| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2016-06-04 | The create dialog starts collapsed now. | Warlaan | 2 | -0/+14 | |
| The original behavior can be reactivated in the editor settings. | |||||
| 2016-06-03 | Signals became a tab | Juan Linietsky | 8 | -76/+95 | |
| added icons to contextual scene tree menu | |||||
| 2016-06-03 | Fix typo in http_client.h | J08nY | 1 | -1/+1 | |
| 2016-06-03 | SampleLibraryEditor: Initialize "is_playing" variable | Błażej Szczygieł | 1 | -1/+1 | |
| Fixes crash caused by jumping to wrong place due to uninitialized variable. Closes #4703 (cherry picked from commit 9acb666320a03d6f47b6bd43842488bdb921be9f) | |||||
| 2016-06-03 | Added classref for HTTPClient and HTTPRequest | J08nY | 1 | -3/+59 | |
| 2016-06-03 | Exposed a RESULT_DOWNLOAD_FILE_CANT_OPEN constant to docs and GDScript. | J08nY | 1 | -1/+2 | |
| 2016-06-03 | Sync classref | J08nY | 1 | -13/+48 | |
| 2016-06-03 | Cleaned up remote menu | Juan Linietsky | 4 | -11/+42 | |
| -Merged fileserver & deploy dumb clients option -Live Script Reloading can now happen automatically on script save -Changed Live to Mirror term to differentiate from Unity and Unreal, as what Godot does is not the same thing. | |||||
| 2016-06-03 | Remove leftover from the demos | Rémi Verschelde | 1 | -84/+0 | |
| Was missed in c7d45ec085086ab86192a7890b9622320d57b89d. | |||||
| 2016-06-03 | Removed demos | Juan Linietsky | 734 | -15139/+0 | |
| they go to their own project now | |||||
| 2016-06-03 | Expose ResourceImportMetadata::set_source_md5 for script | Geequlim | 2 | -5/+9 | |
| 2016-06-03 | more fixes in Russian localization (#5006) | Dmitriy Salnikov | 1 | -26/+30 | |
| 2016-06-02 | Update to libpng 1.5.27 | Rémi Verschelde | 5 | -49/+66 | |
| No security relevant fix as far as I can see, but the version bump does not hurt either. | |||||
| 2016-06-02 | Improve french translation | derderder | 1 | -24/+33 | |
