| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2015-12-12 | Drop MSVC 12.0-specific build batch script | Rémi Verschelde | 1 | -1/+0 | |
| 2015-12-12 | Move doxygen config to doc folder | Rémi Verschelde | 2 | -3/+3 | |
| Also removed logo_small.png and used logo.png instead | |||||
| 2015-12-12 | Remove outdated documentation | Rémi Verschelde | 45 | -26907/+3 | |
| 2015-12-12 | -force exporting of original script exported variables on overriden scripts | Juan Linietsky | 1 | -0/+13 | |
| -this works around the problem of scripts being reloaded and their properties lost -fixes #2958 | |||||
| 2015-12-12 | better support for broken collada, fixes #2959 | Juan Linietsky | 1 | -1/+5 | |
| 2015-12-12 | added rotation and scale support to gui controls | Juan Linietsky | 6 | -15/+73 | |
| 2015-12-12 | -added windowed mode with -w, fixes #3020 | Juan Linietsky | 5 | -11/+16 | |
| -changed default windowed resolution to 1280x720 | |||||
| 2015-12-12 | ability to set occluder mask in tilemap, fixes #3025 | Juan Linietsky | 2 | -0/+32 | |
| 2015-12-12 | fix broken merge | Juan Linietsky | 2 | -15/+0 | |
| 2015-12-12 | -added option to keep debugger open, fixes #3031 | Juan Linietsky | 4 | -14/+33 | |
| 2015-12-12 | Script debugger remains visible when using Debug->Show Debugger | Franklin Sobrinho | 3 | -13/+20 | |
| 2015-12-12 | added proper functions to ColorRamp, fixes #3034 | Juan Linietsky | 2 | -0/+37 | |
| 2015-12-12 | -make smoothing respect camera limits, fixes #3037 | Juan Linietsky | 2 | -4/+41 | |
| 2015-12-12 | make popup emit index when id is not defined | Juan Linietsky | 3 | -12/+12 | |
| 2015-12-12 | add pop_back/pop_front/push_back/push_front to array, to make it according ↵ | Juan Linietsky | 3 | -1/+29 | |
| to doc, fixes #3040 | |||||
| 2015-12-12 | -collision debug is shown above all else, fixes #2985 | Juan Linietsky | 3 | -6/+29 | |
| 2015-12-11 | Fix "in" operator, make it use evaluate() instead of operator== | Franklin Sobrinho | 1 | -1/+1 | |
| 2015-12-11 | -remove (can be added back in editor settings) icons from property editor | Juan Linietsky | 3 | -26/+55 | |
| -remove ".." from file dialog when opening res://, fixes #2994 | |||||
| 2015-12-11 | remove editor driver split | Juan Linietsky | 1 | -30/+33 | |
| fixes #3001 | |||||
| 2015-12-11 | Fix error message when using is_connected with a script signal | Franklin Sobrinho | 1 | -0/+4 | |
| 2015-12-10 | added fallbacks proprty to fonts | Juan Linietsky | 2 | -23/+32 | |
| 2015-12-10 | Spinbox: increase/decrease with mouse held | neikeq | 4 | -2/+102 | |
| 2015-12-09 | TextEdit: Scroll while selecting with mouse idle | neikeq | 2 | -3/+40 | |
| 2015-12-09 | Fix tscn format not being recongnized by EditorFileSystem | Franklin Sobrinho | 1 | -0/+4 | |
| 2015-12-09 | Fix project manager not picking custom font | Franklin Sobrinho | 1 | -4/+13 | |
| 2015-12-09 | Fix windows build | est31 | 1 | -5/+7 | |
| 2015-12-09 | -ability to change scripts in external editor and still have properties ↵ | Juan Linietsky | 7 | -19/+117 | |
| reloaded in godot UI, fixes #3003 | |||||
| 2015-12-09 | Use get_current_scene() instead of hack | Rémi Verschelde | 1 | -6/+2 | |
| 2015-12-09 | Move polygon_path_finder demo to demos/3d since it uses 3D nodes | Rémi Verschelde | 4 | -0/+0 | |
| Also took the opportunity to "touch" each demo's engine.cfg in reverse alphabetical order to get the listed in natural order in the project manager. | |||||
| 2015-12-09 | Remove systematic "Init(i)alization here" from _ready() | Rémi Verschelde | 39 | -39/+0 | |
| 2015-12-09 | Improve code formatting | Rémi Verschelde | 40 | -1100/+840 | |
| The scripts were streamlined using more or less the following conventions: - space after a comma in lists of arguments - spaces around weak operators (+, -), no spaces around strong operators (*, /) - spaces around comparison operators and compound assignment operators - space after a comment start (#) - removed trailing spaces or tabs, apart from those that delimit the function indentation level (those could be removed too but since they are added automatically by the editor when typing code, keeping them for now) - function blocks separate by two newlines - comment sentences start with an upper-case letter | |||||
| 2015-12-09 | Update 2D demos scenes for 2.0 format | Rémi Verschelde | 69 | -2839/+2683 | |
| 2015-12-09 | Use upper-cased first letter at the start of comment sentences | Rémi Verschelde | 30 | -164/+150 | |
| 2015-12-09 | Improve code formatting and update to 2.0 | Rémi Verschelde | 95 | -5631/+499 | |
| The scripts were streamlined using more or less the following conventions: - space after a comma in lists of arguments - space around weak operators (+, -), no space around strong operators (*, /) - space after a comment start (#) - removed trailing spaces or tabs, apart from those that delimit the function indentation level (those could be removed too but since they are added automatically by the editor when typing code, keeping them for now) - function blocks separate by two newlines The scene files were resaved with the (current) 2.0 format, and some scenes that were in XML format were converted to SCN, to be consistent across all demos. | |||||
| 2015-12-08 | updated aes256 implementation to newer version from upstream. Also uses ↵ | romulox_x | 1 | -65/+105 | |
| faster lookup table implemetation. | |||||
| 2015-12-08 | changed a bit to use system() | Juan Linietsky | 1 | -1/+1 | |
| 2015-12-08 | improve detection of linux, fixes #3201 | Juan Linietsky | 1 | -1/+1 | |
| 2015-12-08 | -New mask mode for lights, makes using masks MUCH easier. | Juan Linietsky | 8 | -18/+71 | |
| 2015-12-08 | -made it add the node name from the file, closes #3010 | Juan Linietsky | 1 | -8/+21 | |
| 2015-12-08 | made the exclusion of nodes from joints optional, fixes #3015 | Juan Linietsky | 4 | -5/+70 | |
| 2015-12-08 | Areas now calculate their dampenings the same way as their gravity. | Ovnuniarchos | 4 | -20/+31 | |
| 2015-12-08 | better unique name resolution, as suggested i #3017 | Juan Linietsky | 1 | -5/+1 | |
| 2015-12-08 | added option to add_child, to use the same deduplication convention as in ↵ | Juan Linietsky | 3 | -19/+22 | |
| the editor, closes #3017 | |||||
| 2015-12-07 | Fix LineEdit cursor | neikeq | 1 | -1/+1 | |
| 2015-12-07 | -Webp include paths are broken, hacked them to work, fixes #2995 | Juan Linietsky | 39 | -57/+57 | |
| 2015-12-07 | Extended clipping fix to missing clipping-related features. | Saracen | 1 | -8/+34 | |
| 2015-12-06 | some fixes | Juan Linietsky | 4 | -6/+5 | |
| -fix compilation on tres/tscn on MSVC -fixed theora playback performance, closes #3004 | |||||
| 2015-12-06 | Fix shader editor focus when switching tabs | Franklin Sobrinho | 1 | -0/+5 | |
| 2015-12-06 | Better hidden folders display preferences for editor file dialogs | Franklin Sobrinho | 4 | -8/+13 | |
| 2015-12-06 | Script Editor: maintain cursor column after duplicate a line | Franklin Sobrinho | 1 | -1/+3 | |
