and improvements. | Daniel J. Ramirez | 8 | -24/+47 | |
| Changed FileDialogs for EditorFileDialogs in EditorNode. Updated CheckButton. | |||||
| 2017-11-11 | Align sensors and implement gravity sensor for Android | Bastiaan Olij | 8 | -14/+39 | |
| 2017-11-10 | Fix particles' tangential acceleration randomness | MrCdK | 1 | -2/+2 | |
| 2017-11-10 | Dropping a mesh file into the scene no longer creates an instanced scene. | Webster Sheets | 1 | -1/+3 | |
| 2017-11-10 | Replace Del icon by Remove icon | William McKIE | 2 | -4/+4 | |
| It would seem there are editors that still used the old del icon inherited from 2.X instead of the fresh remove icon from 3.X resulting to be replaced to an "Error" textual icon. | |||||
| 2017-11-10 | Allow changing importers in the import dock. | Webster Sheets | 2 | -0/+12 | |
| Still needs a major refactor to allow editing the properties of the new importer without having to reimport and re-select the items again. | |||||
| 2017-11-10 | Disabled filter clip by default and made it optional, fixes #12368, likely ↵ | Juan Linietsky | 6 | -7/+30 | |
| others too | |||||
| 2017-11-10 | [GDNative] renamed nativearvr to arvr in api.json | Karroffel | 1 | -2/+2 | |
| 2017-11-10 | Unify degree members and properties | letheed | 17 | -70/+70 | |
| 2017-11-10 | [GDNative] rename nativearvr extension to arvr | Karroffel | 9 | -10/+10 | |
| 2017-11-10 | Remove node from list before calling queries, fixes #10886 | Juan Linietsky | 2 | -3/+3 | |
| 2017-11-10 | [GDNative] better API struct versioning | Karroffel | 4 | -19/+50 | |
| 2017-11-10 | Fix for disappearing import panel contents (#11451) | Peter Todorov | 1 | -0/+5 | |
| 2017-11-10 | Remove preprocessor directives from macro arguments | Matthias Hoelzl | 1 | -5/+5 | |
| Preprocessor directives within macro arguments lead to undefined behavior, and VC++ actually rejects them as compiler errors. | |||||
| 2017-11-10 | Remove deprecated rotation methods | letheed | 8 | -84/+2 | |
| 2017-11-10 | Cleanups in Spatial Transform Gizmo | Przemysław Gołąb (n-pigeon) | 1 | -50/+56 | |
| Fixed translation i local space - changed a bit how it was implemented. Fixed bug with rotations when object is scaled. Added safety check preventing scaling to 0 in local space. All Gizmoz display numerical output message on the bottom of the viewport. Unified code a bit, so it will be easier to maintain. | |||||
| 2017-11-10 | Fix misaligned zoom icon in Texture Region Editor plugin | William McKIE | 1 | -0/+1 | |
| The zoom icon was aligned on top compared to the others zoom buttons from the HBox container. Closes #12668. | |||||
| 2017-11-09 | Expose some editor singletons as virtual | Daniel J. Ramirez | 1 | -3/+3 | |
| 2017-11-09 | Fixed editor settings disappearing. | Daniel J. Ramirez | 4 | -16/+28 | |
| Some items that are no longer defined may disappear, but thats expected i guess. | |||||
| 2017-11-09 | Fix theme with custom font. | Daniel J. Ramirez | 2 | -6/+1 | |
| 2017-11-09 | Reworked how servers preallocate RIDs, should fix #10970 | Juan Linietsky | 27 | -99/+196 | |
| 2017-11-09 | Removed show type icons option | Daniel J. Ramirez | 1 | -1/+1 | |
| 2017-11-09 | Fixed project manager and dialog fonts. | Daniel J. Ramirez | 3 | -5/+9 | |
| 2017-11-09 | Remove get_default_video_mode definition on OSX/iOS | Rémi Verschelde | 10 | -42/+23 | |
| It had been missed in d09160a8b67fdc60e8108962c4e9bd4c0bc7f13e and broke compilation for those platforms. Took the opportunity to run clang-format on the code base to fix some corner cases that went through our static tests/were overlooked recently. | |||||
| 2017-11-09 | adjust min stop to horizontal velocity | Juan Linietsky | 1 | -1/+1 | |
| 2017-11-09 | Add slope min stop velocity on 3D physics body, closes #10981 | Juan Linietsky | 1 | -3/+6 | |
| 2017-11-09 | UWP: Update to build with Windows SDK 10.16229.0 | George Marques | 2 | -1/+3 | |
| - Update the OpenSSL shim to work with the new SDK - Change the ARM platform detection to work with VS2017 | |||||
| 2017-11-09 | Fix crash when converting empty scene to TileSet | Caleb Richardson | 1 | -0/+9 | |
| Closes #12708. Cherry-picked from #12732. | |||||
| 2017-11-09 | [GDNative] refactored API struct into core and extensions | Karroffel | 2 | -5756/+5823 | |
| 2017-11-09 | Make sure we don't leak when an opcode is followed by itself | Hein-Pieter van Braam | 1 | -50/+80 | |
| When compiling with GCC it is now possible for an opcode followed by itself to never leave the scope it is currently in. This leads to a situation where the dtor of a scope local variable isn't called which in turn can lead to a memory leak. By moving the goto outside of the scope of each opcode we guarantee that all dtors have been called before the next opcode gets dispatched. this fixes #12401 | |||||
| 2017-11-09 | fixes to initialization order | Juan Linietsky | 1 | -7/+13 | |
| 2017-11-09 | Make video mode initialization more intuitive, fixes #12022 | Juan Linietsky | 17 | -76/+24 | |
| 2017-11-09 | add missing distutils.version.LooseVersion import | Rhody Lugo | 1 | -0/+1 | |
| 2017-11-09 | Enable asset store for godot 3.0 | Chaosus | 1 | -4/+6 | |
| 2017-11-09 | fix dictionary constant access crash | Karroffel | 1 | -1/+1 | |
| 2017-11-09 | unified headers fix | Rhody Lugo | 1 | -14/+8 | |
| 2017-11-08 | [DOCS] Object | Nathan Warden | 1 | -22/+33 | |
| 2017-11-08 | Fixing bad index used in Space2DSW | MateusMP | 1 | -13/+13 | |
| Fix wrong col_obj access using wrong index variable. Related with issue #11695 | |||||
| 2017-11-08 | Fix tilemap undo/redo | Marc Gilleron | 1 | -2/+2 | |
| 2017-11-08 | Fix crash when guessing type of variable declared to itself | Bojidar Marinov | 1 | -1/+3 | |
| Fixes #10972 | |||||
| 2017-11-08 | Fix "Invalid outputs" error when calling a void method from visual script | Bojidar Marinov | 1 | -0/+2 | |
| Fixes #11851 | |||||
