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path: root/platform/javascript/audio_driver_javascript.cpp (unfollow)
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2015-09-13Set AnimationEditor UndoRedo reference on creationGeorge Marques1-0/+1
Fix #2418
2015-09-12fixed server breaking error in previous splash screen commitromulox_x2-0/+4
2015-09-12HTML5 exporter seems to be fully functionalJuan Linietsky6-12/+112
-user:// filesystem implemented -default template page could look prettier, help appreciated
2015-09-10fix to builtin freetype defines on linuxJuan Linietsky1-0/+6
2015-09-10fix to freetype detectionJuan Linietsky1-2/+5
2015-09-10more c++ include references removedJuan Linietsky1-2/+2
2015-09-10remotion of some c++ includes to avoid dependency on libstdc++Juan Linietsky3-6/+10
2015-09-10ios now displays splash screen between launch image and main scene, instead ↵steve5-0/+13
of a black screen
2015-09-10disabling theora for now (will be re-written, re-enabled later)Juan Linietsky2-0/+2
2015-09-10Removing locatime so this function compiles again.Juan Linietsky1-2/+2
I don't think it has any practical use anyway.
2015-09-10HTML5 exporter ImprovementsJuan Linietsky14-23/+2367
-Better template handling -Voice support -Stream support
2015-09-09Rewrite of the AudioStream APIJuan Linietsky21-467/+1394
-Fixes long-standing issues regarding to playing a single stream multiple times simultanteously -Fixes wrong-looping, starting, caching, etc. Issues resulting from bad original design -Allows more interesting kinds of streams (stream graphs with streams inside streams!) in the future
2015-09-09fixed localtime thing for ios, not tested anywhere elseAriel Manzur1-1/+2
2015-09-09ios build with osxcrosspunto-2-5/+8
2015-09-05fix game window runs only 800x600volzhs1-1/+0
2015-09-03merged some stuff for okamJuan Linietsky38-216/+470
2015-09-02Fixes editor freezecrr00041-1/+5
2015-09-01-removed resources dock, good bye old friendJuan Linietsky9-27/+402
2015-08-30new editor settings customization of where to run the game from the editorJuan Linietsky7-10/+140
2015-08-30Added gravity scale, and linear/angular damp override to 3D physics.Juan Linietsky11-42/+200
2015-08-30make moving up&down items from the autoload list workJuan Linietsky1-9/+40
2015-08-30detect node and variable assignments in _ready, _init, etc for further code ↵Juan Linietsky3-11/+127
completion
2015-08-30-fix compile issue (pow)Juan Linietsky4-6/+40
-ask user for track to call nodes when adding call track
2015-08-29-multi-selection (shift-click) working in scene treeJuan Linietsky1-2/+4
2015-08-29-Properly keep animation editor and viewport state while switching scene tabsJuan Linietsky4-1/+67
2015-08-29-display/emulate_touchscreen now really emulates a touchscreenJuan Linietsky11-6/+77
-icons to show node menus
2015-08-29-added hints to sprite v/hframes, fixes truncation problemJuan Linietsky4-6/+8
-removed an error being printed often unnecesarly about missing child
2015-08-29-fixes to capture modeJuan Linietsky6-29/+204
-ability to drag spinboxes and tree ranges to change values, like in Unity or Unreal
2015-08-25make sure array is created if not existing, as noted by Guilherme FelipeJuan Linietsky4-7/+14
2015-08-25Show documentation for properties on hover.Juan Linietsky7-1/+117
This works if the property has been documented (about half are at this point)
2015-08-25Ability to edit all kinds of arrays from the property editor.Juan Linietsky4-12/+366
Yes, I'm trying to convince you to test the alpha release by adding all these now :)
2015-08-25Multiple, simultaneous node editing spuport!!Juan Linietsky9-10/+199
..but will you be brave enough to try it? :)