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path: root/platform/javascript/audio_driver_javascript.cpp (unfollow)
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2016-09-05Clean up GDScript templateRăzvan Cosmin Rădulescu1-7/+5
2016-09-04Removed script_variables/ prefix to VS properties, made them easier to ↵Juan Linietsky2-27/+12
access from GD and Expression nodes
2016-09-04Added expression nodes to visual script, please test.Juan Linietsky6-6/+1727
2016-09-03small fixJuan Linietsky1-0/+1
2016-09-03Connection hints when connecting to empty space.Juan Linietsky10-4/+499
2016-09-03Made basic call nodes unsequenced, since they are like gdscript and most ↵Juan Linietsky1-2/+2
return const.
2016-09-02Update gamepad mappings from community db.Andreas Haas1-1/+28
2016-09-02InputEvent: Fix event comparisons when type is NONERémi Verschelde1-0/+4
Was a regression from 2e5a4cb5ca33576ea81601f949b2e633ff92213c. Fixes #6376.
2016-09-02Fixes LineEdit text selection with mouse selecting more than intendedWaldson Patrício1-10/+0
2016-09-02-Added focus to comment nodeJuan Linietsky5-1/+40
-Make comment node not grab focus on main area
2016-09-02Basic type constants for visual scriptJuan Linietsky5-3/+200
2016-09-01made visual script switch more flexibleJuan Linietsky4-53/+53
2016-09-01-Modified Input and added is_action_just_pressed() as well as ↵Juan Linietsky11-41/+196
is_action_just_released()
2016-09-01i18n: Update list of supported locales based off glibcRémi Verschelde1-24/+414
Fixes #5733, fixes #6214.
2016-09-01i18n: Sync template and and merge translationsRémi Verschelde30-528/+2082
2016-09-01i18n: Sync translations from WeblateRémi Verschelde22-3955/+23534
Translator credits added manually based on Weblate git log. Adds Catalan, Danish and Norwegian Bokmål initial translations.
2016-09-01-Fixed issue in Kinematicbody2DJuan Linietsky9-35/+51
2016-08-31More improvements to visual script..Juan Linietsky17-29/+171
fixed a bug of not saving when sub-nodes changed.
2016-09-01Fix release build. (II)Mario Schlack1-2/+2
2016-08-31-Reworked constant nodes betterJuan Linietsky8-53/+359
-Added simple switch node, removed InputEventFilter
2016-08-31classref: Sync with recent changesRémi Verschelde1-157/+914
2016-08-31draw_line: Properly bind antialiased argumentRémi Verschelde2-2/+2
2016-08-30More visual script improvementsJuan Linietsky26-357/+725
-Added anti-aliasing on lines -Improved draw performance enormously -Removed sequence ports for most nodes, current visual scripts will likely be broken now. Sorry!
2016-08-30editor: Add mouse position information in TileMapMark Nokalt2-0/+13
2016-08-30VisualScript: Fixed VariableGet vs VariableSet node names, fixes #6325J08nY1-3/+3
2016-08-29Fixed compilationDaniel J. Ramirez1-1/+1
2016-08-29Hide the mouse cursor when MOUSE_MODE_CAPTURED is activated.Mario Schlack1-0/+2
2016-08-28Colors for VS sockets and iconsDaniel J. Ramirez83-385/+366
2016-08-28Several all around fixes to visual scripting (in the process of creating demos)Juan Linietsky13-135/+1272
2016-08-28VS icons improvementsDaniel J. Ramirez52-273/+274
2016-08-28Fix crash when trying to access the guid of an unavailable Gamepad.Andreas Haas1-0/+1
Throws an error now.
2016-08-28check "disable_filter" option for backward compatibilityvolzhs1-0/+3
2016-08-28Show last added action on Input Map and implement InputEvent "=="volzhs4-4/+76
2016-08-27Double click on scene tree element to focus currently selected nodeDaniel J. Ramirez8-81/+167
In 3D it will focus in the first viewport Enable double click for trees
2016-08-27Prevent to add node to selection when node is not inside treevolzhs1-1/+1
2016-08-27add NetworkedMultiplayerENet::set_bind_ipHubert Jarosz2-2/+12
which allows ENet to bind on custom IP.
2016-08-26Better document the BaseButton signalsGeorge Marques1-2/+12
2016-08-26Add button_down and button_up signalsGeorge Marques1-0/+11
2016-08-26Even more work on visual script editor:Juan Linietsky7-49/+446
-Added constructor nodes, specialized and conversion ones. -Cleaned up how unconnected input default values are shown and edited (much cleaner) -Dragging scene nodes into graph makes a call dialog appear by deault -Dragging properties into graph is set by default, not get -fixed dragging internal functions into graph
2016-08-26fix string iteratorcaryoscelus1-1/+1
Since strings are null-terminated, size() returns incorrect length, so use length() instead. fixes #6287
2016-08-25More visual script workJuan Linietsky35-248/+1703
-Block switches to 2d/3d editor if editing visual script -Added cast node in flow control -Added ability to do RPC in visual script -Comment nodes -Fix bug with inverted cable in connecting backwards -Copy and paste nodes, including from different scripts
2016-08-24Matrix32: Add constructor that takes six real_t paramsIgnacio Etcheverry1-0/+9
2016-08-24DocData: Fix null reference not detected correctlyIgnacio Etcheverry1-0/+4
2016-08-24Slider value accounts for grabber offsetMason Ashbridge1-3/+6
2016-08-23Icons for VScript typesDaniel J. Ramirez89-2/+4275
2016-08-23tiny bug fixJuan Linietsky1-0/+1
2016-08-23Making bits of docs appear in different dialogues is made easier with ↵Juan Linietsky7-63/+177
EditorHelpBit
2016-08-23Proper function/property selection in visual script editing for property.Juan Linietsky17-676/+949
This one has an ordered list, built-in description, search, etc.
2016-08-23prettier connections for graph editJuan Linietsky6-54/+139
2016-08-23Make LineEdit not to cover whole line when rename nodevolzhs1-12/+13