index
:
godot.git
feature/gio-open
feature/gridmap-used-cells
fix/use-bin-name
master
mirror
Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
J08nY
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
platform
/
javascript
/
audio_driver_javascript.cpp
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2015-03-23
crash bug solved, fixes #1560
Juan Linietsky
1
-1
/
+1
2015-03-23
android fixes, please test
Juan Linietsky
9
-3
/
+59
2015-03-23
adjust the window_management demo to the new function names
hurikhan
2
-27
/
+27
2015-03-23
New API: build fixes for x11
rollenrolm
2
-6
/
+7
2015-03-23
Add iostream include to collada plugin and change to light occluder to use ca...
Carl Olsson
2
-13
/
+3
2015-03-22
Revert "Camelcased script variables will now capitalize in the inspector."
Juan Linietsky
2
-25
/
+3
2015-03-22
fixes to new window management API
Juan Linietsky
10
-115
/
+339
2015-03-22
Reverted change to classHint
John Watson
1
-3
/
+2
2015-03-22
fix area center of gravity
Juan Linietsky
2
-2
/
+2
2015-03-22
minor comments
Juan Linietsky
2
-10
/
+7
2015-03-22
drag & drop demo (GUI)
Juan Linietsky
4
-0
/
+32
2015-03-22
gui in 3D demo now uses area for input
Juan Linietsky
4
-24
/
+33
2015-03-22
avoid function naming conflict on light scale
Juan Linietsky
2
-7
/
+7
2015-03-22
added spatial and node2d helper methods
Juan Linietsky
8
-43
/
+166
2015-03-22
fixes/cleans up
Juan Linietsky
9
-6
/
+57
2015-03-22
Fix for Issue #1484: Don't strip whitespace on line comment
rollenrolm
1
-2
/
+2
2015-03-22
input events on Area2D is now supported
Juan Linietsky
23
-6
/
+392
2015-03-21
Fix issue #931: display current view name into editor's 3d scene viewports
rollenrolm
2
-13
/
+58
2015-03-21
New option to show/hide hidden files
rollenrolm
13
-10
/
+63
2015-03-21
signed distance field fonts demo
Juan Linietsky
4
-0
/
+4
2015-03-21
signed distance field font support
Juan Linietsky
11
-9
/
+64
2015-03-20
wip distance field font import
Juan Linietsky
1
-50
/
+297
2015-03-18
add overlap test function, remove a semicolon
Juan Linietsky
1
-1
/
+1
2015-03-17
add functions to test overlap with another body or area
Juan Linietsky
2
-0
/
+28
2015-03-17
Area2D can now detect overlap with other areas
Juan Linietsky
13
-25
/
+500
2015-03-16
New option to send canvas to render buffer
Juan Linietsky
22
-50
/
+238
2015-03-15
Fix for InputEvent::set_as_action
Alex Bonfim
1
-5
/
+5
2015-03-15
Update file_access_windows.cpp for mingw cross-compile
Matthew Hughes
1
-2
/
+4
2015-03-14
[Fix] make_dir_recursive on Windows
Roman Nekrassow
1
-1
/
+1
2015-03-14
Add missing particles_2d macro bind
sanikoyes
1
-0
/
+5
2015-03-12
Fix compile error in back_buffer_copy.h
marynate
1
-1
/
+1
2015-03-12
back buffer copy node, to improve on texscreen()
Juan Linietsky
20
-12
/
+272
2015-03-11
simple shader effects library for 2D
Juan Linietsky
3
-0
/
+4
2015-03-10
small optimizations to isometric light demo
Juan Linietsky
19
-1
/
+317
2015-03-10
increase minimum range in property editor a bit
Juan Linietsky
1
-1
/
+1
2015-03-10
New Demo, Screen Space Shaders
Juan Linietsky
17
-8
/
+76
2015-03-09
Fix compie error in TileMap::_fix_cell_transform(...)
marynate
2
-6
/
+7
2015-03-09
lot of work on 2D lighting and isometric maps
Juan Linietsky
214
-283
/
+1067
2015-03-08
removed up, down, left, right keys from the demo.
hurikhan
2
-12
/
+0
2015-03-08
Fix C++11 compilation
Mariano Javier Suligoy
1
-2
/
+2
2015-03-08
fix introduced bug
hurikhan
1
-1
/
+1
2015-03-08
fixing a typo in the demo
hurikhan
1
-0
/
+0
2015-03-08
added Label_MouseGrab_KeyInfo
hurikhan
2
-0
/
+3
2015-03-05
Changed *_scene() to *_tree()
theuserbl
1
-2
/
+2
2015-03-03
merges from okam repo
Juan Linietsky
28
-233
/
+458
2015-03-02
Register CheckBox class to create it using editor.
Mariano Javier Suligoy
4
-2
/
+27
2015-03-02
time was not being set properly with the rest of the uniforms.
Juan Linietsky
1
-5
/
+7
2015-03-02
support for 2D shadow casters
Juan Linietsky
43
-268
/
+2583
2015-03-01
changed the blending function when using a transparent render target so that ...
romulox_x
1
-9
/
+54
2015-03-01
Improve mechanism and fix radio icon rendering.
Mariano Javier Suligoy
3
-28
/
+32
[next]